Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HoneyNagaChan
Khepri
Level 88
God Stats
10W - 12L
1,438 SR
Queue Stats
64W - 76L
1,495 Elo+
Party 2
Thanatos
Thanatos
KarasuTengu2018
Thanatos
Level 42
God Stats
1W - 4L
1,536 SR
Queue Stats
101W - 118L
1,475 Elo+
Party 2
Merlin
Merlin
Vomitics
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,457 Elo+
Party 2
Ra
Ra
aquapower
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,366 Elo+
Party 2
Team Averages
Level 76
1,495 SR
1,459 Elo+

VS

Team Averages
Level 116
1,388 SR
1,552 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CPUMarioBro
Charybdis
Level 148
God Stats
15W - 24L
1,456 SR
Queue Stats
266W - 281L
1,563 Elo+
Party 1
Horus
Horus
Diplo64
Horus
Level 107
God Stats
3W - 2L
1,465 SR
Queue Stats
96W - 94L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
xTheworst1x
Nu Wa
Level 156
God Stats
1W - 2L
1,295 SR
Queue Stats
345W - 343L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
xXBunnyfluffXx
Danzaburou
Level 26
God Stats
3W - 5L
1,227 SR
Queue Stats
35W - 24L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 1
8,429
843
484
7,175
2,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 4 / 2
9,353
935
4,499
18,471
25,510
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
1 / 8 / 0
9,154
915
9,342
16,298
5,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Vomitics
Merlin
15
0 / 6 / 2
9,313
931
9,834
14,875
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 1
9,780
978
10,651
15,135
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

120

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 0 / 18
11,249
1,125
8,027
9,169
11,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
CPUMarioBro
Charybdis
18
12 / 0 / 12
12,224
1,222
24,195
9,614
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Diplo64
Horus
16
2 / 0 / 15
10,703
1,070
6,451
11,202
14,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 18
11,553
1,155
22,430
6,695
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xXBunnyfluffXx
Danzaburou
16
1 / 1 / 10
10,043
1,004
7,083
5,631
1,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
100
2
Kills
27
27
Deaths
2
6
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
W
Ymir
 
Ymir
5
0
18
14
W
Charybdis
CPUMarioBro
Charybdis
12
0
12
18
W
Horus
Diplo64
Horus
2
0
15
9.5
L
0
4
2
0.25
L
Thanatos
1
8
0
0.13
L
Merlin
Vomitics
Merlin
0
6
2
0.17
L
1
5
1
0.3
W
7
1
18
16
W
Danzaburou
xXBunnyfluffXx
Danzaburou
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
68,186
71,954
Taken
42,311
47,108
Mitigated
34,876
6,619
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
484
264
0
274
7,175
2,798
0
4,170
3,005
0
3,283
W
Ymir
 
Ymir
8,027
1,477
0
250
9,169
11,797
0
5,638
3,531
33,239
0
W
Charybdis
CPUMarioBro
Charybdis
24,195
15,921
0
0
9,614
3,880
0
5,560
4,054
0
39,942
W
Horus
Diplo64
Horus
6,451
3,533
5,579
6,541
11,202
14,815
0
7,421
3,517
0
12,702
L
4,499
195
0
313
18,471
25,510
0
6,362
12,109
17,028
0
L
Thanatos
9,342
1,025
0
2,769
16,298
5,800
0
6,946
9,352
0
16,575
L
Merlin
Vomitics
Merlin
9,834
384
0
310
14,875
6,356
0
6,752
8,123
32,285
0
L
10,651
802
1,774
1,179
15,135
6,644
0
6,227
8,908
51,770
0
W
22,430
7,525
0
0
6,695
2,559
0
4,130
2,565
40,796
0
W
Danzaburou
xXBunnyfluffXx
Danzaburou
7,083
3,000
0
1,400
5,631
1,825
0
2,235
3,396
0
21,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
55,772
206
Minions Killed
182
6
Camps Cleared
5
753,661
Distance Traveled
960,945
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,429
843
7
1
0
42,872
0
W
Ymir
11,249
1,125
45
5
4
185,720
3
W
Charybdis
12,224
1,222
61
6
0
207,037
4
W
Horus
10,703
1,070
7
1
0
184,979
0
L
Khepri
9,353
935
20
2
0
183,258
0
L
Thanatos
9,154
915
17
2
5
182,155
0
L
Merlin
9,313
931
45
5
0
167,003
0
L
Ra
9,780
978
117
12
1
178,373
0
W
Nu Wa
11,553
1,155
38
4
0
201,226
1
W
Danzaburou
10,043
1,004
31
3
1
181,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role