Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Beywolf9
Poseidon
Level 47
God Stats
2W - 2L
1,579 SR
Queue Stats
73W - 84L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
ElDarkest
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,334 Elo+
Party 2
Chang'e
Chang'e
IconicRuakiah
Chang'e
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,333 Elo+
Solo
Horus
Horus
skinnymskeisha
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,324 Elo+
Solo
Team Averages
Level 72
1,516 SR
1,389 Elo+

VS

Team Averages
Level 63
1,473 SR
1,378 Elo+
Cerberus
Cerberus
Gino Paprio
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,317 Elo+
Party 1
Izanami
Izanami
QCYasmain
Izanami
Level 8
God Stats
7W - 5L
1,449 SR
Queue Stats
11W - 12L
1,310 Elo+
Party 1
Cabrakan
Cabrakan
cartslaw
Cabrakan
Level 137
God Stats
6W - 2L
1,572 SR
Queue Stats
81W - 92L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
dougiethedino
Sun Wukong
Level 57
God Stats
3W - 1L
1,344 SR
Queue Stats
43W - 54L
1,318 Elo+
Solo
Tiamat
Tiamat
jka1614
Tiamat
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 6 / 1
9,443
411
7,444
21,261
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Beywolf9
Poseidon
14
3 / 9 / 0
9,586
417
13,379
25,663
10,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
ElDarkest
Kuzenbo
14
1 / 6 / 4
9,723
423
9,520
26,987
37,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
5
0 / 3 / 3
6,545
285
0
4,631
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 9 / 2
8,475
368
3,279
17,586
12,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gino Paprio
Cerberus
15
3 / 2 / 10
11,365
494
5,568
14,953
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
QCYasmain
Izanami
16
4 / 2 / 8
10,692
465
14,357
12,943
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
cartslaw
Cabrakan
20
11 / 2 / 11
13,889
604
16,637
21,151
16,895
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
dougiethedino
Sun Wukong
18
10 / 1 / 10
13,078
569
19,677
26,736
26,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
jka1614
Tiamat
17
5 / 1 / 17
12,267
533
17,225
11,934
8,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
7
Kills
33
33
Deaths
8
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
1
0.42
L
Poseidon
Beywolf9
Poseidon
3
9
0
0.33
L
Kuzenbo
ElDarkest
Kuzenbo
1
6
4
0.5
W
Cerberus
Gino Paprio
Cerberus
3
2
10
4
L
Chang'e
0
3
3
0.5
W
Izanami
QCYasmain
Izanami
4
2
8
4
W
Cabrakan
cartslaw
Cabrakan
11
2
11
8.25
W
Sun Wukong
dougiethedino
Sun Wukong
10
1
10
15
W
Tiamat
jka1614
Tiamat
5
1
17
13.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
73,464
96,128
Taken
87,717
69,940
Mitigated
70,987
13,533
Healing
30,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,444
5,461
0
3,923
21,261
8,374
692
7,009
14,174
0
47,200
L
Poseidon
Beywolf9
Poseidon
13,379
2,477
0
4,429
25,663
10,568
0
12,412
13,139
69,443
0
L
Kuzenbo
ElDarkest
Kuzenbo
9,520
3,604
0
3,520
26,987
37,650
328
12,113
14,595
47,046
0
W
Cerberus
Gino Paprio
Cerberus
5,568
491
253
3,950
14,953
13,775
988
3,444
9,726
35,071
0
L
Chang'e
0
0
0
0
4,631
989
0
2,264
2,367
344
0
W
Izanami
QCYasmain
Izanami
14,357
9,404
0
4,876
12,943
5,336
5,034
3,163
8,800
0
86,929
W
Cabrakan
cartslaw
Cabrakan
16,637
2,570
0
7,135
21,151
16,895
2,639
4,244
16,346
133,397
666
W
Sun Wukong
dougiethedino
Sun Wukong
19,677
3,910
0
8,749
26,736
26,575
3,010
8,919
17,817
0
96,502
W
Tiamat
jka1614
Tiamat
17,225
1,566
700
4,521
11,934
8,406
1,838
4,825
7,109
88,001
0
L
3,279
1,138
322
1,339
17,586
12,359
0
5,488
12,021
5,790
26,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
61,291
268
Minions Killed
656
0
Camps Cleared
0
1,311,104
Distance Traveled
2,098,027
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,443
411
79
3
0
363,179
0
L
Poseidon
9,586
417
105
5
0
342,256
0
L
Kuzenbo
9,723
423
43
2
0
369,758
0
W
Cerberus
11,365
494
69
3
0
443,554
2
L
Chang'e
6,545
285
1
0
0
12,878
0
W
Izanami
10,692
465
131
6
0
386,186
2
W
Cabrakan
13,889
604
192
8
0
394,724
1
W
Sun Wukong
13,078
569
140
6
0
423,855
9
W
Tiamat
12,267
533
124
5
0
449,708
0
L
Horus
8,475
368
40
2
0
223,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role