Player Matchup

Ishtar
Ishtar
EarthBark151906
Ishtar
Level 68
God Stats
19W - 21L
1,541 SR
Queue Stats
149W - 193L
1,401 Elo+
Solo
Pele
Pele
FFPD1307
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,238 Elo+
Party 2
Scylla
Scylla
Griponmystick
Scylla
Level 18
God Stats
0W - 3L
1,336 SR
Queue Stats
1W - 9L
1,251 Elo+
Party 2
Jormungandr
Jormungandr
HalfHonkey530
Jormungandr
Level 23
God Stats
1W - 1L
1,724 SR
Queue Stats
9W - 26L
1,318 Elo+
Party 2
Lancelot
Lancelot
SilverSword99
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,291 Elo+
Party 2
Team Averages
Level 31
1,520 SR
1,300 Elo+

VS

Team Averages
Level 63
1,397 SR
1,375 Elo+
Gilgamesh
Gilgamesh
Caveman198
Gilgamesh
Level 29
God Stats
2W - 4L
1,508 SR
Queue Stats
36W - 47L
1,333 Elo+
Party 1
Bastet
Bastet
M4ST3R LOTUS
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,331 Elo+
Party 3
Cernunnos
Cernunnos
MissNeko2252
Cernunnos
Level 109
God Stats
3W - 0L
1,439 SR
Queue Stats
16W - 21L
1,361 Elo+
Party 3
Eset
Eset
Striker953
Eset
Level 57
God Stats
20W - 19L
1,428 SR
Queue Stats
224W - 224L
1,419 Elo+
Party 1
Maui
Maui
TriflnBandit
Maui
Level 94
God Stats
2W - 0L
1,111 SR
Queue Stats
192W - 210L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
6,789
679
10,782
10,649
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
12
1 / 5 / 1
6,716
672
2,285
10,934
5,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 3 / 2
6,727
673
3,131
7,205
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
HalfHonkey530
Jormungandr
13
0 / 3 / 0
6,633
663
6,222
12,527
8,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
SilverSword99
Lancelot
12
1 / 5 / 3
6,760
676
4,109
11,023
4,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caveman198
Gilgamesh
13
2 / 1 / 8
7,273
727
7,196
11,008
6,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
16
6 / 0 / 4
8,650
865
10,493
6,811
3,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
MissNeko2252
Cernunnos
15
3 / 0 / 7
8,025
803
8,367
4,856
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 2 / 7
8,363
836
13,758
9,060
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 11
8,035
804
4,946
10,728
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
3
Kills
18
19
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Caveman198
Gilgamesh
2
1
8
6
L
0
3
2
0.33
L
Pele
1
5
1
0.3
L
1
3
2
0.67
L
Jormungandr
HalfHonkey530
Jormungandr
0
3
0
0
W
Bastet
6
0
4
8
W
Cernunnos
MissNeko2252
Cernunnos
3
0
7
6.5
L
Lancelot
SilverSword99
Lancelot
1
5
3
0.5
W
5
2
7
4.25
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
44,760
52,338
Taken
42,463
26,695
Mitigated
28,424
4,763
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Caveman198
Gilgamesh
7,196
1,877
0
272
11,008
6,088
0
1,957
9,051
0
17,751
L
10,782
5,942
0
2,274
10,649
4,936
0
3,979
6,670
0
25,728
L
Pele
2,285
490
0
251
10,934
5,248
0
4,447
6,487
0
10,056
L
3,131
710
0
110
7,205
3,207
0
3,235
3,970
15,570
0
L
Jormungandr
HalfHonkey530
Jormungandr
6,222
2,386
0
1,432
12,527
8,713
0
3,495
9,032
17,662
0
W
Bastet
10,493
2,941
0
2,224
6,811
3,447
0
1,324
5,487
0
33,243
W
Cernunnos
MissNeko2252
Cernunnos
8,367
3,668
0
2,859
4,856
2,534
1,183
739
4,117
0
34,481
L
Lancelot
SilverSword99
Lancelot
4,109
848
0
696
11,023
4,591
0
3,548
6,275
0
10,886
W
13,758
1,904
919
1,539
9,060
4,240
596
1,171
7,889
38,949
0
W
4,946
966
620
1,932
10,728
12,115
12
4,162
6,566
10,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
40,346
140
Minions Killed
216
0
Camps Cleared
0
987,187
Distance Traveled
1,063,388
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,273
727
25
3
0
218,218
0
L
Ishtar
6,789
679
37
4
0
192,840
3
L
Pele
6,716
672
17
2
0
187,821
0
L
Scylla
6,727
673
36
4
0
207,047
0
L
Jormungandr
6,633
663
34
3
0
187,469
1
W
Bastet
8,650
865
57
6
0
223,212
2
W
Cernunnos
8,025
803
70
7
0
200,941
1
L
Lancelot
6,760
676
16
2
0
212,010
0
W
Eset
8,363
836
51
5
0
209,407
1
W
Maui
8,035
804
13
1
0
211,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role