Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ReeabooTrash
Hercules
Level 138
God Stats
2W - 1L
1,293 SR
Queue Stats
105W - 78L
1,640 Elo+
Party 2
Sobek
Sobek
Robertidepazzi
Sobek
Level 104
God Stats
6W - 8L
1,491 SR
Queue Stats
110W - 79L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
dotsdude99
Nu Wa
Level 103
God Stats
3W - 3L
1,483 SR
Queue Stats
94W - 71L
1,684 Elo+
Solo
Izanami
Izanami
ersalu
Izanami
Level 159
God Stats
76W - 54L
1,628 SR
Queue Stats
411W - 407L
1,559 Elo+
Solo
Team Averages
Level 133
1,479 SR
1,600 Elo+

VS

Team Averages
Level 49
1,530 SR
1,360 Elo+
Cernunnos
Cernunnos
Barrycamp7
Cernunnos
Level 67
God Stats
12W - 9L
1,591 SR
Queue Stats
213W - 285L
1,425 Elo+
Party 1
Khepri
Khepri
KarmaTeaster
Khepri
Level 98
God Stats
6W - 9L
1,534 SR
Queue Stats
237W - 296L
1,459 Elo+
Party 1
Bastet
Bastet
Min_Yuri
Bastet
Level 46
God Stats
8W - 9L
1,524 SR
Queue Stats
69W - 98L
1,406 Elo+
Party 1
Zeus
Zeus
Pocket_Kapro99
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 1
Freya
Freya
lll-Griffith-lll
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
9 / 1 / 7
8,619
862
13,983
10,190
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ReeabooTrash
Hercules
15
7 / 0 / 12
8,594
859
10,276
7,397
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 2 / 11
8,122
812
3,991
10,712
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
15
1 / 0 / 18
8,069
807
10,535
5,688
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ersalu
Izanami
16
3 / 0 / 5
8,477
848
10,529
6,678
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barrycamp7
Cernunnos
13
0 / 2 / 2
6,535
654
4,102
10,929
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
13
1 / 1 / 2
6,950
695
3,111
11,078
8,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Min_Yuri
Bastet
12
2 / 5 / 1
6,595
660
5,480
10,056
4,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 2
6,277
628
6,542
10,732
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
6,330
633
2,379
11,914
5,303
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
22
Kills
3
3
Deaths
22
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
1
7
12.5
L
Cernunnos
Barrycamp7
Cernunnos
0
2
2
0.5
L
Khepri
1
1
2
2
L
Bastet
Min_Yuri
Bastet
2
5
1
0.5
L
0
6
2
0.17
W
Hercules
ReeabooTrash
Hercules
7
0
12
13
W
2
2
11
3.75
W
Nu Wa
1
0
18
10
W
Izanami
ersalu
Izanami
3
0
5
5.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
21,614
40,665
Taken
54,709
29,364
Mitigated
28,242
11,028
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,983
3,709
0
2,864
10,190
5,928
294
2,799
7,391
24,909
0
L
Cernunnos
Barrycamp7
Cernunnos
4,102
1,726
0
2,388
10,929
4,980
0
5,648
5,201
0
23,270
L
Khepri
3,111
196
306
299
11,078
8,992
0
4,063
6,886
11,627
0
L
Bastet
Min_Yuri
Bastet
5,480
1,247
0
874
10,056
4,207
0
5,899
3,953
0
15,055
L
6,542
1,085
0
0
10,732
4,760
0
6,502
4,064
16,150
0
W
Hercules
ReeabooTrash
Hercules
10,276
2,193
0
2,811
7,397
8,218
431
2,007
5,390
0
19,628
W
3,991
175
0
2,297
10,712
9,505
370
2,070
8,642
8,530
0
W
Nu Wa
10,535
2,788
0
565
5,688
2,250
2,185
1,502
4,186
33,152
0
W
Izanami
ersalu
Izanami
10,529
7,609
0
2,491
6,678
3,463
4,204
3,654
3,024
0
43,514
L
2,379
805
0
604
11,914
5,303
0
6,397
5,260
9,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,881
Gold Earned
32,687
214
Minions Killed
112
0
Camps Cleared
0
1,007,780
Distance Traveled
942,013
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,619
862
16
2
0
204,360
0
L
Cernunnos
6,535
654
45
5
0
184,849
0
L
Khepri
6,950
695
11
1
0
216,629
0
L
Bastet
6,595
660
19
2
0
208,063
3
L
Zeus
6,277
628
21
2
0
159,082
0
W
Hercules
8,594
859
26
3
0
220,503
0
W
Sobek
8,122
812
8
1
0
197,822
3
W
Nu Wa
8,069
807
75
8
0
197,403
0
W
Izanami
8,477
848
89
9
0
187,692
0
L
Freya
6,330
633
16
2
0
173,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role