Player Matchup

Cthulhu
Cthulhu
Bigshotak
Cthulhu
Level 109
God Stats
2W - 1L
1,564 SR
Queue Stats
67W - 60L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
TheFoxThatDies
Baron Samedi
Level 128
God Stats
3W - 1L
1,633 SR
Queue Stats
78W - 70L
1,539 Elo+
Party 2
Medusa
Medusa
godslayerlvl20
Medusa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,295 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,460 Elo+

VS

Team Averages
Level 54
1,488 SR
1,361 Elo+
Ishtar
Ishtar
Xenlo
Ishtar
Level 69
God Stats
0W - 5L
1,172 SR
Queue Stats
2W - 10L
1,302 Elo+
Solo
Kukulkan
Kukulkan
gertrude1926
Kukulkan
Level 47
God Stats
3W - 2L
1,745 SR
Queue Stats
82W - 138L
1,391 Elo+
Party 1
Mulan
Mulan
leafhair
Mulan
Level 47
God Stats
14W - 13L
1,547 SR
Queue Stats
83W - 132L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigshotak
Cthulhu
16
4 / 1 / 13
12,032
802
12,895
20,118
31,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
TheFoxThatDies
Baron Samedi
17
9 / 3 / 9
11,769
785
23,445
16,261
9,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 3 / 13
11,160
744
13,387
13,266
6,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Xenlo
Ishtar
16
5 / 7 / 2
11,050
737
16,022
19,929
10,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
gertrude1926
Kukulkan
15
0 / 6 / 2
9,323
622
5,404
14,654
7,425
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
leafhair
Mulan
14
1 / 5 / 2
9,168
611
9,106
20,338
28,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
6
7
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigshotak
Cthulhu
4
1
13
10.5
W
Baron Samedi
TheFoxThatDies
Baron Samedi
9
3
9
4.5
L
Ishtar
Xenlo
Ishtar
5
7
2
0.86
L
Kukulkan
gertrude1926
Kukulkan
0
6
2
0.17
W
5
3
13
3.83
L
Mulan
leafhair
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,727
Damage
30,532
49,645
Taken
54,921
47,284
Mitigated
46,462
14,151
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigshotak
Cthulhu
12,895
617
1,152
3,120
20,118
31,082
126
632
19,001
41,139
0
W
Baron Samedi
TheFoxThatDies
Baron Samedi
23,445
786
3,319
5,897
16,261
9,944
634
2,394
13,431
51,306
0
L
Ishtar
Xenlo
Ishtar
16,022
6,863
0
4,467
19,929
10,365
0
14,087
5,842
0
56,910
L
Kukulkan
gertrude1926
Kukulkan
5,404
1,338
0
250
14,654
7,425
0
11,114
3,540
25,745
0
W
13,387
5,512
0
663
13,266
6,258
1,911
2,582
10,511
0
43,498
L
Mulan
leafhair
Mulan
9,106
981
0
2,828
20,338
28,672
0
11,232
9,106
146
21,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
29,541
164
Minions Killed
146
0
Camps Cleared
0
862,800
Distance Traveled
723,010
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,032
802
65
4
0
314,782
2
W
Baron Samedi
11,769
785
48
3
0
259,945
2
L
Ishtar
11,050
737
83
6
0
215,531
3
L
Kukulkan
9,323
622
48
3
0
247,687
0
W
Medusa
11,160
744
51
3
0
288,073
1
L
Mulan
9,168
611
15
1
0
259,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role