Player Matchup

Thanatos
Thanatos
Black110ninja
Thanatos
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 18L
1,677 Elo+
Party 1
Rama
Rama
FailedAtSupport
Rama
Level 67
God Stats
3W - 0L
1,753 SR
Queue Stats
61W - 36L
1,663 Elo+
Party 1
Artio
Artio
Noivvek
Artio
Level 153
God Stats
12W - 9L
1,648 SR
Queue Stats
172W - 129L
1,664 Elo+
Party 1
Agni
Agni
SovietBaer
Agni
Level 115
God Stats
1W - 0L
1,703 SR
Queue Stats
42W - 33L
1,543 Elo+
Party 1
Maui
Maui
streetrod107
Maui
Level 146
God Stats
26W - 7L
1,665 SR
Queue Stats
157W - 132L
1,640 Elo+
Party 1
Team Averages
Level 100
1,654 SR
1,637 Elo+

VS

Team Averages
Level 83
1,631 SR
1,443 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CrysisTheMan
Chernobog
Level 26
God Stats
14W - 15L
1,467 SR
Queue Stats
17W - 22L
1,295 Elo+
Party 2
Ymir
Ymir
Derpinator9001
Ymir
Level 62
God Stats
1W - 1L
1,732 SR
Queue Stats
73W - 82L
1,375 Elo+
Party 2
Cliodhna
Cliodhna
LOBOALFA_LCSS
Cliodhna
Level 121
God Stats
123W - 80L
1,650 SR
Queue Stats
791W - 769L
1,497 Elo+
Solo
Ra
Ra
TheLystro
Ra
Level 88
God Stats
9W - 4L
1,807 SR
Queue Stats
52W - 35L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Black110ninja
Thanatos
10
7 / 1 / 3
6,638
664
5,752
8,710
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 0 / 3
5,790
579
6,617
6,034
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Noivvek
Artio
10
2 / 1 / 0
6,122
612
5,368
6,040
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 0 / 6
5,317
532
4,980
3,853
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 5
6,404
640
4,664
4,890
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 0
5,636
564
2,856
7,573
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
CrysisTheMan
Chernobog
7
0 / 4 / 0
4,371
437
2,117
5,971
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,630
463
3,254
9,686
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
LOBOALFA_LCSS
Cliodhna
8
0 / 4 / 0
4,940
494
3,744
8,046
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,223
522
1,042
6,078
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
2
2
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
Thanatos
Black110ninja
Thanatos
7
1
3
8.5
L
Chernobog
CrysisTheMan
Chernobog
0
4
0
0
L
0
3
0
0
W
4
0
3
5.5
L
Cliodhna
LOBOALFA_LCSS
Cliodhna
0
4
0
0
W
Artio
Noivvek
Artio
2
1
0
2
W
1
0
6
4
L
0
4
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
13,013
29,527
Taken
37,354
13,962
Mitigated
16,917
17,286
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,856
328
0
3,554
7,573
5,219
0
5,339
1,542
0
31,407
W
Thanatos
Black110ninja
Thanatos
5,752
1,748
0
8,718
8,710
4,062
449
563
8,147
0
34,185
L
Chernobog
CrysisTheMan
Chernobog
2,117
775
0
899
5,971
1,733
0
2,105
3,499
0
21,762
L
3,254
685
0
1,236
9,686
5,381
0
3,218
6,095
17,600
804
W
6,617
5,170
0
3,917
6,034
2,158
706
1,525
4,509
0
44,103
L
Cliodhna
LOBOALFA_LCSS
Cliodhna
3,744
1,136
0
2,632
8,046
2,504
0
991
6,911
0
31,810
W
Artio
Noivvek
Artio
5,368
1,025
250
2,573
6,040
4,097
13
0
5,653
30,226
0
W
4,980
617
35
1,793
3,853
1,241
405
1,105
2,748
19,959
0
L
1,042
38
103
1,137
6,078
2,080
114
1,593
4,295
33,756
0
W
4,664
971
0
0
4,890
2,404
0
879
3,927
29,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
24,800
298
Minions Killed
260
0
Camps Cleared
0
1,012,360
Distance Traveled
984,639
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,636
564
60
6
0
209,045
6
W
Thanatos
6,638
664
57
6
0
230,941
0
L
Chernobog
4,371
437
33
3
0
177,515
0
L
Ymir
4,630
463
32
3
0
199,895
2
W
Rama
5,790
579
68
7
0
178,717
0
L
Cliodhna
4,940
494
64
6
0
225,986
4
W
Artio
6,122
612
69
7
0
211,471
2
W
Agni
5,317
532
41
4
0
173,781
4
L
Ra
5,223
522
71
7
0
172,198
2
W
Maui
6,404
640
63
6
0
217,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role