Player Matchup

Chernobog
Chernobog
AFKzo
Chernobog
Level 158
God Stats
1W - 0L
1,322 SR
Queue Stats
160W - 79L
1,749 Elo+
Party 1
Cabrakan
Cabrakan
Astosuke
Cabrakan
Level 66
God Stats
4W - 1L
1,778 SR
Queue Stats
123W - 70L
1,651 Elo+
Party 1
Sun Wukong
Sun Wukong
DunkaChunk
Sun Wukong
Level 39
God Stats
3W - 0L
1,711 SR
Queue Stats
54W - 31L
1,614 Elo+
Party 1
Team Averages
Level 88
1,604 SR
1,672 Elo+

VS

Team Averages
Level 113
1,490 SR
1,390 Elo+
Hades
Hades
F1yin Monkey
Hades
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,286 Elo+
Solo
Hun Batz
Hun Batz
J4M35MJ
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 99L
1,440 Elo+
Party 2
Hercules
Hercules
Ratz Dropped
Hercules
Level 113
God Stats
0W - 1L
1,470 SR
Queue Stats
81W - 99L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AFKzo
Chernobog
14
8 / 1 / 2
8,906
891
17,931
11,572
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Astosuke
Cabrakan
12
1 / 2 / 9
7,936
794
7,093
11,986
12,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
DunkaChunk
Sun Wukong
12
1 / 3 / 7
7,474
747
7,522
11,486
7,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,853
685
7,625
11,445
7,436
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
J4M35MJ
Hun Batz
10
2 / 4 / 2
6,821
682
7,627
11,940
5,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Ratz Dropped
Hercules
11
1 / 3 / 3
7,014
701
6,396
15,527
15,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AFKzo
Chernobog
8
1
2
9
W
Cabrakan
Astosuke
Cabrakan
1
2
9
2.75
W
Sun Wukong
DunkaChunk
Sun Wukong
1
3
7
1.5
L
1
3
2
0.67
L
Hun Batz
J4M35MJ
Hun Batz
2
4
2
0.75
L
Hercules
Ratz Dropped
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,546
Damage
21,648
35,044
Taken
38,912
26,550
Mitigated
27,915
14,091
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AFKzo
Chernobog
17,931
12,116
0
4,750
11,572
6,505
1,327
3,070
8,502
0
53,885
W
Cabrakan
Astosuke
Cabrakan
7,093
690
1,785
4,458
11,986
12,326
276
2,505
9,481
13,059
0
W
Sun Wukong
DunkaChunk
Sun Wukong
7,522
2,304
0
3,098
11,486
7,719
402
2,128
9,358
0
28,666
L
7,625
810
710
2,780
11,445
7,436
152
1,950
9,495
24,224
0
L
Hun Batz
J4M35MJ
Hun Batz
7,627
1,841
267
2,005
11,940
5,132
0
2,391
9,549
0
22,126
L
Hercules
Ratz Dropped
Hercules
6,396
2,420
977
3,108
15,527
15,347
0
2,849
12,678
0
16,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
20,688
119
Minions Killed
90
0
Camps Cleared
0
557,215
Distance Traveled
495,962
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,906
891
84
8
0
187,599
0
W
Cabrakan
7,936
794
4
0
0
180,614
0
W
Sun Wukong
7,474
747
31
3
0
189,002
4
L
Hades
6,853
685
48
5
0
158,803
0
L
Hun Batz
6,821
682
29
3
0
170,379
0
L
Hercules
7,014
701
13
1
0
166,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role