Player Matchup

Pele
Pele
AgustinJAO
Pele
Level 128
God Stats
6W - 5L
1,441 SR
Queue Stats
381W - 472L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Technicolour76
Cthulhu
Level 119
God Stats
8W - 23L
1,432 SR
Queue Stats
94W - 139L
1,364 Elo+
Solo
Danzaburou
Danzaburou
marcosbq
Danzaburou
Level 79
God Stats
18W - 16L
1,448 SR
Queue Stats
152W - 254L
1,360 Elo+
Party 2
Team Averages
Level 109
1,440 SR
1,382 Elo+

VS

Team Averages
Level 66
1,469 SR
1,280 Elo+
Gilgamesh
Gilgamesh
BiZmO FuNyUnZzs
Gilgamesh
Level 60
God Stats
8W - 9L
1,463 SR
Queue Stats
35W - 69L
1,300 Elo+
Party 1
Ah Puch
Ah Puch
StoNeyJoey209
Ah Puch
Level 120
God Stats
75W - 102L
1,400 SR
Queue Stats
611W - 818L
1,415 Elo+
Solo
Anubis
Anubis
badazzarmydude
Anubis
Level 17
God Stats
0W - 3L
1,543 SR
Queue Stats
0W - 9L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 5
13,381
836
16,496
19,021
10,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 1 / 10
12,118
757
10,275
14,616
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
marcosbq
Danzaburou
17
3 / 5 / 7
12,424
777
11,046
18,479
8,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiZmO FuNyUnZzs
Gilgamesh
15
1 / 3 / 3
9,330
583
10,824
12,824
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
16
6 / 4 / 1
10,730
671
18,844
13,579
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 9 / 5
9,230
577
7,967
14,587
7,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
7
7
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
Gilgamesh
BiZmO FuNyUnZzs
Gilgamesh
1
3
3
0.83
L
Ah Puch
6
4
1
1.63
W
3
1
10
8
L
0
9
5
0.28
W
Danzaburou
marcosbq
Danzaburou
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
37,635
52,116
Taken
40,990
33,531
Mitigated
27,298
15,698
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,496
4,504
0
6,763
19,021
10,390
937
8,233
10,507
0
78,577
L
Gilgamesh
BiZmO FuNyUnZzs
Gilgamesh
10,824
2,499
323
1,505
12,824
14,171
0
3,064
9,760
0
23,241
L
Ah Puch
18,844
706
524
2,914
13,579
5,499
0
3,248
10,331
60,903
0
W
10,275
831
761
2,218
14,616
14,738
376
8,387
5,923
32,085
0
L
7,967
790
0
1,434
14,587
7,628
0
4,044
10,543
21,714
0
W
Danzaburou
marcosbq
Danzaburou
11,046
5,522
446
5,510
18,479
8,403
1,923
10,261
7,709
0
44,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
29,290
221
Minions Killed
161
0
Camps Cleared
0
841,397
Distance Traveled
757,319
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,381
836
81
5
0
294,823
2
L
Gilgamesh
9,330
583
25
2
0
285,230
0
L
Ah Puch
10,730
671
109
7
0
246,385
6
W
Cthulhu
12,118
757
55
3
0
280,784
0
L
Anubis
9,230
577
27
2
0
225,704
0
W
Danzaburou
12,424
777
85
5
0
265,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role