Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bensemann
Nu Wa
Level 88
God Stats
228W - 204L
1,631 SR
Queue Stats
234W - 224L
1,591 Elo+
Solo
Cernunnos
Cernunnos
FINNSSJ
Cernunnos
Level 160
God Stats
7W - 5L
1,774 SR
Queue Stats
524W - 480L
1,540 Elo+
Solo
Maui
Maui
Stálin
Maui
Level 96
God Stats
4W - 4L
1,862 SR
Queue Stats
105W - 65L
1,637 Elo+
Solo
Team Averages
Level 126
1,653 SR
1,553 Elo+

VS

Team Averages
Level 144
1,541 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CinSlays
Chaac
Level 148
God Stats
4W - 2L
1,535 SR
Queue Stats
177W - 157L
1,571 Elo+
Party 1
Maui
Maui
Kiila Sliime
Maui
Level 146
God Stats
18W - 17L
1,549 SR
Queue Stats
398W - 380L
1,581 Elo+
Solo
Skadi
Skadi
Tristo151-
Skadi
Level 104
God Stats
1W - 0L
1,622 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 1 / 3
7,402
673
7,133
12,062
9,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
 
Ne Zha
13
0 / 1 / 3
7,146
650
5,962
8,004
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Bensemann
Nu Wa
15
2 / 2 / 2
8,396
763
6,810
6,412
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
FINNSSJ
Cernunnos
14
0 / 3 / 2
7,551
686
7,336
11,353
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Stálin
Maui
13
2 / 3 / 3
7,686
699
3,923
13,101
11,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 0 / 4
9,011
819
7,325
6,054
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
 
Ra
15
3 / 1 / 2
8,568
779
13,330
6,999
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
CinSlays
Chaac
15
2 / 1 / 6
8,020
729
10,580
8,953
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 0 / 7
8,237
749
4,695
11,497
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
15
2 / 3 / 5
8,072
734
8,894
11,239
5,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
5
Kills
10
10
Deaths
5
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
3
2.5
L
Ne Zha
 
Ne Zha
0
1
3
1.5
W
Chang'e
 
Chang'e
2
0
4
4
W
Ra
 
Ra
3
1
2
4
L
Nu Wa
Bensemann
Nu Wa
2
2
2
1.5
W
Chaac
CinSlays
Chaac
2
1
6
5
L
Cernunnos
FINNSSJ
Cernunnos
0
3
2
0.33
W
1
0
7
4.5
L
Maui
Stálin
Maui
2
3
3
1.17
W
Skadi
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,164
Damage
44,824
50,932
Taken
44,742
31,888
Mitigated
32,782
9,982
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,133
1,430
0
3,378
12,062
9,465
0
5,615
6,232
0
13,034
L
Ne Zha
 
Ne Zha
5,962
435
0
1,901
8,004
3,765
0
4,864
3,014
0
21,033
W
Chang'e
 
Chang'e
7,325
334
3,889
4,170
6,054
2,643
1,049
1,225
4,829
51,128
0
W
Ra
 
Ra
13,330
1,447
3,743
2,875
6,999
3,246
198
2,291
4,708
50,132
0
L
Nu Wa
Bensemann
Nu Wa
6,810
2,447
0
160
6,412
2,405
0
4,707
1,647
32,048
0
W
Chaac
CinSlays
Chaac
10,580
1,036
0
3,486
8,953
8,510
422
2,131
6,822
0
25,881
L
Cernunnos
FINNSSJ
Cernunnos
7,336
2,624
0
4,043
11,353
4,945
0
4,954
6,220
0
39,390
W
4,695
607
0
1,670
11,497
12,957
34
1,815
9,682
12,642
0
L
Maui
Stálin
Maui
3,923
724
0
500
13,101
11,308
0
5,210
7,557
12,319
0
W
Skadi
8,894
3,133
0
1,346
11,239
5,426
763
3,271
7,968
0
33,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
41,908
192
Minions Killed
294
0
Camps Cleared
0
1,126,825
Distance Traveled
1,185,748
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,402
673
20
2
0
238,200
1
L
Ne Zha
7,146
650
27
2
0
245,691
4
W
Chang'e
9,011
819
108
10
0
246,692
4
W
Ra
8,568
779
86
8
0
224,724
4
L
Nu Wa
8,396
763
62
6
0
215,213
5
W
Chaac
8,020
729
31
3
0
255,410
3
L
Cernunnos
7,551
686
69
6
0
209,344
2
W
Maui
8,237
749
23
2
0
237,580
1
L
Maui
7,686
699
14
1
0
218,377
1
W
Skadi
8,072
734
46
4
0
221,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role