Player Matchup

Awilix
Awilix
BillyBobJimJoe4
Awilix
Level 54
God Stats
4W - 9L
1,312 SR
Queue Stats
150W - 166L
1,441 Elo+
Party 1
Izanami
Izanami
Charles Meef
Izanami
Level 42
God Stats
35W - 31L
1,479 SR
Queue Stats
70W - 82L
1,387 Elo+
Party 1
Ymir
Ymir
RISEABOVE369
Ymir
Level 85
God Stats
7W - 5L
1,401 SR
Queue Stats
331W - 382L
1,353 Elo+
Solo
Nu Wa
Nu Wa
SlurryRum
Nu Wa
Level 67
God Stats
5W - 5L
1,412 SR
Queue Stats
95W - 104L
1,401 Elo+
Party 1
Shiva
Shiva
callofdeath339
Shiva
Level 86
God Stats
14W - 9L
1,621 SR
Queue Stats
192W - 199L
1,425 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,401 Elo+

VS

Team Averages
Level 52
1,371 SR
1,346 Elo+
Bellona
Bellona
DATSage
Bellona
Level 26
God Stats
0W - 1L
1,258 SR
Queue Stats
11W - 15L
1,355 Elo+
Party 2
Chernobog
Chernobog
DingleDink
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,435 Elo+
Party 2
Ymir
Ymir
Erickjmq
Ymir
Level 35
God Stats
1W - 3L
1,300 SR
Queue Stats
7W - 16L
1,254 Elo+
Solo
Freya
Freya
oXMaximusXo
Freya
Level 76
God Stats
8W - 8L
1,521 SR
Queue Stats
41W - 60L
1,317 Elo+
Solo
Zeus
Zeus
thugshaker
Zeus
Level 37
God Stats
0W - 1L
1,278 SR
Queue Stats
31W - 44L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,033
603
3,426
6,022
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Charles Meef
Izanami
10
3 / 0 / 6
6,153
615
5,301
4,637
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 6
5,206
521
2,661
6,379
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SlurryRum
Nu Wa
10
1 / 0 / 3
5,727
573
2,515
1,950
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 0 / 1
6,565
657
6,836
6,086
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DATSage
Bellona
7
0 / 2 / 0
4,829
483
2,003
6,363
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
DingleDink
Chernobog
8
0 / 4 / 1
4,797
480
4,276
7,899
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
7
1 / 4 / 0
5,064
506
1,499
9,640
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 0
5,122
512
2,586
8,141
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 0 / 0
5,204
520
1,142
3,130
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Izanami
Charles Meef
Izanami
3
0
6
6
L
Bellona
DATSage
Bellona
0
2
0
0
L
Chernobog
DingleDink
Chernobog
0
4
1
0.13
L
Ymir
1
4
0
0.25
W
2
1
6
5
W
Nu Wa
SlurryRum
Nu Wa
1
0
3
2.5
W
5
0
1
5.5
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,739
Damage
11,506
25,074
Taken
35,173
12,327
Mitigated
14,686
6,412
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,426
1,670
0
750
6,022
2,096
0
235
5,787
0
48,502
W
Izanami
Charles Meef
Izanami
5,301
4,066
0
1,625
4,637
1,550
542
501
4,136
0
41,219
L
Bellona
DATSage
Bellona
2,003
467
0
1,766
6,363
3,615
0
241
5,595
0
19,390
L
Chernobog
DingleDink
Chernobog
4,276
2,513
0
2,460
7,899
2,289
0
958
6,855
0
35,344
L
Ymir
1,499
465
0
1,559
9,640
5,105
0
1,724
7,916
13,515
0
W
2,661
902
372
1,966
6,379
3,580
31
1,789
4,590
17,598
2,458
W
Nu Wa
SlurryRum
Nu Wa
2,515
692
0
0
1,950
611
784
635
1,315
30,909
572
W
6,836
1,301
62
1,637
6,086
4,490
0
2,067
4,019
0
35,451
L
2,586
1,006
0
1,970
8,141
2,671
0
684
7,220
28,553
0
L
1,142
51
0
500
3,130
1,006
0
1,481
1,649
31,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
25,016
332
Minions Killed
224
0
Camps Cleared
0
1,015,327
Distance Traveled
966,142
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,033
603
85
9
0
251,619
3
W
Izanami
6,153
615
68
7
0
176,786
2
L
Bellona
4,829
483
32
3
0
221,092
1
L
Chernobog
4,797
480
51
5
0
178,433
3
L
Ymir
5,064
506
25
3
0
187,335
0
W
Ymir
5,206
521
43
4
0
194,375
3
W
Nu Wa
5,727
573
65
7
0
170,649
0
W
Shiva
6,565
657
71
7
0
221,898
2
L
Freya
5,122
512
63
6
0
184,595
5
L
Zeus
5,204
520
53
5
0
194,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role