Player Matchup

Geb
Geb
Balogna_Tony
Geb
Level 22
God Stats
4W - 1L
1,687 SR
Queue Stats
49W - 9L
1,825 Elo+
Party 1
Horus
Horus
MadameDarkmoon
Horus
Level 157
God Stats
9W - 11L
1,682 SR
Queue Stats
375W - 249L
1,700 Elo+
Party 1
Heimdallr
Heimdallr
MemeGodBean
Heimdallr
Level 102
God Stats
9W - 4L
1,673 SR
Queue Stats
228W - 140L
1,705 Elo+
Party 1
Awilix
Awilix
Sirdarkmon1
Awilix
Level 103
God Stats
7W - 3L
1,737 SR
Queue Stats
353W - 246L
1,691 Elo+
Party 1
Zhong Kui
Zhong Kui
xSamplesx
Zhong Kui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
575W - 453L
1,672 Elo+
Party 1
Team Averages
Level 109
1,656 SR
1,719 Elo+

VS

Team Averages
Level 76
1,531 SR
1,553 Elo+
Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
WindCrash
Nox
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,552 Elo+
Party 2
Ullr
Ullr
kaYEETus
Ullr
Level 132
God Stats
6W - 5L
1,655 SR
Queue Stats
43W - 33L
1,587 Elo+
Party 2
Hou Yi
Hou Yi
kennethaguiluz
Hou Yi
Level 86
God Stats
1W - 2L
1,501 SR
Queue Stats
17W - 14L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
skyrimnpc
Cu Chulainn
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 38L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,288
518
4,165
12,563
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 11
8,534
533
13,881
14,195
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MemeGodBean
Heimdallr
14
1 / 1 / 4
8,478
530
5,631
9,537
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
15
15 / 1 / 6
10,113
632
17,213
10,979
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
xSamplesx
Zhong Kui
16
4 / 0 / 5
10,126
633
9,861
9,075
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 8 / 0
7,788
487
8,056
15,712
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
6,676
417
4,824
13,088
10,387
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
13
2 / 2 / 0
7,660
479
5,497
9,862
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 3
6,920
433
6,106
12,729
3,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
skyrimnpc
Cu Chulainn
9
0 / 5 / 0
6,141
384
4,808
13,641
9,596
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
26
Kills
6
6
Deaths
26
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
8
0
0.5
W
2
1
8
6
W
4
3
11
3.17
W
Heimdallr
MemeGodBean
Heimdallr
1
1
4
3
W
Awilix
15
1
6
18
L
0
4
1
0.13
L
Ullr
2
2
0
1
L
0
7
3
0.21
L
Cu Chulainn
skyrimnpc
Cu Chulainn
0
5
0
0
W
Zhong Kui
xSamplesx
Zhong Kui
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,751
Damage
29,291
56,349
Taken
65,032
42,362
Mitigated
30,790
22,812
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,056
1,901
0
3,418
15,712
4,267
0
1,494
14,170
0
41,288
W
4,165
625
0
2,340
12,563
13,479
0
1,049
11,514
24,143
0
W
13,881
7,534
1,234
5,355
14,195
8,953
0
323
13,872
0
72,762
W
Heimdallr
MemeGodBean
Heimdallr
5,631
2,154
0
5,583
9,537
4,015
0
1,649
7,888
0
71,262
W
Awilix
17,213
8,214
0
2,456
10,979
4,925
0
601
10,378
0
61,976
L
4,824
660
468
2,340
13,088
10,387
0
1,130
11,711
26,793
4,662
L
Ullr
5,497
2,260
0
1,482
9,862
3,056
0
1,516
8,294
0
56,161
L
6,106
2,758
166
2,293
12,729
3,484
1,206
1,348
11,329
0
40,157
L
Cu Chulainn
skyrimnpc
Cu Chulainn
4,808
1,398
0
276
13,641
9,596
0
7,548
5,303
0
30,751
W
Zhong Kui
xSamplesx
Zhong Kui
9,861
2,179
0
5,844
9,075
10,990
288
540
8,535
80,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
35,185
504
Minions Killed
324
0
Camps Cleared
0
1,579,957
Distance Traveled
1,496,556
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,788
487
69
4
0
301,486
5
W
Geb
8,288
518
29
2
0
311,067
1
W
Horus
8,534
533
98
6
0
325,611
3
W
Heimdallr
8,478
530
132
8
0
278,380
2
W
Awilix
10,113
632
86
5
0
364,339
2
L
Nox
6,676
417
37
2
0
340,087
7
L
Ullr
7,660
479
116
7
0
274,274
0
L
Hou Yi
6,920
433
58
4
0
261,300
5
L
Cu Chulainn
6,141
384
44
3
0
319,409
7
W
Zhong Kui
10,126
633
159
10
0
300,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role