Player Matchup

Chang'e
Chang'e
Ciastek202
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,441 Elo+
Solo
Horus
Horus
XJmBontX
Horus
Level 123
God Stats
12W - 12L
1,459 SR
Queue Stats
607W - 604L
1,503 Elo+
Solo
Heimdallr
Heimdallr
dimarikbombaklad
Heimdallr
Level 134
God Stats
5W - 4L
1,291 SR
Queue Stats
75W - 75L
1,504 Elo+
Solo
Sylvanus
Sylvanus
holokost88
Sylvanus
Level 109
God Stats
4W - 2L
1,388 SR
Queue Stats
67W - 57L
1,471 Elo+
Solo
Susano
Susano
kapi69090
Susano
Level 66
God Stats
3W - 1L
1,758 SR
Queue Stats
132W - 151L
1,452 Elo+
Solo
Team Averages
Level 99
1,479 SR
1,474 Elo+

VS

Team Averages
Level 105
1,420 SR
1,455 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Heart56
Xbalanque
Level 47
God Stats
7W - 9L
1,074 SR
Queue Stats
66W - 78L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Myhticx
Cthulhu
Level 69
God Stats
4W - 5L
1,528 SR
Queue Stats
151W - 148L
1,381 Elo+
Solo
Athena
Athena
hexxet0610
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 223L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ciastek202
Chang'e
11
2 / 1 / 1
6,494
541
4,238
6,358
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
XJmBontX
Horus
10
1 / 1 / 3
6,483
540
4,636
10,121
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
11
2 / 0 / 2
6,269
522
6,075
7,955
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
holokost88
Sylvanus
13
1 / 0 / 0
7,095
591
5,823
7,531
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
kapi69090
Susano
10
0 / 0 / 1
5,899
492
1,922
8,325
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 1
6,016
501
3,495
7,665
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
10
1 / 3 / 1
5,816
485
5,373
6,107
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Heart56
Xbalanque
9
0 / 2 / 1
5,167
431
4,121
7,454
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Myhticx
Cthulhu
10
0 / 1 / 0
5,319
443
3,727
8,406
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
hexxet0610
Athena
9
0 / 0 / 2
5,437
453
3,464
10,348
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
2
2
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
0
1
1.5
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
Chang'e
Ciastek202
Chang'e
2
1
1
2.5
L
Xbalanque
Heart56
Xbalanque
0
2
1
0.25
L
Cthulhu
Myhticx
Cthulhu
0
1
0
0
W
Horus
XJmBontX
Horus
1
1
3
2.5
W
Heimdallr
2
0
2
3
L
Athena
hexxet0610
Athena
0
0
2
1
W
Sylvanus
holokost88
Sylvanus
1
0
0
1
W
Susano
kapi69090
Susano
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
20,180
40,290
Taken
39,980
19,344
Mitigated
18,261
21,555
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,495
697
0
1,237
7,665
3,007
0
456
7,209
0
45,775
L
Nu Wa
 
Nu Wa
5,373
1,334
0
401
6,107
1,757
26
1,906
4,201
42,934
684
W
Chang'e
Ciastek202
Chang'e
4,238
572
688
2,071
6,358
2,265
0
2,250
4,108
47,183
2,143
L
Xbalanque
Heart56
Xbalanque
4,121
2,633
0
2,120
7,454
2,030
0
365
7,089
0
30,979
L
Cthulhu
Myhticx
Cthulhu
3,727
508
0
2,813
8,406
4,573
0
4,927
3,479
33,196
0
W
Horus
XJmBontX
Horus
4,636
1,810
1,050
4,565
10,121
6,764
0
2,438
7,683
0
16,663
W
Heimdallr
6,075
2,287
0
4,787
7,955
3,143
416
1,603
6,352
0
48,512
L
Athena
hexxet0610
Athena
3,464
1,456
0
3,247
10,348
6,894
18
1,998
8,350
18,908
793
W
Sylvanus
holokost88
Sylvanus
5,823
2,034
599
3,681
7,531
4,056
231
3,996
3,103
40,936
9,473
W
Susano
kapi69090
Susano
1,922
276
0
4,114
8,325
3,116
0
1,487
6,758
0
41,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
27,755
388
Minions Killed
281
0
Camps Cleared
0
1,104,138
Distance Traveled
1,127,221
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,016
501
75
6
0
262,473
4
L
Nu Wa
5,816
485
63
5
0
213,422
3
W
Chang'e
6,494
541
94
8
0
226,089
4
L
Xbalanque
5,167
431
54
5
0
222,676
1
L
Cthulhu
5,319
443
61
5
0
198,564
0
W
Horus
6,483
540
18
2
0
221,987
6
W
Heimdallr
6,269
522
90
8
0
214,762
2
L
Athena
5,437
453
28
2
0
230,086
1
W
Sylvanus
7,095
591
108
9
0
207,037
2
W
Susano
5,899
492
78
7
0
234,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role