Player Matchup

Ah Puch
Ah Puch
Chinoe Boe
Ah Puch
Level 85
God Stats
2W - 0L
1,665 SR
Queue Stats
6W - 4L
1,699 Elo+
Party 1
Kali
Kali
Malizh
Kali
Level 146
God Stats
2W - 1L
1,546 SR
Queue Stats
129W - 112L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Zedrinks
Cthulhu
Level 36
God Stats
2W - 0L
1,472 SR
Queue Stats
2W - 0L
1,793 Elo+
Party 1
Neith
Neith
tisnasty98
Neith
Level 107
God Stats
5W - 8L
1,463 SR
Queue Stats
71W - 62L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vTaiko
Cu Chulainn
Level 119
God Stats
4W - 3L
1,564 SR
Queue Stats
23W - 15L
1,625 Elo+
Party 1
Team Averages
Level 99
1,542 SR
1,646 Elo+

VS

Team Averages
Level 7
1,435 SR
1,318 Elo+
Chang'e
Chang'e
Angxl OT
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
Clixx OT
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 2
Ra
Ra
DemonzWrld
Ra
Level 8
God Stats
1W - 5L
1,216 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 2
Cerberus
Cerberus
GrandPhoenyx
Cerberus
Level 7
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 6L
1,260 Elo+
Party 2
Shiva
Shiva
VampyreNyte
Shiva
Level 5
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chinoe Boe
Ah Puch
18
2 / 0 / 8
10,947
782
12,652
5,767
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
Malizh
Kali
18
7 / 4 / 9
11,807
843
19,482
18,859
11,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zedrinks
Cthulhu
17
2 / 0 / 9
10,482
749
6,098
9,447
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
18
5 / 0 / 6
11,095
793
8,304
8,485
4,028
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
vTaiko
Cu Chulainn
18
10 / 0 / 10
11,747
839
18,126
16,764
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angxl OT
Chang'e
14
0 / 8 / 2
8,506
608
3,568
16,123
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
Clixx OT
Kukulkan
15
3 / 6 / 0
9,399
671
8,975
13,043
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 1
8,643
617
5,845
12,252
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
GrandPhoenyx
Cerberus
14
0 / 4 / 2
9,146
653
5,647
14,518
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 4 / 0
9,463
676
8,852
19,636
14,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
26
Kills
4
4
Deaths
26
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Angxl OT
Chang'e
0
8
2
0.13
W
Ah Puch
Chinoe Boe
Ah Puch
2
0
8
6
L
Kukulkan
Clixx OT
Kukulkan
3
6
0
0.5
L
0
4
1
0.13
L
Cerberus
GrandPhoenyx
Cerberus
0
4
2
0.25
W
Kali
Malizh
Kali
7
4
9
2.88
L
1
4
0
0.25
W
Cthulhu
Zedrinks
Cthulhu
2
0
9
6.5
W
Neith
5
0
6
8
W
Cu Chulainn
vTaiko
Cu Chulainn
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,662
Damage
32,887
59,322
Taken
75,572
44,861
Mitigated
45,555
17,576
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Angxl OT
Chang'e
3,568
803
1,583
1,361
16,123
6,561
0
3,941
11,706
10,868
0
W
Ah Puch
Chinoe Boe
Ah Puch
12,652
227
0
1,134
5,767
2,617
2,207
2,493
3,274
47,337
0
L
Kukulkan
Clixx OT
Kukulkan
8,975
716
0
0
13,043
5,991
105
3,548
8,991
24,860
0
L
5,845
349
631
984
12,252
5,314
0
3,412
8,510
29,053
0
L
Cerberus
GrandPhoenyx
Cerberus
5,647
426
0
2,078
14,518
13,099
0
3,232
10,785
19,181
0
W
Kali
Malizh
Kali
19,482
7,719
0
7,607
18,859
11,504
1,131
8,004
10,855
0
57,546
L
8,852
1,482
299
3,588
19,636
14,590
0
3,807
15,302
0
38,138
W
Cthulhu
Zedrinks
Cthulhu
6,098
106
247
2,487
9,447
8,811
1,102
4,845
4,602
25,491
0
W
Neith
8,304
4,691
921
2,704
8,485
4,028
4,363
2,342
6,143
0
48,548
W
Cu Chulainn
vTaiko
Cu Chulainn
18,126
3,080
0
2,476
16,764
17,901
1,179
6,351
10,413
0
36,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
45,157
278
Minions Killed
205
0
Camps Cleared
0
1,552,615
Distance Traveled
1,213,182
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,506
608
19
1
0
197,010
0
W
Ah Puch
10,947
782
70
5
0
298,369
1
L
Kukulkan
9,399
671
28
2
0
249,743
1
L
Ra
8,643
617
50
4
0
258,634
0
L
Cerberus
9,146
653
38
3
0
248,590
0
W
Kali
11,807
843
57
4
0
298,237
2
L
Shiva
9,463
676
70
5
0
259,205
1
W
Cthulhu
10,482
749
42
3
0
296,980
1
W
Neith
11,095
793
70
5
0
282,219
3
W
Cu Chulainn
11,747
839
39
3
0
376,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role