Player Matchup

Sol
Sol
ColtsFan8517
Sol
Level 22
God Stats
22W - 23L
1,462 SR
Queue Stats
26W - 30L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
KOOL-AID11
Danzaburou
Level 88
God Stats
266W - 273L
1,466 SR
Queue Stats
284W - 305L
1,409 Elo+
Party 1
Bellona
Bellona
QhQxWR3KAG3
Bellona
Level 87
God Stats
20W - 12L
1,597 SR
Queue Stats
362W - 390L
1,448 Elo+
Solo
Mercury
Mercury
Scoobay_Doo
Mercury
Level 126
God Stats
6W - 5L
1,509 SR
Queue Stats
307W - 331L
1,412 Elo+
Party 1
Discordia
Discordia
VIRUS_GSG
Discordia
Level 95
God Stats
2W - 2L
1,083 SR
Queue Stats
144W - 169L
1,385 Elo+
Party 1
Team Averages
Level 84
1,423 SR
1,397 Elo+

VS

Team Averages
Level 74
1,430 SR
1,270 Elo+
Janus
Janus
Caash_Lord
Janus
Level 129
God Stats
5W - 13L
1,317 SR
Queue Stats
323W - 363L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
CrucifiedxBari
Baron Samedi
Level 22
God Stats
10W - 17L
1,500 SR
Queue Stats
33W - 49L
1,310 Elo+
Party 2
Neith
Neith
DR_Phaqqet
Neith
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 3
Fenrir
Fenrir
JackieChanStan
Fenrir
Level 105
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 3
Tyr
Tyr
v-T-its-v
Tyr
Level 105
God Stats
2W - 2L
1,647 SR
Queue Stats
22W - 21L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 5
14,890
573
12,172
11,581
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KOOL-AID11
Danzaburou
19
5 / 0 / 11
14,959
575
13,069
20,621
33,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
QhQxWR3KAG3
Bellona
20
1 / 0 / 6
14,943
575
13,028
27,615
29,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Scoobay_Doo
Mercury
20
12 / 0 / 7
16,107
620
22,696
17,099
7,980
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
VIRUS_GSG
Discordia
20
5 / 3 / 8
14,455
556
12,492
15,749
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
1 / 6 / 1
11,351
437
10,165
15,894
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
CrucifiedxBari
Baron Samedi
14
0 / 5 / 0
9,390
361
2,975
18,854
20,860
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
17
0 / 8 / 0
10,448
402
11,239
21,469
9,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 0
8,686
334
2,163
19,543
9,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
0 / 4 / 0
10,435
401
13,484
23,649
28,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
29
Kills
2
3
Deaths
30
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
1
6
1
0.25
W
6
0
5
8.5
L
Baron Samedi
CrucifiedxBari
Baron Samedi
0
5
0
0
L
Neith
0
8
0
0
L
1
7
0
0.14
W
Danzaburou
KOOL-AID11
Danzaburou
5
0
11
10.5
W
Bellona
QhQxWR3KAG3
Bellona
1
0
6
4
W
Mercury
Scoobay_Doo
Mercury
12
0
7
15.5
W
Discordia
VIRUS_GSG
Discordia
5
3
8
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,457
Damage
40,026
92,665
Taken
99,409
84,463
Mitigated
75,740
40,961
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,165
173
0
1,864
15,894
7,953
120
5,597
10,297
112,318
0
W
12,172
4,846
0
9,097
11,581
5,800
6,268
1,895
9,630
119,562
0
L
Baron Samedi
CrucifiedxBari
Baron Samedi
2,975
150
761
4,064
18,854
20,860
0
6,275
12,579
32,964
0
L
Neith
11,239
2,403
0
5,922
21,469
9,594
1,095
9,532
11,937
0
90,864
L
2,163
925
0
3,956
19,543
9,140
927
1,032
18,511
0
43,620
W
Danzaburou
KOOL-AID11
Danzaburou
13,069
2,717
394
10,185
20,621
33,463
3,777
4,433
16,188
0
84,057
W
Bellona
QhQxWR3KAG3
Bellona
13,028
7,429
0
13,536
27,615
29,327
2,894
1,440
24,954
0
115,645
W
Mercury
Scoobay_Doo
Mercury
22,696
14,004
0
2,121
17,099
7,980
6,094
2,331
13,119
0
187,925
W
Discordia
VIRUS_GSG
Discordia
12,492
651
428
5,200
15,749
7,893
1,744
4,156
11,541
118,715
0
L
13,484
4,084
0
6,952
23,649
28,193
0
2,228
21,421
0
77,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,354
Gold Earned
50,310
877
Minions Killed
602
0
Camps Cleared
0
2,475,174
Distance Traveled
2,100,491
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,351
437
198
8
0
427,202
6
W
Sol
14,890
573
173
7
0
481,142
0
L
Baron Samedi
9,390
361
29
1
0
433,449
3
L
Neith
10,448
402
153
6
0
436,517
0
L
Fenrir
8,686
334
76
3
0
330,853
1
W
Danzaburou
14,959
575
117
5
0
407,602
1
W
Bellona
14,943
575
220
8
0
500,485
1
W
Mercury
16,107
620
214
8
0
602,498
3
W
Discordia
14,455
556
153
6
0
483,447
3
L
Tyr
10,435
401
146
6
0
472,470
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role