Player Matchup

Olorun
Olorun
Silver II
LordeVader159
Olorun
Silver II
Level 103
God Stats
7W - 5L
1,447 SR
Queue Stats
127W - 192L
1,337 MMR
Solo
Achilles
Achilles
Gold V
MerkK412
Achilles
Gold V
Level 159
God Stats
2W - 0L
1,675 SR
Queue Stats
38W - 39L
1,260 MMR
Party 1
Neith
Neith
Gold V
SnoopCuz253
Neith
Gold V
Level 160
God Stats
4W - 2L
1,727 SR
Queue Stats
37W - 39L
1,204 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,617 SR
1,267 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,261 SR
1,039 MMR
Geb
Geb
Bronze III
CUMMINS CRAZY99
Geb
Bronze III
Level 128
God Stats
46W - 74L
1,380 SR
Queue Stats
58W - 106L
602 MMR
Party 2
Cupid
Cupid
Bronze V
DABSKINROBBINS
Cupid
Bronze V
Level 118
God Stats
0W - 10L
977 SR
Queue Stats
2W - 24L
1,173 MMR
Party 2
Agni
Agni
Gold V
Share2Care
Agni
Gold V
Level 105
God Stats
1W - 4L
1,425 SR
Queue Stats
55W - 66L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 5
12,784
710
14,527
17,321
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
MerkK412
Achilles
18
4 / 1 / 5
13,080
727
8,789
17,052
26,255
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 1 / 3
12,750
708
16,150
14,173
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AwilixAtlasMulanShivaArtemis

VS

Bans
Baba YagaMedusaFenrirIshtarAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 1
12,006
667
13,432
19,317
18,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
0 / 5 / 3
10,540
586
6,052
13,945
5,484
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 3 / 3
10,910
606
17,039
15,259
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
0
5
3
0.3
W
1
2
5
1.75
W
Achilles
MerkK412
Achilles
4
1
5
6.5
L
1
3
3
0.83
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,466
Damage
36,523
48,546
Taken
48,521
41,921
Mitigated
30,332
19,561
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,432
1,451
0
2,577
19,317
18,883
65
6,889
12,428
53,106
0
L
6,052
1,947
1,521
3,006
13,945
5,484
0
2,487
11,458
0
36,841
W
14,527
4,916
1,370
7,864
17,321
8,686
2,147
12,706
4,615
96,562
0
W
Achilles
MerkK412
Achilles
8,789
1,582
649
4,282
17,052
26,255
373
9,456
7,596
0
24,918
L
17,039
369
199
4,080
15,259
5,965
0
5,236
10,023
59,348
0
W
16,150
4,890
0
5,396
14,173
6,980
846
8,861
5,312
0
70,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,614
Gold Earned
33,456
240
Minions Killed
202
0
Camps Cleared
0
1,005,439
Distance Traveled
1,017,519
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,006
667
59
3
0
375,819
2
L
Cupid
10,540
586
75
4
0
322,850
2
W
Olorun
12,784
710
149
8
0
297,660
0
W
Achilles
13,080
727
21
1
0
395,389
6
L
Agni
10,910
606
68
4
0
318,850
0
W
Neith
12,750
708
70
4
0
312,390
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role