Player Matchup

Hera
Hera
Gold V
BlinkingTrout
Hera
Gold V
Level 116
God Stats
3W - 2L
1,590 SR
Queue Stats
163W - 163L
1,355 MMR
Party 2
Skadi
Skadi
Silver I
Jonnyboy361
Skadi
Silver I
Level 87
God Stats
47W - 30L
1,631 SR
Queue Stats
133W - 139L
1,170 MMR
Party 2
Ymir
Ymir
Silver I
Mashuverse
Ymir
Silver I
Level 105
God Stats
0W - 3L
1,587 SR
Queue Stats
97W - 101L
959 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,603 SR
1,161 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,660 SR
1,452 MMR
Chang'e
Chang'e
Silver I
FinDieseI
Chang'e
Silver I
Level 140
God Stats
2W - 0L
1,706 SR
Queue Stats
7W - 3L
1,495 MMR
Party 1
Geb
Geb
Silver II
MarcyPooBear
Geb
Silver II
Level 106
God Stats
5W - 1L
1,631 SR
Queue Stats
7W - 3L
1,487 MMR
Party 1
Charybdis
Charybdis
Gold III
TSQDMARZ
Charybdis
Gold III
Level 127
God Stats
9W - 5L
1,642 SR
Queue Stats
315W - 356L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,842
622
7,687
7,259
3,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 0
7,342
667
7,401
8,421
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 2
7,103
646
3,680
12,662
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CerberusAtlasHadesMorgan Le FayMedusa

VS

Bans
AchillesNeithSobekArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FinDieseI
Chang'e
13
2 / 1 / 5
8,059
733
8,997
8,938
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 3
9,061
824
7,788
11,219
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
TSQDMARZ
Charybdis
12
1 / 0 / 5
7,326
666
8,308
8,116
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chang'e
FinDieseI
Chang'e
2
1
5
4.5
L
2
3
0
0.67
W
4
1
3
5.5
L
0
1
2
1
W
Charybdis
TSQDMARZ
Charybdis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,768
Damage
25,093
28,342
Taken
28,273
23,056
Mitigated
18,284
4,526
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,687
1,257
0
2,268
7,259
3,429
0
4,640
2,619
30,228
0
W
Chang'e
FinDieseI
Chang'e
8,997
491
3,200
3,968
8,938
3,848
821
4,948
3,990
38,550
0
L
7,401
3,644
0
0
8,421
4,160
0
6,166
2,255
0
25,897
W
7,788
624
171
3,277
11,219
11,398
481
3,340
7,879
20,944
0
L
3,680
209
515
1,743
12,662
15,467
0
6,007
6,655
16,297
0
W
Charybdis
TSQDMARZ
Charybdis
8,308
4,506
0
4,623
8,116
3,038
1,266
3,126
4,990
0
30,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,287
Gold Earned
24,446
106
Minions Killed
132
0
Camps Cleared
0
547,117
Distance Traveled
591,566
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,842
622
45
4
0
184,786
4
W
Chang'e
8,059
733
68
6
0
197,075
1
L
Skadi
7,342
667
37
3
0
177,295
3
W
Geb
9,061
824
21
2
0
218,669
2
L
Ymir
7,103
646
24
2
0
185,036
0
W
Charybdis
7,326
666
43
4
0
175,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role