Player Matchup

Zeus
Zeus
JLsaru
Zeus
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 2
Thor
Thor
TicoSkillz
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 2
Xing Tian
Xing Tian
Zexiii
Xing Tian
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,476 Elo+

VS

Team Averages
Level 90
1,462 SR
1,460 Elo+
Sun Wukong
Sun Wukong
JaBoiLambo
Sun Wukong
Level 106
God Stats
1W - 0L
1,573 SR
Queue Stats
9W - 15L
1,384 Elo+
Party 1
Ra
Ra
PapaSy
Ra
Level 16
God Stats
2W - 5L
1,207 SR
Queue Stats
9W - 12L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
Venesparg
Hou Yi
Level 147
God Stats
11W - 9L
1,605 SR
Queue Stats
530W - 428L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JLsaru
Zeus
10
0 / 8 / 1
6,479
648
3,522
8,616
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 1
6,005
601
2,496
11,046
4,463
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
Zexiii
Xing Tian
11
1 / 4 / 0
7,059
706
3,385
11,948
10,614
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JaBoiLambo
Sun Wukong
12
6 / 1 / 11
8,442
844
6,500
8,020
6,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
13
1 / 0 / 17
8,105
811
6,231
2,457
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Venesparg
Hou Yi
15
12 / 0 / 6
10,004
1,000
15,290
9,123
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
19
19
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
JLsaru
Zeus
0
8
1
0.06
W
Sun Wukong
JaBoiLambo
Sun Wukong
6
1
11
11.5
W
Ra
1
0
17
9.5
L
0
7
1
0.07
W
Hou Yi
Venesparg
Hou Yi
12
0
6
15
L
Xing Tian
Zexiii
Xing Tian
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,403
Damage
28,021
31,610
Taken
19,600
17,881
Mitigated
11,560
725
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
JLsaru
Zeus
3,522
949
0
0
8,616
2,804
0
890
7,672
20,698
0
W
Sun Wukong
JaBoiLambo
Sun Wukong
6,500
855
364
1,378
8,020
6,188
397
2,640
5,380
0
16,779
W
Ra
6,231
1,154
2,375
1,628
2,457
1,064
763
735
1,722
26,310
0
L
2,496
384
0
4
11,046
4,463
0
1,770
9,168
0
11,045
W
Hou Yi
Venesparg
Hou Yi
15,290
8,142
0
4,441
9,123
4,308
1,584
3,583
5,540
0
52,033
L
Xing Tian
Zexiii
Xing Tian
3,385
368
0
721
11,948
10,614
0
3,179
8,519
8,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,543
Gold Earned
26,551
72
Minions Killed
140
0
Camps Cleared
0
459,891
Distance Traveled
553,132
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,479
648
43
4
0
140,402
0
W
Sun Wukong
8,442
844
23
2
0
202,342
4
W
Ra
8,105
811
44
4
0
176,712
1
L
Thor
6,005
601
12
1
0
160,232
1
W
Hou Yi
10,004
1,000
73
7
0
174,078
1
L
Xing Tian
7,059
706
17
2
0
159,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role