Player Matchup

King Arthur
King Arthur
Kyttaro
King Arthur
Level 148
God Stats
4W - 8L
1,412 SR
Queue Stats
418W - 403L
1,561 Elo+
Party 4
Neith
Neith
PredatoR1289838
Neith
Level 98
God Stats
5W - 2L
1,787 SR
Queue Stats
437W - 441L
1,562 Elo+
Party 4
Lancelot
Lancelot
Ticytocy
Lancelot
Level 129
God Stats
7W - 7L
1,472 SR
Queue Stats
225W - 204L
1,676 Elo+
Party 1
Maui
Maui
immaCook
Maui
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 2L
1,887 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kevinalfa13
Morgan Le Fay
Level 84
God Stats
18W - 23L
1,501 SR
Queue Stats
361W - 390L
1,560 Elo+
Party 4
Team Averages
Level 93
1,534 SR
1,649 Elo+

VS

Team Averages
Level 70
1,740 SR
1,658 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Coldhockeyboy20
Hou Yi
Level 106
God Stats
3W - 0L
1,897 SR
Queue Stats
93W - 66L
1,628 Elo+
Party 2
Ravana
Ravana
KaoriJones
Ravana
Level 22
God Stats
3W - 0L
1,847 SR
Queue Stats
65W - 23L
1,734 Elo+
Party 3
Poseidon
Poseidon
PapaHachi
Poseidon
Level 31
God Stats
2W - 1L
1,643 SR
Queue Stats
130W - 57L
1,691 Elo+
Party 2
Scylla
Scylla
StiffSocks
Scylla
Level 66
God Stats
41W - 16L
1,815 SR
Queue Stats
262W - 134L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kyttaro
King Arthur
11
0 / 5 / 1
6,562
505
2,539
13,674
11,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 1
6,697
515
6,559
8,077
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Ticytocy
Lancelot
13
6 / 2 / 1
7,704
593
7,378
11,536
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
10
1 / 0 / 4
6,495
500
3,304
10,222
6,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
kevinalfa13
Morgan Le Fay
10
0 / 5 / 4
5,996
461
2,913
8,999
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 3 / 5
6,994
538
3,887
11,535
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 1
7,489
576
2,444
9,857
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
KaoriJones
Ravana
14
4 / 0 / 4
8,503
654
10,228
6,936
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
PapaHachi
Poseidon
11
3 / 4 / 1
6,525
502
10,151
7,567
2,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
StiffSocks
Scylla
13
6 / 1 / 1
8,119
625
9,533
4,441
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
15
15
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
5
1.17
W
1
0
1
1.5
W
Ravana
KaoriJones
Ravana
4
0
4
6
L
King Arthur
Kyttaro
King Arthur
0
5
1
0.1
W
Poseidon
PapaHachi
Poseidon
3
4
1
0.88
L
1
3
1
0.5
W
Scylla
StiffSocks
Scylla
6
1
1
6.5
L
Lancelot
Ticytocy
Lancelot
6
2
1
3.25
L
Maui
1
0
4
3
L
Morgan Le Fay
kevinalfa13
Morgan Le Fay
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
36,243
52,508
Taken
40,336
30,474
Mitigated
17,011
13,496
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,887
1,384
0
1,880
11,535
3,731
0
565
10,914
0
50,967
W
2,444
1,036
0
5,504
9,857
3,558
47
565
9,292
0
63,734
W
Ravana
KaoriJones
Ravana
10,228
4,136
0
5,042
6,936
6,006
0
1,022
5,718
0
56,453
L
King Arthur
Kyttaro
King Arthur
2,539
418
0
2,990
13,674
11,222
0
0
13,674
0
46,129
W
Poseidon
PapaHachi
Poseidon
10,151
2,567
0
993
7,567
2,178
0
1,862
5,705
39,206
0
L
6,559
2,804
0
1,593
8,077
3,337
0
3,674
4,123
0
56,268
W
Scylla
StiffSocks
Scylla
9,533
1,640
0
1,125
4,441
1,538
0
1,653
2,775
52,158
0
L
Lancelot
Ticytocy
Lancelot
7,378
2,774
0
4,790
11,536
5,635
0
3,500
8,004
0
59,722
L
Maui
3,304
1,251
1,696
2,029
10,222
6,437
0
5,835
4,161
17,609
2,081
L
Morgan Le Fay
kevinalfa13
Morgan Le Fay
2,913
263
0
398
8,999
3,843
0
5,991
2,862
36,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
37,630
394
Minions Killed
448
0
Camps Cleared
0
1,271,330
Distance Traveled
1,307,855
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,994
538
82
6
0
298,460
3
W
Hou Yi
7,489
576
111
9
0
240,030
3
W
Ravana
8,503
654
106
8
0
243,595
4
L
King Arthur
6,562
505
90
7
0
235,633
3
W
Poseidon
6,525
502
59
5
0
267,179
3
L
Neith
6,697
515
102
8
0
231,575
6
W
Scylla
8,119
625
90
7
0
258,591
4
L
Lancelot
7,704
593
102
8
0
290,970
4
L
Maui
6,495
500
33
3
0
268,892
4
L
Morgan Le Fay
5,996
461
67
5
0
244,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role