Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
JustTrice
Kali
Level 147
God Stats
2W - 2L
1,475 SR
Queue Stats
44W - 45L
1,545 Elo+
Solo
Loki
Loki
LordCanape
Loki
Level 160
God Stats
2W - 0L
1,587 SR
Queue Stats
52W - 50L
1,558 Elo+
Solo
Anubis
Anubis
SoapWhite
Anubis
Level 159
God Stats
6W - 6L
1,548 SR
Queue Stats
485W - 475L
1,521 Elo+
Solo
Team Averages
Level 137
1,522 SR
1,525 Elo+

VS

Team Averages
Level 106
1,550 SR
1,475 Elo+
Ymir
Ymir
BlessNade
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,540 Elo+
Party 1
Loki
Loki
Justme lelo
Loki
Level 124
God Stats
5W - 10L
1,528 SR
Queue Stats
261W - 273L
1,477 Elo+
Party 1
Bellona
Bellona
NobodyTNP
Bellona
Level 65
God Stats
6W - 4L
1,561 SR
Queue Stats
113W - 133L
1,386 Elo+
Party 1
Baba Yaga
Baba Yaga
cashhh0
Baba Yaga
Level 100
God Stats
5W - 6L
1,535 SR
Queue Stats
91W - 92L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
l2EDl2Ulvl
Danzaburou
Level 122
God Stats
29W - 21L
1,627 SR
Queue Stats
517W - 500L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 7
6,619
602
6,907
4,478
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
9
2 / 0 / 5
6,055
550
4,603
7,984
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kali
12
3 / 0 / 0
7,192
654
6,320
9,975
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
9 / 0 / 2
7,392
672
6,678
7,541
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SoapWhite
Anubis
11
3 / 0 / 4
7,023
638
5,640
5,338
2,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 0
4,403
400
2,191
8,479
4,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 5 / 0
5,443
495
2,277
9,695
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NobodyTNP
Bellona
10
0 / 2 / 0
6,109
555
4,794
9,371
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
cashhh0
Baba Yaga
9
0 / 3 / 0
5,434
494
2,232
5,117
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
l2EDl2Ulvl
Danzaburou
9
0 / 4 / 0
5,459
496
4,403
9,973
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
17
Kills
0
0
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
7
3.5
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Ymir
0
3
0
0
W
Kali
3
0
0
3
L
0
5
0
0
W
9
0
2
10
L
Bellona
NobodyTNP
Bellona
0
2
0
0
W
Anubis
SoapWhite
Anubis
3
0
4
5
L
Baba Yaga
cashhh0
Baba Yaga
0
3
0
0
L
Danzaburou
l2EDl2Ulvl
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
15,897
35,316
Taken
42,635
18,522
Mitigated
19,914
16,399
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,907
3,018
0
1,358
4,478
2,222
21
195
4,283
0
53,767
W
Bacchus
 
Bacchus
4,603
986
0
2,267
7,984
5,635
103
1,042
6,942
15,003
5,931
L
Ymir
2,191
898
475
1,339
8,479
4,108
0
3,060
5,378
11,117
0
W
Kali
6,320
3,266
0
4,320
9,975
5,281
0
0
9,975
0
46,929
L
2,277
514
0
202
9,695
2,680
0
757
8,924
0
37,133
W
6,678
2,597
0
4,390
7,541
2,497
141
610
6,931
0
45,541
L
Bellona
NobodyTNP
Bellona
4,794
1,614
0
3,487
9,371
8,166
0
0
9,371
0
42,921
W
Anubis
SoapWhite
Anubis
5,640
77
0
4,064
5,338
2,887
488
2,576
2,762
44,167
0
L
Baba Yaga
cashhh0
Baba Yaga
2,232
371
0
814
5,117
1,863
54
2,888
1,988
31,168
0
L
Danzaburou
l2EDl2Ulvl
Danzaburou
4,403
1,444
0
2,117
9,973
3,097
0
2,284
7,689
0
39,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
26,848
381
Minions Killed
302
0
Camps Cleared
0
1,128,216
Distance Traveled
1,000,236
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,619
602
104
9
0
208,374
4
W
Bacchus
6,055
550
24
2
0
212,152
6
L
Ymir
4,403
400
23
2
0
204,325
4
W
Kali
7,192
654
88
8
0
263,832
3
L
Loki
5,443
495
76
7
0
227,742
4
W
Loki
7,392
672
77
7
0
248,167
3
L
Bellona
6,109
555
87
8
0
200,456
2
W
Anubis
7,023
638
88
8
0
195,691
1
L
Baba Yaga
5,434
494
51
5
0
178,649
1
L
Danzaburou
5,459
496
65
6
0
189,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role