Player Matchup

Kuzenbo
Kuzenbo
Angxl OT
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,683 Elo+
Party 1
Set
Set
Clixx OT
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,502 Elo+
Party 1
Ra
Ra
DemonzWrld
Ra
Level 8
God Stats
1W - 5L
1,300 SR
Queue Stats
3W - 7L
1,379 Elo+
Party 1
Scylla
Scylla
HuskyHealer
Scylla
Level 110
God Stats
4W - 6L
1,592 SR
Queue Stats
59W - 48L
1,573 Elo+
Solo
Neith
Neith
VampyreNyte
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,689 Elo+
Party 1
Team Averages
Level 27
1,478 SR
1,565 Elo+

VS

Team Averages
Level 31
1,552 SR
1,542 Elo+
Bastet
Bastet
DoeBurger
Bastet
Level 16
God Stats
2W - 0L
1,751 SR
Queue Stats
32W - 28L
1,495 Elo+
Party 2
Mulan
Mulan
NBATOP1
Mulan
Level 13
God Stats
2W - 1L
1,473 SR
Queue Stats
5W - 4L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
YoungNativeGod
Zhong Kui
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,508 Elo+
Solo
Medusa
Medusa
brrraaaay
Medusa
Level 29
God Stats
15W - 13L
1,544 SR
Queue Stats
64W - 73L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
thornyhiccup28
Ao Kuang
Level 48
God Stats
1W - 0L
1,491 SR
Queue Stats
49W - 19L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angxl OT
Kuzenbo
14
0 / 5 / 1
8,941
639
4,845
17,991
21,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 6
9,560
683
10,701
20,543
15,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 11 / 8
9,461
676
4,622
15,035
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
19
8 / 1 / 2
11,424
816
11,795
6,331
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 7
9,605
686
8,838
18,651
9,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DoeBurger
Bastet
17
3 / 1 / 8
11,003
786
12,929
10,950
7,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
NBATOP1
Mulan
18
3 / 3 / 8
11,236
803
7,468
15,117
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
YoungNativeGod
Zhong Kui
20
9 / 0 / 3
13,161
940
15,589
14,770
11,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
brrraaaay
Medusa
16
1 / 3 / 3
10,284
735
4,855
10,495
4,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
19
9 / 3 / 7
12,764
912
22,289
23,672
19,804
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
10
Kills
25
26
Deaths
10
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Angxl OT
Kuzenbo
0
5
1
0.1
L
1
4
6
1
L
0
11
8
0.36
W
Bastet
DoeBurger
Bastet
3
1
8
7
L
Scylla
8
1
2
9
W
Mulan
NBATOP1
Mulan
3
3
8
2.33
L
1
5
7
0.9
W
Zhong Kui
YoungNativeGod
Zhong Kui
9
0
3
10.5
W
Medusa
brrraaaay
Medusa
1
3
3
0.83
W
Ao Kuang
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,801
Damage
63,130
78,551
Taken
75,004
55,536
Mitigated
61,603
5,970
Healing
27,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Angxl OT
Kuzenbo
4,845
2,265
0
500
17,991
21,572
0
7,374
10,027
14,668
0
L
10,701
4,054
0
2,832
20,543
15,162
17
9,220
10,804
0
30,210
L
4,622
919
90
184
15,035
6,656
80
9,045
5,880
30,779
0
W
Bastet
DoeBurger
Bastet
12,929
3,205
0
1,894
10,950
7,763
1,592
2,316
8,387
0
32,645
L
Scylla
11,795
855
0
460
6,331
2,704
0
2,171
3,973
46,910
0
W
Mulan
NBATOP1
Mulan
7,468
1,413
0
1,652
15,117
17,415
1,095
4,052
10,812
0
36,636
L
8,838
1,653
0
1,904
18,651
9,442
0
8,888
9,163
0
24,783
W
Zhong Kui
YoungNativeGod
Zhong Kui
15,589
826
0
9,398
14,770
11,844
2,924
4,225
10,198
57,874
0
W
Medusa
brrraaaay
Medusa
4,855
1,466
0
1,913
10,495
4,777
1,636
2,405
7,973
0
36,362
W
Ao Kuang
22,289
6,897
1,428
11,239
23,672
19,804
7,539
8,264
15,032
61,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,991
Gold Earned
58,448
243
Minions Killed
314
0
Camps Cleared
0
1,312,058
Distance Traveled
1,469,501
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,941
639
14
1
0
230,844
0
L
Set
9,560
683
44
3
0
274,079
0
L
Ra
9,461
676
53
4
0
225,544
0
W
Bastet
11,003
786
33
2
0
326,108
2
L
Scylla
11,424
816
94
7
0
309,462
0
W
Mulan
11,236
803
45
3
0
290,925
3
L
Neith
9,605
686
38
3
0
272,129
1
W
Zhong Kui
13,161
940
112
8
0
289,008
0
W
Medusa
10,284
735
36
3
0
269,561
0
W
Ao Kuang
12,764
912
88
6
0
293,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role