Player Matchup

Heimdallr
Heimdallr
EdgyEthan
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 95L
1,518 Elo+
Solo
Hades
Hades
ThickishMilk
Hades
Level 159
God Stats
3W - 1L
1,557 SR
Queue Stats
373W - 376L
1,513 Elo+
Solo
Ymir
Ymir
cаts
Ymir
Level 86
God Stats
14W - 8L
1,577 SR
Queue Stats
33W - 27L
1,536 Elo+
Party 1
Thor
Thor
head102
Thor
Level 28
God Stats
5W - 2L
1,548 SR
Queue Stats
16W - 17L
1,444 Elo+
Party 1
Scylla
Scylla
illumi7007
Scylla
Level 109
God Stats
2W - 7L
1,204 SR
Queue Stats
388W - 426L
1,424 Elo+
Solo
Team Averages
Level 102
1,477 SR
1,487 Elo+

VS

Team Averages
Level 140
1,457 SR
1,381 Elo+
Chang'e
Chang'e
Deamonbalz
Chang'e
Level 112
God Stats
0W - 3L
1,374 SR
Queue Stats
13W - 20L
1,410 Elo+
Solo
Discordia
Discordia
GHOSTMTZ
Discordia
Level 157
God Stats
6W - 7L
1,461 SR
Queue Stats
143W - 210L
1,418 Elo+
Party 2
Bellona
Bellona
Mirio99
Bellona
Level 120
God Stats
1W - 1L
1,810 SR
Queue Stats
173W - 154L
1,589 Elo+
Solo
Atlas
Atlas
ValhallasDoors
Atlas
Level 157
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 8L
1,077 Elo+
Solo
Loki
Loki
edeer2367
Loki
Level 155
God Stats
0W - 1L
1,441 SR
Queue Stats
30W - 46L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EdgyEthan
Heimdallr
19
7 / 2 / 5
10,794
771
16,417
11,626
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 7
10,742
767
14,207
18,629
15,851
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
cаts
Ymir
15
0 / 3 / 12
9,524
680
6,795
17,738
20,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
head102
Thor
17
4 / 3 / 8
10,266
733
16,027
14,782
8,712
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
illumi7007
Scylla
17
2 / 2 / 8
9,715
694
9,134
10,759
5,399
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deamonbalz
Chang'e
15
0 / 7 / 1
8,839
631
5,664
16,971
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
GHOSTMTZ
Discordia
18
1 / 2 / 2
10,433
745
7,569
7,785
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Mirio99
Bellona
18
7 / 3 / 4
11,019
787
20,760
21,155
26,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 1 / 9
10,079
720
16,780
19,308
26,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
16
4 / 4 / 5
10,014
715
9,558
13,725
6,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
17
Kills
13
13
Deaths
17
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Deamonbalz
Chang'e
0
7
1
0.07
W
Heimdallr
EdgyEthan
Heimdallr
7
2
5
4.75
L
Discordia
GHOSTMTZ
Discordia
1
2
2
1
L
Bellona
Mirio99
Bellona
7
3
4
3
W
4
3
7
2.5
L
1
1
9
5.5
W
Ymir
cаts
Ymir
0
3
12
2
L
Loki
4
4
5
1.63
W
Thor
head102
Thor
4
3
8
2.67
W
Scylla
illumi7007
Scylla
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,580
Damage
60,331
73,534
Taken
78,944
57,564
Mitigated
70,787
16,427
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Deamonbalz
Chang'e
5,664
47
655
3,158
16,971
7,572
0
5,927
11,044
29,697
0
W
Heimdallr
EdgyEthan
Heimdallr
16,417
7,596
0
2,410
11,626
7,094
925
5,914
5,510
0
42,808
L
Discordia
GHOSTMTZ
Discordia
7,569
73
0
992
7,785
3,715
1,701
1,046
6,739
50,084
0
L
Bellona
Mirio99
Bellona
20,760
7,653
1,386
3,989
21,155
26,360
578
7,688
13,467
940
41,890
W
14,207
1,588
1,337
7,470
18,629
15,851
0
6,390
12,065
47,507
0
L
16,780
5,962
0
1,103
19,308
26,308
18
9,060
10,248
33,915
0
W
Ymir
cаts
Ymir
6,795
1,403
0
2,680
17,738
20,508
61
7,973
9,565
11,514
0
L
Loki
9,558
1,731
0
2,435
13,725
6,832
0
6,415
7,310
0
26,645
W
Thor
head102
Thor
16,027
3,250
0
740
14,782
8,712
129
4,826
9,754
0
29,447
W
Scylla
illumi7007
Scylla
9,134
1,034
0
1,790
10,759
5,399
539
4,701
5,885
33,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,041
Gold Earned
50,384
234
Minions Killed
278
0
Camps Cleared
0
1,349,263
Distance Traveled
1,386,286
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,839
631
39
3
0
245,315
5
W
Heimdallr
10,794
771
59
4
0
269,496
5
L
Discordia
10,433
745
96
7
0
247,971
0
L
Bellona
11,019
787
57
4
0
317,674
2
W
Hades
10,742
767
68
5
0
259,358
0
L
Atlas
10,079
720
44
3
0
292,682
4
W
Ymir
9,524
680
9
1
0
267,306
0
L
Loki
10,014
715
42
3
0
282,644
0
W
Thor
10,266
733
37
3
0
290,814
2
W
Scylla
9,715
694
61
4
0
262,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role