Player Matchup

Skadi
Skadi
DemonicMax
Skadi
Level 106
God Stats
24W - 6L
1,734 SR
Queue Stats
69W - 31L
1,688 Elo+
Party 1
Merlin
Merlin
DinoDaddyDIO
Merlin
Level 153
God Stats
4W - 1L
1,591 SR
Queue Stats
123W - 62L
1,598 Elo+
Party 1
Ganesha
Ganesha
Kirbywithteeth
Ganesha
Level 91
God Stats
3W - 1L
1,782 SR
Queue Stats
182W - 123L
1,598 Elo+
Party 1
Horus
Horus
QwnkyQrow
Horus
Level 122
God Stats
14W - 8L
1,687 SR
Queue Stats
254W - 169L
1,533 Elo+
Party 1
Awilix
Awilix
temp-442683
Awilix
Level 109
God Stats
3W - 0L
1,980 SR
Queue Stats
58W - 19L
1,688 Elo+
Party 1
Team Averages
Level 116
1,755 SR
1,621 Elo+

VS

Team Averages
Level 95
1,484 SR
1,472 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ANNOYING CHAMO
Chaac
Level 83
God Stats
9W - 7L
1,490 SR
Queue Stats
124W - 112L
1,446 Elo+
Solo
Neith
Neith
Neog4mes
Neith
Level 74
God Stats
350W - 351L
1,477 SR
Queue Stats
358W - 364L
1,450 Elo+
Solo
Scylla
Scylla
Tubahuh
Scylla
Level 126
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
xYahíko
Xbalanque
Level 66
God Stats
13W - 16L
1,412 SR
Queue Stats
116W - 121L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
15 / 0 / 10
12,041
1,505
19,841
7,997
3,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
16
2 / 0 / 22
9,310
1,164
9,382
5,648
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 25
10,040
1,255
7,163
13,949
17,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
QwnkyQrow
Horus
16
3 / 0 / 22
9,268
1,159
16,768
12,422
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
16
9 / 0 / 13
9,884
1,236
10,790
6,656
3,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

354

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 4 / 0
8,249
1,031
7,792
16,684
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 5 / 2
7,754
969
8,500
12,939
6,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Neog4mes
Neith
13
0 / 2 / 1
7,699
962
4,477
6,335
2,145
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Tubahuh
Scylla
13
0 / 7 / 2
7,818
977
11,474
13,046
3,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xYahíko
Xbalanque
13
0 / 11 / 1
7,917
990
10,933
18,580
6,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
8
29
Kills
2
2
Deaths
29
92
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
0
0.5
L
0
5
2
0.2
W
Skadi
15
0
10
20
W
Merlin
2
0
22
13
W
0
2
25
6.25
L
Neith
Neog4mes
Neith
0
2
1
0.25
W
Horus
QwnkyQrow
Horus
3
0
22
14
L
Scylla
Tubahuh
Scylla
0
7
2
0.14
W
Awilix
9
0
13
15.5
L
Xbalanque
xYahíko
Xbalanque
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,944
Damage
43,176
46,672
Taken
67,584
43,582
Mitigated
26,080
10,681
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,792
2,551
0
1,638
16,684
7,174
0
3,593
12,769
0
14,490
L
8,500
852
0
1,352
12,939
6,527
0
2,802
9,919
0
19,305
W
Skadi
19,841
9,200
0
23
7,997
3,899
0
2,940
5,012
0
38,727
W
Merlin
9,382
488
0
743
5,648
2,587
0
832
4,725
34,937
0
W
7,163
463
0
1,975
13,949
17,908
0
3,524
10,162
17,292
0
L
Neith
Neog4mes
Neith
4,477
1,616
0
288
6,335
2,145
0
2,562
3,773
0
16,044
W
Horus
QwnkyQrow
Horus
16,768
4,277
2,743
4,697
12,422
15,271
0
3,358
8,804
200
19,582
L
Scylla
Tubahuh
Scylla
11,474
1,440
0
230
13,046
3,659
0
4,208
8,606
25,973
0
W
Awilix
10,790
3,067
0
500
6,656
3,917
0
820
5,691
76
22,521
L
Xbalanque
xYahíko
Xbalanque
10,933
5,917
0
524
18,580
6,575
0
3,656
14,599
0
23,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,543
Gold Earned
39,437
179
Minions Killed
127
8
Camps Cleared
3
855,019
Distance Traveled
689,878
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,249
1,031
16
2
0
174,649
0
L
Chaac
7,754
969
20
3
2
116,218
0
W
Skadi
12,041
1,505
64
8
4
168,502
0
W
Merlin
9,310
1,164
75
9
1
160,905
2
W
Ganesha
10,040
1,255
0
0
0
157,723
0
L
Neith
7,699
962
28
4
1
131,094
1
W
Horus
9,268
1,159
12
2
1
187,041
1
L
Scylla
7,818
977
38
5
0
144,941
0
W
Awilix
9,884
1,236
28
4
2
180,848
0
L
Xbalanque
7,917
990
25
3
0
122,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role