Player Matchup

Anubis
Anubis
ElRackom0p
Anubis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 1
Ymir
Ymir
ElYisus0P
Ymir
Level 147
God Stats
1W - 0L
1,232 SR
Queue Stats
3W - 6L
1,169 Elo+
Party 1
Fenrir
Fenrir
Espectro1943
Fenrir
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,161 Elo+
Party 1
Team Averages
Level 129
1,411 SR
1,270 Elo+

VS

Team Averages
Level 70
1,484 SR
1,352 Elo+
Discordia
Discordia
Symmetriced
Discordia
Level 76
God Stats
6W - 7L
1,607 SR
Queue Stats
28W - 50L
1,377 Elo+
Party 2
Atlas
Atlas
andy565495
Atlas
Level 52
God Stats
0W - 2L
1,322 SR
Queue Stats
9W - 27L
1,336 Elo+
Solo
Artemis
Artemis
soamc
Artemis
Level 83
God Stats
3W - 7L
1,522 SR
Queue Stats
21W - 45L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElRackom0p
Anubis
18
4 / 0 / 3
10,846
723
11,887
12,443
6,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
1 / 2 / 6
9,405
627
8,041
12,918
13,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
15
3 / 0 / 4
9,869
658
7,002
9,735
7,496
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Symmetriced
Discordia
14
0 / 3 / 2
8,883
592
11,723
6,305
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
14
0 / 1 / 2
9,896
660
8,610
13,535
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
soamc
Artemis
14
2 / 4 / 0
9,729
649
8,418
12,779
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
ElRackom0p
Anubis
4
0
3
5.5
W
Ymir
1
2
6
2
W
Fenrir
3
0
4
5
L
Discordia
Symmetriced
Discordia
0
3
2
0.33
L
Atlas
0
1
2
1
L
Artemis
soamc
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,930
Damage
28,751
35,096
Taken
32,619
27,893
Mitigated
23,907
10,388
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ElRackom0p
Anubis
11,887
1,352
0
7,466
12,443
6,648
776
6,173
5,748
72,435
0
W
Ymir
8,041
1,020
0
0
12,918
13,749
0
7,039
5,289
22,144
0
W
Fenrir
7,002
1,081
0
2,922
9,735
7,496
0
5,692
3,704
0
24,864
L
Discordia
Symmetriced
Discordia
11,723
878
0
250
6,305
3,742
0
4,813
1,492
30,588
0
L
Atlas
8,610
3,220
0
3,345
13,535
14,495
0
9,418
4,117
31,688
0
L
Artemis
soamc
Artemis
8,418
4,821
0
1,964
12,779
5,670
0
5,744
7,035
0
40,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
28,508
180
Minions Killed
157
0
Camps Cleared
0
782,546
Distance Traveled
751,628
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,846
723
133
9
0
247,676
3
W
Ymir
9,405
627
18
1
0
256,405
3
W
Fenrir
9,869
658
29
2
0
278,465
0
L
Discordia
8,883
592
68
5
0
243,166
4
L
Atlas
9,896
660
34
2
0
264,250
1
L
Artemis
9,729
649
55
4
0
244,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role