Player Matchup

Yemoja
Yemoja
FolkloreFanatic
Yemoja
Level 69
God Stats
7W - 9L
1,515 SR
Queue Stats
240W - 262L
1,436 Elo+
Solo
Scylla
Scylla
Getuhm
Scylla
Level 146
God Stats
3W - 6L
1,276 SR
Queue Stats
563W - 573L
1,459 Elo+
Party 1
Arachne
Arachne
Gotuhm
Arachne
Level 105
God Stats
40W - 41L
1,572 SR
Queue Stats
222W - 227L
1,453 Elo+
Party 1
Chaac
Chaac
MonkeyĐLuffy
Chaac
Level 148
God Stats
2W - 3L
1,410 SR
Queue Stats
581W - 573L
1,464 Elo+
Party 1
Medusa
Medusa
one4all41
Medusa
Level 158
God Stats
0W - 1L
1,396 SR
Queue Stats
30W - 45L
1,426 Elo+
Solo
Team Averages
Level 125
1,434 SR
1,448 Elo+

VS

Team Averages
Level 127
1,629 SR
1,462 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alabasterr
Gilgamesh
Level 160
God Stats
2W - 4L
1,430 SR
Queue Stats
139W - 139L
1,457 Elo+
Solo
Cabrakan
Cabrakan
T4L1N
Cabrakan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,428 Elo+
Solo
Thor
Thor
Trevman615
Thor
Level 119
God Stats
5W - 0L
1,900 SR
Queue Stats
34W - 41L
1,450 Elo+
Solo
Cernunnos
Cernunnos
ßadPÌzza
Cernunnos
Level 140
God Stats
4W - 1L
1,813 SR
Queue Stats
235W - 276L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,121
419
5,925
15,112
10,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Getuhm
Scylla
12
0 / 4 / 1
7,519
442
5,288
10,912
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Gotuhm
Arachne
12
0 / 2 / 2
7,414
436
4,010
16,788
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 3 / 0
9,598
565
12,652
18,232
13,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
one4all41
Medusa
14
0 / 2 / 0
8,032
472
3,270
12,456
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 0 / 2
9,190
541
10,035
9,307
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Alabasterr
Gilgamesh
15
4 / 2 / 2
9,222
542
9,431
17,079
18,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
T4L1N
Cabrakan
12
0 / 0 / 7
7,919
466
5,562
8,668
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 4
9,287
546
12,865
13,690
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
ßadPÌzza
Cernunnos
15
1 / 0 / 3
8,973
528
8,514
10,610
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
15
15
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
2
6
W
Gilgamesh
Alabasterr
Gilgamesh
4
2
2
2.5
L
0
4
1
0.13
L
Scylla
Getuhm
Scylla
0
4
1
0.13
L
Arachne
Gotuhm
Arachne
0
2
2
0.5
L
4
3
0
1.33
W
Cabrakan
T4L1N
Cabrakan
0
0
7
3.5
W
5
2
4
3.5
L
Medusa
one4all41
Medusa
0
2
0
0
W
Cernunnos
ßadPÌzza
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
46,407
73,500
Taken
59,354
38,008
Mitigated
41,164
27,192
Healing
29,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,035
678
2,368
5,926
9,307
4,126
390
3,364
5,943
81,238
0
W
Gilgamesh
Alabasterr
Gilgamesh
9,431
3,308
0
6,882
17,079
18,009
481
961
16,118
0
58,953
L
5,925
485
3,216
3,134
15,112
10,429
25
7,203
7,909
19,986
1,703
L
Scylla
Getuhm
Scylla
5,288
219
0
1,217
10,912
4,110
0
3,925
6,987
64,800
0
L
Arachne
Gotuhm
Arachne
4,010
2,578
0
7,612
16,788
6,058
0
3,283
13,505
0
50,371
L
12,652
3,802
0
6,865
18,232
13,249
0
1,768
16,464
0
72,429
W
Cabrakan
T4L1N
Cabrakan
5,562
954
0
3,226
8,668
8,291
54
2,094
6,574
22,812
0
W
12,865
3,912
0
3,916
13,690
6,260
1,241
3,023
10,667
0
71,252
L
Medusa
one4all41
Medusa
3,270
1,541
0
5,148
12,456
4,162
521
765
11,691
0
65,796
W
Cernunnos
ßadPÌzza
Cernunnos
8,514
3,593
0
6,851
10,610
4,478
770
1,389
9,221
0
85,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
44,591
508
Minions Killed
498
0
Camps Cleared
0
1,565,448
Distance Traveled
1,661,753
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,190
541
134
8
0
352,005
4
W
Gilgamesh
9,222
542
98
6
0
319,741
0
L
Yemoja
7,121
419
33
2
0
305,963
2
L
Scylla
7,519
442
119
7
0
306,055
4
L
Arachne
7,414
436
101
6
0
332,418
6
L
Chaac
9,598
565
130
8
0
334,566
2
W
Cabrakan
7,919
466
44
3
0
324,395
0
W
Thor
9,287
546
104
6
0
357,896
8
L
Medusa
8,032
472
125
7
0
286,446
1
W
Cernunnos
8,973
528
118
7
0
307,716
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role