Player Matchup

Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Prod_NickWill
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 61L
1,151 Elo+
Solo
Merlin
Merlin
notETHN
Merlin
Level 24
God Stats
0W - 3L
1,149 SR
Queue Stats
22W - 39L
1,205 Elo+
Party 1
Team Averages
Level 73
1,383 SR
1,285 Elo+

VS

Team Averages
Level 67
1,229 SR
1,072 Elo+
Sylvanus
Sylvanus
MegladonPOG
Sylvanus
Level 117
God Stats
3W - 4L
1,548 SR
Queue Stats
66W - 120L
1,389 Elo+
Solo
Yemoja
Yemoja
SixMasonb0899
Yemoja
Level 18
God Stats
10W - 90L
1,003 SR
Queue Stats
13W - 127L
892 Elo+
Party 2
Izanami
Izanami
davelerious
Izanami
Level 67
God Stats
12W - 77L
1,135 SR
Queue Stats
16W - 132L
934 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
3 / 5 / 1
10,231
731
14,659
17,915
14,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
14
1 / 3 / 2
8,721
623
8,914
19,111
22,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
notETHN
Merlin
14
0 / 10 / 4
8,527
609
8,356
15,785
6,275
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MegladonPOG
Sylvanus
17
11 / 1 / 5
11,552
825
18,764
19,222
12,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 8
10,314
737
7,178
15,883
13,720
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
davelerious
Izanami
16
2 / 1 / 13
10,763
769
16,632
9,360
4,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
17
18
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
5
1
0.7
W
Sylvanus
MegladonPOG
Sylvanus
11
1
5
13.5
L
Bacchus
1
3
2
0.67
W
4
2
8
4
W
Izanami
davelerious
Izanami
2
1
13
8.5
L
Merlin
notETHN
Merlin
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,929
Damage
42,574
52,811
Taken
44,465
43,310
Mitigated
30,602
5,210
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
14,659
7,975
1,354
1,739
17,915
14,305
888
8,878
9,037
0
30,016
W
Sylvanus
MegladonPOG
Sylvanus
18,764
7,667
2,875
8,763
19,222
12,715
0
8,905
10,317
53,746
11,898
L
Bacchus
8,914
1,581
220
853
19,111
22,730
308
6,955
12,156
30,300
0
W
7,178
1,770
1,478
439
15,883
13,720
224
4,102
11,781
23,849
0
W
Izanami
davelerious
Izanami
16,632
11,527
0
3,225
9,360
4,167
2,533
4,327
5,033
0
47,975
L
Merlin
notETHN
Merlin
8,356
2,992
453
591
15,785
6,275
470
8,817
6,968
23,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
32,629
97
Minions Killed
174
0
Camps Cleared
0
669,680
Distance Traveled
635,981
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,231
731
26
2
0
252,072
0
W
Sylvanus
11,552
825
70
5
0
219,678
3
L
Bacchus
8,721
623
42
3
0
239,645
0
W
Yemoja
10,314
737
35
3
0
197,326
0
W
Izanami
10,763
769
69
5
0
218,977
1
L
Merlin
8,527
609
29
2
0
177,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role