Player Matchup

Merlin
Merlin
DocGraham
Merlin
Level 159
God Stats
5W - 3L
1,776 SR
Queue Stats
176W - 131L
1,766 Elo+
Party 1
Hachiman
Hachiman
SatinDeath
Hachiman
Level 144
God Stats
2W - 0L
1,668 SR
Queue Stats
109W - 56L
1,841 Elo+
Party 1
Hercules
Hercules
turnstyles
Hercules
Level 19
God Stats
1W - 0L
1,356 SR
Queue Stats
8W - 0L
1,863 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,824 Elo+

VS

Team Averages
Level 109
1,425 SR
1,359 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
KitFistYoMom
Scylla
Level 55
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 11L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DocGraham
Merlin
14
5 / 0 / 2
8,724
793
10,298
7,433
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SatinDeath
Hachiman
14
2 / 0 / 5
8,561
778
7,708
8,300
3,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
turnstyles
Hercules
11
0 / 0 / 7
7,329
666
4,576
9,177
9,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 0
6,813
619
6,785
11,224
3,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
 
Tyr
11
0 / 2 / 0
6,637
603
3,960
7,756
8,156
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
0 / 4 / 0
6,418
583
3,533
7,163
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Tyr
 
Tyr
0
2
0
0
W
Merlin
DocGraham
Merlin
5
0
2
6
L
Scylla
0
4
0
0
W
Hachiman
SatinDeath
Hachiman
2
0
5
4.5
W
Hercules
turnstyles
Hercules
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
14,278
24,910
Taken
26,143
17,077
Mitigated
14,476
7,874
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,785
2,358
0
3,746
11,224
3,994
0
4,082
7,142
0
32,696
L
Tyr
 
Tyr
3,960
642
0
321
7,756
8,156
0
2,541
5,215
0
9,979
W
Merlin
DocGraham
Merlin
10,298
754
0
865
7,433
3,577
1,338
622
6,811
45,499
0
L
Scylla
3,533
168
0
0
7,163
2,326
0
3,675
3,488
14,911
0
W
Hachiman
SatinDeath
Hachiman
7,708
4,066
0
4,907
8,300
3,882
1,581
1,282
7,018
0
45,232
W
Hercules
turnstyles
Hercules
4,576
893
126
1,976
9,177
9,618
226
1,695
7,482
0
9,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
19,868
162
Minions Killed
103
0
Camps Cleared
0
669,640
Distance Traveled
639,674
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,813
619
58
5
0
218,825
5
L
Tyr
6,637
603
19
2
0
224,552
4
W
Merlin
8,724
793
67
6
0
209,546
4
L
Scylla
6,418
583
26
2
0
196,297
0
W
Hachiman
8,561
778
90
8
0
215,911
2
W
Hercules
7,329
666
5
0
0
244,183
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role