Player Matchup

Neith
Neith
AoA Envy
Neith
Level 50
God Stats
4W - 5L
1,541 SR
Queue Stats
89W - 125L
1,331 Elo+
Solo
Sol
Sol
ChiefDntRun684
Sol
Level 87
God Stats
0W - 1L
1,242 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Cthulhu
Cthulhu
MintFreshHaze
Cthulhu
Level 107
God Stats
0W - 1L
1,411 SR
Queue Stats
4W - 5L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
WeaselMalone
Tsukuyomi
Level 83
God Stats
10W - 13L
1,352 SR
Queue Stats
289W - 322L
1,286 Elo+
Solo
Kali
Kali
XantonioInoki
Kali
Level 73
God Stats
2W - 2L
1,621 SR
Queue Stats
77W - 74L
1,430 Elo+
Solo
Team Averages
Level 80
1,433 SR
1,413 Elo+

VS

Team Averages
Level 98
1,337 SR
1,322 Elo+
Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BigDak5503
Merlin
Level 80
God Stats
1W - 0L
1,270 SR
Queue Stats
96W - 99L
1,345 Elo+
Solo
Apollo
Apollo
Devill Bone 01
Apollo
Level 128
God Stats
4W - 1L
1,413 SR
Queue Stats
108W - 129L
1,304 Elo+
Party 1
Chaac
Chaac
GeekedOutNinja
Chaac
Level 126
God Stats
2W - 9L
1,134 SR
Queue Stats
505W - 630L
1,241 Elo+
Party 2
Chernobog
Chernobog
NAR Cotic 808
Chernobog
Level 92
God Stats
6W - 12L
1,369 SR
Queue Stats
147W - 254L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AoA Envy
Neith
18
6 / 4 / 6
11,940
498
15,336
14,174
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 3 / 8
11,579
482
13,192
15,233
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
7
0 / 3 / 6
7,674
320
2,429
8,402
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
WeaselMalone
Tsukuyomi
17
0 / 9 / 2
10,723
447
12,771
20,091
8,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 6 / 3
12,994
541
12,652
25,617
11,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
17 / 5 / 4
14,035
585
18,012
22,200
11,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
BigDak5503
Merlin
17
2 / 4 / 15
11,576
482
9,888
13,736
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 11
10,490
437
9,236
16,704
7,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
2 / 4 / 7
10,879
453
9,689
27,248
25,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chernobog
NAR Cotic 808
Chernobog
18
3 / 3 / 4
12,079
503
9,592
15,118
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
17
Kills
25
25
Deaths
17
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
17
5
4
3.8
L
Neith
AoA Envy
Neith
6
4
6
2.25
W
Merlin
BigDak5503
Merlin
2
4
15
2.38
L
1
3
8
1.67
W
1
1
11
6.5
W
2
4
7
1.38
L
Cthulhu
0
3
6
1
W
Chernobog
NAR Cotic 808
Chernobog
3
3
4
1.67
L
Tsukuyomi
WeaselMalone
Tsukuyomi
0
9
2
0.11
L
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,380
Damage
56,417
83,517
Taken
95,006
39,799
Mitigated
57,782
18,878
Healing
28,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
18,012
4,053
0
5,832
22,200
11,056
340
3,976
18,224
0
96,144
L
Neith
AoA Envy
Neith
15,336
5,374
0
3,552
14,174
7,317
0
920
13,254
0
78,330
W
Merlin
BigDak5503
Merlin
9,888
838
432
1,201
13,736
5,780
1,204
3,413
10,323
75,294
0
L
13,192
942
0
6,015
15,233
7,183
1,246
2,321
12,912
86,145
4,887
W
9,236
5,804
0
3,242
16,704
7,435
3,621
2,007
14,697
0
73,150
W
9,689
1,366
789
10,047
27,248
25,707
650
5,596
21,652
0
74,634
L
Cthulhu
2,429
398
150
1,660
8,402
5,063
0
1,676
6,726
11,617
0
W
Chernobog
NAR Cotic 808
Chernobog
9,592
4,809
431
6,593
15,118
7,804
1,170
2,434
12,684
0
85,298
L
Tsukuyomi
WeaselMalone
Tsukuyomi
12,771
1,873
0
2,925
20,091
8,584
922
1,323
18,768
0
84,768
L
12,652
5,972
0
4,576
25,617
11,652
22
3,648
21,969
0
102,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,910
Gold Earned
59,059
530
Minions Killed
585
0
Camps Cleared
0
1,998,363
Distance Traveled
2,181,490
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,035
585
103
4
0
460,305
0
L
Neith
11,940
498
112
5
0
404,137
1
W
Merlin
11,576
482
130
5
0
421,733
1
L
Sol
11,579
482
159
7
0
463,181
4
W
Apollo
10,490
437
85
4
0
451,432
6
W
Chaac
10,879
453
105
4
0
453,470
6
L
Cthulhu
7,674
320
8
0
0
222,839
2
W
Chernobog
12,079
503
162
7
0
394,550
4
L
Tsukuyomi
10,723
447
118
5
0
420,525
4
L
Kali
12,994
541
133
6
0
487,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role