Player Matchup

Olorun
Olorun
Key_Of_Darkness_
Olorun
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
elterror1889
Gilgamesh
Level 65
God Stats
4W - 6L
1,319 SR
Queue Stats
48W - 59L
1,406 Elo+
Solo
Cabrakan
Cabrakan
joao_tavares27
Cabrakan
Level 127
God Stats
2W - 0L
1,854 SR
Queue Stats
202W - 182L
1,538 Elo+
Party 2
Susano
Susano
oAlexandreTrix
Susano
Level 121
God Stats
17W - 16L
1,484 SR
Queue Stats
405W - 414L
1,487 Elo+
Party 2
Loki
Loki
vitormendonca10
Loki
Level 124
God Stats
3W - 1L
1,592 SR
Queue Stats
119W - 111L
1,543 Elo+
Party 2
Team Averages
Level 106
1,550 SR
1,469 Elo+

VS

Team Averages
Level 74
1,393 SR
1,413 Elo+
Danzaburou
Danzaburou
UchihaCxstrin
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,298 Elo+
Party 3
Hades
Hades
elnico51
Hades
Level 29
God Stats
26W - 25L
1,521 SR
Queue Stats
63W - 89L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
ezeimla
Sylvanus
Level 146
God Stats
2W - 1L
1,422 SR
Queue Stats
95W - 80L
1,611 Elo+
Solo
Mulan
Mulan
mateus2745
Mulan
Level 119
God Stats
2W - 5L
1,089 SR
Queue Stats
100W - 115L
1,353 Elo+
Party 3
Thanatos
Thanatos
sanleiva
Thanatos
Level 60
God Stats
9W - 14L
1,432 SR
Queue Stats
146W - 189L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,187
513
8,416
9,935
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
elterror1889
Gilgamesh
12
0 / 2 / 0
7,286
520
4,618
9,279
8,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
12
1 / 1 / 12
7,747
553
6,282
10,711
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 3 / 3
8,077
577
6,928
12,959
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
9 / 1 / 3
8,823
630
12,274
8,267
3,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UchihaCxstrin
Danzaburou
9
0 / 7 / 0
5,893
421
1,728
11,971
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
elnico51
Hades
11
1 / 3 / 3
6,977
498
4,639
9,192
6,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ezeimla
Sylvanus
10
4 / 3 / 2
7,364
526
7,999
12,873
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mulan
14
2 / 0 / 1
8,605
615
8,188
7,809
6,157
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
sanleiva
Thanatos
11
2 / 6 / 1
6,676
477
6,450
12,372
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
9
9
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Danzaburou
UchihaCxstrin
Danzaburou
0
7
0
0
L
Hades
elnico51
Hades
1
3
3
0.83
W
Gilgamesh
elterror1889
Gilgamesh
0
2
0
0
L
Sylvanus
ezeimla
Sylvanus
4
3
2
1.67
W
Cabrakan
1
1
12
7
L
Mulan
2
0
1
2.5
W
6
3
3
2.5
L
Thanatos
sanleiva
Thanatos
2
6
1
0.42
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
29,004
51,151
Taken
54,217
33,038
Mitigated
37,338
15,629
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,416
4,779
617
3,259
9,935
4,964
1,266
4,153
5,782
51,810
8,146
L
Danzaburou
UchihaCxstrin
Danzaburou
1,728
817
0
1,950
11,971
3,879
0
1,177
10,794
0
30,919
L
Hades
elnico51
Hades
4,639
176
489
2,551
9,192
6,939
0
5,524
3,668
48,828
0
W
Gilgamesh
elterror1889
Gilgamesh
4,618
1,442
0
1,974
9,279
8,083
952
140
9,139
0
44,477
L
Sylvanus
ezeimla
Sylvanus
7,999
2,317
894
3,861
12,873
14,360
64
4,273
8,600
21,125
0
W
Cabrakan
6,282
1,653
864
3,265
10,711
11,799
279
3,543
7,168
20,900
3,175
L
Mulan
8,188
1,505
0
3,671
7,809
6,157
0
0
7,257
0
67,135
W
6,928
2,028
0
4,938
12,959
5,078
0
2,496
10,463
0
58,220
L
Thanatos
sanleiva
Thanatos
6,450
1,882
0
6,346
12,372
6,003
0
2,938
9,434
0
40,924
W
12,274
4,449
0
712
8,267
3,114
393
2,306
5,961
0
64,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
35,515
429
Minions Killed
394
0
Camps Cleared
0
1,304,446
Distance Traveled
1,239,120
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,187
513
84
6
0
223,288
1
L
Danzaburou
5,893
421
55
4
0
238,642
0
L
Hades
6,977
498
96
7
0
189,980
0
W
Gilgamesh
7,286
520
99
7
0
241,112
1
L
Sylvanus
7,364
526
27
2
0
258,419
3
W
Cabrakan
7,747
553
37
3
0
247,960
1
L
Mulan
8,605
615
147
11
0
267,407
2
W
Susano
8,077
577
109
8
0
302,419
0
L
Thanatos
6,676
477
69
5
0
284,672
0
W
Loki
8,823
630
100
7
0
289,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role