Player Matchup

Anubis
Anubis
Agbala
Anubis
Level 146
God Stats
3W - 3L
1,526 SR
Queue Stats
84W - 73L
1,544 Elo+
Party 1
Terra
Terra
Daraxi
Terra
Level 127
God Stats
1W - 1L
1,333 SR
Queue Stats
54W - 52L
1,549 Elo+
Party 1
Bacchus
Bacchus
UltimateCaster
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,347 Elo+
Party 1
Gilgamesh
Gilgamesh
Weeaboo_Tr8sh
Gilgamesh
Level 126
God Stats
3W - 1L
1,535 SR
Queue Stats
158W - 155L
1,437 Elo+
Party 1
Charybdis
Charybdis
spiderwesley
Charybdis
Level 137
God Stats
5W - 2L
1,709 SR
Queue Stats
97W - 106L
1,502 Elo+
Party 1
Team Averages
Level 121
1,521 SR
1,476 Elo+

VS

Team Averages
Level 96
1,524 SR
1,501 Elo+
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JaimeJSJ
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,517 Elo+
Party 2
Hachiman
Hachiman
JohnnySiz
Hachiman
Level 104
God Stats
4W - 5L
1,477 SR
Queue Stats
186W - 166L
1,500 Elo+
Party 2
Neith
Neith
SleepyKosher
Neith
Level 129
God Stats
3W - 4L
1,405 SR
Queue Stats
495W - 522L
1,492 Elo+
Solo
Chang'e
Chang'e
Thissuckslol
Chang'e
Level 61
God Stats
4W - 2L
1,739 SR
Queue Stats
171W - 159L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agbala
Anubis
20
11 / 3 / 8
12,900
759
19,937
19,920
12,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Daraxi
Terra
19
3 / 2 / 19
11,449
673
12,483
19,749
17,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 19
11,131
655
13,293
24,079
41,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Weeaboo_Tr8sh
Gilgamesh
20
8 / 2 / 17
13,251
779
13,336
27,841
31,253
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
spiderwesley
Charybdis
20
3 / 2 / 14
11,883
699
16,899
19,773
10,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 7 / 6
11,940
702
25,532
16,348
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
JaimeJSJ
Ao Kuang
18
5 / 7 / 2
11,151
656
8,695
17,377
8,842
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
JohnnySiz
Hachiman
18
2 / 3 / 6
10,679
628
21,535
12,867
5,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 5 / 5
10,463
615
18,092
15,934
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Thissuckslol
Chang'e
18
2 / 5 / 6
10,615
624
12,015
17,657
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
27
Kills
13
13
Deaths
27
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
7
6
1
W
Anubis
Agbala
Anubis
11
3
8
5
W
Terra
Daraxi
Terra
3
2
19
6.25
L
Ao Kuang
JaimeJSJ
Ao Kuang
5
7
2
0.86
L
Hachiman
JohnnySiz
Hachiman
2
3
6
1.67
L
0
5
5
0.5
L
Chang'e
Thissuckslol
Chang'e
2
5
6
1
W
2
4
19
2.88
W
Gilgamesh
Weeaboo_Tr8sh
Gilgamesh
8
2
17
8.25
W
Charybdis
spiderwesley
Charybdis
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,948
Damage
85,869
111,362
Taken
80,183
112,692
Mitigated
37,036
62,568
Healing
28,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
25,532
5,503
1,218
1,822
16,348
7,203
0
8,856
7,492
40,782
0
W
Anubis
Agbala
Anubis
19,937
420
725
6,263
19,920
12,439
2,108
10,294
9,626
53,960
0
W
Terra
Daraxi
Terra
12,483
839
16,201
7,280
19,749
17,203
348
8,334
11,415
20,067
0
L
Ao Kuang
JaimeJSJ
Ao Kuang
8,695
1,965
671
3,043
17,377
8,842
0
9,461
7,916
12,519
0
L
Hachiman
JohnnySiz
Hachiman
21,535
9,588
857
2,791
12,867
5,651
146
8,444
4,423
0
38,089
L
18,092
5,067
393
2,569
15,934
8,002
0
9,786
6,148
0
42,892
L
Chang'e
Thissuckslol
Chang'e
12,015
977
8,084
6,558
17,657
7,338
0
9,527
8,130
28,930
0
W
13,293
903
5,943
4,665
24,079
41,284
396
10,771
13,308
19,692
0
W
Gilgamesh
Weeaboo_Tr8sh
Gilgamesh
13,336
2,979
6,762
6,450
27,841
31,253
2,802
9,345
18,496
970
25,435
W
Charybdis
spiderwesley
Charybdis
16,899
5,303
2,576
5,703
19,773
10,513
2,387
7,498
12,275
0
63,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,614
Gold Earned
54,848
191
Minions Killed
177
0
Camps Cleared
0
1,434,194
Distance Traveled
1,345,850
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,940
702
38
2
0
222,898
0
W
Anubis
12,900
759
47
3
0
284,957
1
W
Terra
11,449
673
19
1
0
289,428
5
L
Ao Kuang
11,151
656
8
0
0
253,020
2
L
Hachiman
10,679
628
38
2
0
303,316
2
L
Neith
10,463
615
64
4
0
277,226
1
L
Chang'e
10,615
624
29
2
0
289,390
0
W
Bacchus
11,131
655
8
0
0
296,474
1
W
Gilgamesh
13,251
779
20
1
0
328,376
3
W
Charybdis
11,883
699
97
6
0
234,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role