Player Matchup

Hun Batz
Hun Batz
Dethklokateer
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,498 Elo+
Party 2
Scylla
Scylla
XxFeRcHoxX1799
Scylla
Level 78
God Stats
8W - 11L
1,494 SR
Queue Stats
34W - 60L
1,387 Elo+
Solo
Cthulhu
Cthulhu
wolfman21814
Cthulhu
Level 40
God Stats
4W - 6L
1,486 SR
Queue Stats
9W - 25L
1,156 Elo+
Party 2
Team Averages
Level 68
1,493 SR
1,347 Elo+

VS

Team Averages
Level 76
1,641 SR
1,540 Elo+
Vulcan
Vulcan
CCOMBOBREAK
Vulcan
Level 67
God Stats
3W - 1L
1,545 SR
Queue Stats
40W - 56L
1,440 Elo+
Party 1
Tyr
Tyr
Shadoheru
Tyr
Level 139
God Stats
1W - 0L
1,837 SR
Queue Stats
44W - 24L
1,689 Elo+
Party 1
Jing Wei
Jing Wei
marc4898
Jing Wei
Level 23
God Stats
21W - 6L
1,541 SR
Queue Stats
25W - 9L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dethklokateer
Hun Batz
10
1 / 5 / 1
6,510
651
6,805
9,120
3,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 0
7,428
743
5,197
5,451
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
wolfman21814
Cthulhu
9
0 / 3 / 2
6,455
646
974
9,766
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 1 / 8
6,858
686
5,666
5,474
1,941
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
9 / 0 / 1
8,344
834
7,145
8,055
6,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
marc4898
Jing Wei
12
2 / 2 / 8
7,416
742
7,420
7,724
2,829
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
1
8
4
L
Hun Batz
Dethklokateer
Hun Batz
1
5
1
0.3
W
9
0
1
9.5
L
2
3
0
0.67
W
Jing Wei
marc4898
Jing Wei
2
2
8
3
L
Cthulhu
wolfman21814
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
20,231
24,337
Taken
21,253
13,702
Mitigated
10,962
1,820
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,666
2,042
0
613
5,474
1,941
365
2,399
3,075
22,336
0
L
Hun Batz
Dethklokateer
Hun Batz
6,805
1,440
0
114
9,120
3,797
0
1,775
7,345
0
16,885
W
7,145
1,528
0
950
8,055
6,192
0
1,635
6,420
0
26,132
L
5,197
631
0
453
5,451
2,224
0
1,623
3,828
26,406
0
W
Jing Wei
marc4898
Jing Wei
7,420
7,041
0
953
7,724
2,829
724
2,476
5,248
0
23,017
L
Cthulhu
wolfman21814
Cthulhu
974
54
106
1,147
9,766
7,681
0
2,570
7,196
10,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,393
Gold Earned
22,618
90
Minions Killed
118
0
Camps Cleared
0
542,977
Distance Traveled
593,134
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,858
686
38
4
0
182,491
1
L
Hun Batz
6,510
651
20
2
0
201,060
3
W
Tyr
8,344
834
27
3
0
215,042
3
L
Scylla
7,428
743
55
6
0
156,241
2
W
Jing Wei
7,416
742
53
5
0
195,601
0
L
Cthulhu
6,455
646
15
2
0
185,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role