Player Matchup

Eset
Eset
AppIexs
Eset
Level 102
God Stats
1W - 0L
1,799 SR
Queue Stats
3W - 1L
1,615 Elo+
Party 1
Atlas
Atlas
Cautixn
Atlas
Level 29
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 1L
1,615 Elo+
Party 1
Hera
Hera
Friends_Kill
Hera
Level 128
God Stats
2W - 0L
1,679 SR
Queue Stats
5W - 4L
1,573 Elo+
Party 1
Sol
Sol
TeddSmooth
Sol
Level 87
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 1L
1,340 Elo+
Party 1
Achilles
Achilles
roadrunner0480
Achilles
Level 89
God Stats
1W - 0L
1,644 SR
Queue Stats
3W - 1L
1,615 Elo+
Party 1
Team Averages
Level 87
1,707 SR
1,551 Elo+

VS

Team Averages
Level 103
1,550 SR
1,487 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KingKeysh13
Kukulkan
Level 4
God Stats
2W - 3L
1,270 SR
Queue Stats
7W - 11L
1,339 Elo+
Party 2
Nu Wa
Nu Wa
KnG VaDeR
Nu Wa
Level 118
God Stats
0W - 1L
1,672 SR
Queue Stats
41W - 34L
1,552 Elo+
Party 2
Hun Batz
Hun Batz
ZenI7448
Hun Batz
Level 127
God Stats
4W - 2L
1,707 SR
Queue Stats
43W - 42L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
funkynutz21
Gilgamesh
Level 120
God Stats
0W - 1L
1,600 SR
Queue Stats
35W - 44L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AppIexs
Eset
17
1 / 0 / 6
10,308
687
10,447
12,846
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Cautixn
Atlas
17
6 / 2 / 10
11,430
762
14,159
18,929
24,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
2 / 0 / 11
11,169
745
15,818
9,173
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 4 / 4
11,435
762
11,092
14,296
5,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
17
6 / 2 / 7
11,099
740
17,555
20,892
23,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 6 / 1
9,449
630
9,506
18,337
8,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KingKeysh13
Kukulkan
16
2 / 4 / 4
9,599
640
8,445
11,760
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
KnG VaDeR
Nu Wa
16
0 / 4 / 4
9,374
625
16,187
11,262
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
ZenI7448
Hun Batz
16
2 / 3 / 3
9,430
629
12,118
19,728
9,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
funkynutz21
Gilgamesh
17
1 / 4 / 3
9,758
651
8,849
21,402
20,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
21
Kills
7
8
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
1
0.42
W
Eset
AppIexs
Eset
1
0
6
4
W
Atlas
Cautixn
Atlas
6
2
10
5.5
W
2
0
11
7.5
L
Kukulkan
KingKeysh13
Kukulkan
2
4
4
1
L
Nu Wa
KnG VaDeR
Nu Wa
0
4
4
0.5
W
6
4
4
2
L
Hun Batz
ZenI7448
Hun Batz
2
3
3
1.17
L
Gilgamesh
funkynutz21
Gilgamesh
1
4
3
0.63
W
Achilles
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,071
Damage
55,105
76,136
Taken
82,489
63,599
Mitigated
49,568
17,176
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,506
4,116
0
597
18,337
8,775
496
12,036
6,071
0
26,756
W
Eset
AppIexs
Eset
10,447
669
1,810
3,649
12,846
5,469
737
4,716
8,130
42,762
0
W
Atlas
Cautixn
Atlas
14,159
5,084
0
3,339
18,929
24,852
68
7,230
11,699
31,114
0
W
15,818
2,343
0
1,803
9,173
3,753
3,152
2,649
6,524
57,707
0
L
Kukulkan
KingKeysh13
Kukulkan
8,445
1,661
0
105
11,760
5,714
0
7,632
3,980
29,258
0
L
Nu Wa
KnG VaDeR
Nu Wa
16,187
3,019
0
488
11,262
5,058
0
5,859
5,264
47,644
0
W
11,092
3,323
84
3,759
14,296
5,989
6,155
3,422
10,874
39,285
0
L
Hun Batz
ZenI7448
Hun Batz
12,118
2,380
0
898
19,728
9,895
0
12,160
7,328
0
24,253
L
Gilgamesh
funkynutz21
Gilgamesh
8,849
1,563
0
850
21,402
20,126
0
12,882
8,138
0
38,577
W
Achilles
17,555
3,661
0
2,732
20,892
23,536
554
6,615
14,277
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,441
Gold Earned
47,610
269
Minions Killed
231
0
Camps Cleared
0
1,504,750
Distance Traveled
1,439,314
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,449
630
33
2
0
265,072
1
W
Eset
10,308
687
73
5
0
308,983
2
W
Atlas
11,430
762
22
1
0
312,668
0
W
Hera
11,169
745
86
6
0
284,108
0
L
Kukulkan
9,599
640
46
3
0
285,546
0
L
Nu Wa
9,374
625
65
4
0
280,247
1
W
Sol
11,435
762
64
4
0
284,740
1
L
Hun Batz
9,430
629
32
2
0
308,038
0
L
Gilgamesh
9,758
651
55
4
0
300,411
0
W
Achilles
11,099
740
24
2
0
314,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role