Player Matchup

Chaac
Chaac
BamBam640-TTV
Chaac
Level 87
God Stats
12W - 8L
1,451 SR
Queue Stats
140W - 194L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
HoLLow-_Movement
Erlang Shen
Level 111
God Stats
6W - 12L
1,395 SR
Queue Stats
287W - 342L
1,377 Elo+
Party 1
Sol
Sol
SoHCodebreaker
Sol
Level 140
God Stats
2W - 3L
1,495 SR
Queue Stats
118W - 184L
1,328 Elo+
Party 1
Cabrakan
Cabrakan
TryinAsh
Cabrakan
Level 104
God Stats
3W - 7L
1,486 SR
Queue Stats
196W - 233L
1,367 Elo+
Party 1
Scylla
Scylla
Youve_Been_Had_
Scylla
Level 128
God Stats
3W - 3L
1,547 SR
Queue Stats
646W - 762L
1,437 Elo+
Party 1
Team Averages
Level 114
1,475 SR
1,380 Elo+

VS

Team Averages
Level 107
1,543 SR
1,492 Elo+
Thor
Thor
Big Suge985
Thor
Level 108
God Stats
12W - 5L
1,641 SR
Queue Stats
280W - 326L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
DatSickNastyTho
Guan Yu
Level 157
God Stats
1W - 0L
1,335 SR
Queue Stats
10W - 5L
1,583 Elo+
Solo
Cthulhu
Cthulhu
MoistRosser
Cthulhu
Level 97
God Stats
59W - 54L
1,605 SR
Queue Stats
165W - 157L
1,511 Elo+
Solo
Hachiman
Hachiman
Tomm Ganks
Hachiman
Level 121
God Stats
23W - 15L
1,529 SR
Queue Stats
338W - 365L
1,428 Elo+
Party 2
Anubis
Anubis
ayehummy
Anubis
Level 53
God Stats
23W - 16L
1,605 SR
Queue Stats
78W - 73L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,917
447
4,876
11,276
4,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
HoLLow-_Movement
Erlang Shen
10
1 / 2 / 2
5,717
520
3,939
9,241
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 0
5,765
524
6,340
6,089
1,763
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cabrakan
TryinAsh
Cabrakan
11
0 / 1 / 0
6,317
574
4,310
6,229
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 0 / 1
4,711
428
1,552
2,175
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,210
565
4,039
7,610
3,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 4
5,540
504
2,633
11,663
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
MoistRosser
Cthulhu
11
2 / 0 / 1
6,362
578
4,015
7,408
4,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Tomm Ganks
Hachiman
10
3 / 0 / 1
5,856
532
4,686
5,381
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ayehummy
Anubis
11
1 / 2 / 2
6,161
560
7,116
5,517
2,966
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
8
8
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
0
1
2.5
W
0
1
4
2
L
Erlang Shen
HoLLow-_Movement
Erlang Shen
1
2
2
1
W
Cthulhu
MoistRosser
Cthulhu
2
0
1
2.5
L
2
1
0
2
W
Hachiman
Tomm Ganks
Hachiman
3
0
1
3.5
L
Cabrakan
TryinAsh
Cabrakan
0
1
0
0
L
0
0
1
0.5
W
Anubis
ayehummy
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
22,489
35,010
Taken
37,579
15,107
Mitigated
20,259
12,175
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,876
910
10
2,912
11,276
4,679
0
2,407
8,869
0
26,375
W
4,039
887
0
1,080
7,610
3,028
0
1,626
5,984
0
43,847
W
2,633
338
1,130
4,965
11,663
7,530
0
2,474
9,189
0
18,231
L
Erlang Shen
HoLLow-_Movement
Erlang Shen
3,939
2,062
0
3,418
9,241
3,869
0
3,714
5,527
0
35,745
W
Cthulhu
MoistRosser
Cthulhu
4,015
691
215
2,651
7,408
4,565
0
3,659
3,749
44,007
0
L
6,340
1,843
0
3,037
6,089
1,763
0
1,100
4,989
33,557
0
W
Hachiman
Tomm Ganks
Hachiman
4,686
2,538
602
3,095
5,381
2,170
305
2,331
3,050
0
34,838
L
Cabrakan
TryinAsh
Cabrakan
4,310
1,060
0
2,057
6,229
4,059
0
2,940
3,289
47,222
0
L
1,552
66
0
741
2,175
737
0
970
1,205
19,854
0
W
Anubis
ayehummy
Anubis
7,116
519
0
3,061
5,517
2,966
78
2,112
3,405
48,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
30,129
289
Minions Killed
333
0
Camps Cleared
0
903,608
Distance Traveled
1,029,010
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,917
447
38
3
0
212,600
0
W
Thor
6,210
565
81
7
0
222,428
1
W
Guan Yu
5,540
504
21
2
0
225,157
4
L
Erlang Shen
5,717
520
64
6
0
230,220
1
W
Cthulhu
6,362
578
93
8
0
193,536
0
L
Sol
5,765
524
51
5
0
190,212
2
W
Hachiman
5,856
532
61
6
0
191,194
1
L
Cabrakan
6,317
574
101
9
0
157,271
3
L
Scylla
4,711
428
35
3
0
113,305
0
W
Anubis
6,161
560
77
7
0
196,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role