Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ANBU_Queen
Ishtar
Level 129
God Stats
0W - 3L
1,364 SR
Queue Stats
72W - 71L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
LoveShrow
Sun Wukong
Level 127
God Stats
3W - 3L
1,494 SR
Queue Stats
90W - 95L
1,499 Elo+
Party 1
Agni
Agni
cr00KeDMarvelous
Agni
Level 120
God Stats
1W - 1L
1,529 SR
Queue Stats
104W - 82L
1,612 Elo+
Party 1
Bastet
Bastet
qmars12345
Bastet
Level 102
God Stats
4W - 5L
1,614 SR
Queue Stats
28W - 35L
1,454 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,521 Elo+

VS

Team Averages
Level 98
1,680 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
Jaice Jones
Cu Chulainn
Level 96
God Stats
19W - 19L
1,453 SR
Queue Stats
297W - 311L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MikeTheLoco1
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,852 SR
Queue Stats
130W - 101L
1,548 Elo+
Party 3
Loki
Loki
broooonnfodnov
Loki
Level 109
God Stats
21W - 8L
1,666 SR
Queue Stats
293W - 295L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
flacko1224
Cernunnos
Level 130
God Stats
2W - 2L
1,648 SR
Queue Stats
182W - 171L
1,526 Elo+
Solo
Atlas
Atlas
repetierbuchse
Atlas
Level 29
God Stats
7W - 2L
1,780 SR
Queue Stats
62W - 44L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 0 / 3
10,360
648
15,264
14,635
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
ANBU_Queen
Ishtar
15
1 / 2 / 1
9,835
615
4,170
7,460
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LoveShrow
Sun Wukong
17
5 / 6 / 5
10,515
657
11,082
20,164
19,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 1 / 6
10,440
653
9,208
11,830
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
qmars12345
Bastet
16
3 / 5 / 3
10,196
637
11,919
19,293
9,064
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jaice Jones
Cu Chulainn
16
1 / 4 / 4
10,294
643
13,202
17,236
17,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MikeTheLoco1
Morgan Le Fay
20
8 / 0 / 3
12,698
794
17,940
10,667
6,327
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 5 / 5
11,382
711
7,343
15,760
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
flacko1224
Cernunnos
18
2 / 0 / 6
11,283
705
11,973
13,429
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 1 / 6
11,194
700
7,796
13,180
19,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
10
Kills
14
14
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
3
2.5
L
Ishtar
ANBU_Queen
Ishtar
1
2
1
0.75
W
Cu Chulainn
Jaice Jones
Cu Chulainn
1
4
4
0.75
L
Sun Wukong
LoveShrow
Sun Wukong
5
6
5
1.25
W
Morgan Le Fay
MikeTheLoco1
Morgan Le Fay
8
0
3
9.5
W
3
5
5
1.1
L
0
1
6
3
W
Cernunnos
flacko1224
Cernunnos
2
0
6
5
L
Bastet
qmars12345
Bastet
3
5
3
0.9
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,643
Damage
58,254
73,382
Taken
70,272
45,299
Mitigated
57,749
9,601
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,264
780
0
4,060
14,635
7,027
0
6,449
8,186
47,293
0
L
Ishtar
ANBU_Queen
Ishtar
4,170
1,955
0
888
7,460
3,681
2,398
2,340
5,120
0
19,995
W
Cu Chulainn
Jaice Jones
Cu Chulainn
13,202
1,100
0
653
17,236
17,832
593
4,437
12,471
4,790
34,166
L
Sun Wukong
LoveShrow
Sun Wukong
11,082
1,545
0
2,897
20,164
19,956
0
7,753
12,359
0
24,060
W
Morgan Le Fay
MikeTheLoco1
Morgan Le Fay
17,940
1,312
339
2,969
10,667
6,327
1,359
5,112
5,261
56,827
0
W
7,343
1,306
0
654
15,760
7,181
0
1,989
13,675
0
58,214
L
9,208
80
0
421
11,830
5,571
0
3,839
7,991
43,551
0
W
Cernunnos
flacko1224
Cernunnos
11,973
6,739
0
5,702
13,429
6,716
4,184
5,028
8,157
0
47,757
L
Bastet
qmars12345
Bastet
11,919
3,185
0
1,335
19,293
9,064
0
6,953
12,340
0
29,014
W
7,796
3,042
0
1,227
13,180
19,693
668
6,564
6,236
25,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,346
Gold Earned
56,851
255
Minions Killed
388
0
Camps Cleared
0
1,306,594
Distance Traveled
1,584,365
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,360
648
84
5
0
303,702
3
L
Ishtar
9,835
615
39
2
0
136,759
5
W
Cu Chulainn
10,294
643
36
2
0
309,612
4
L
Sun Wukong
10,515
657
23
1
0
238,420
0
W
Morgan Le Fay
12,698
794
129
8
0
317,510
0
W
Loki
11,382
711
75
5
0
348,224
2
L
Agni
10,440
653
85
5
0
320,252
0
W
Cernunnos
11,283
705
106
7
0
293,271
2
L
Bastet
10,196
637
24
2
0
307,461
0
W
Atlas
11,194
700
42
3
0
315,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role