Player Matchup

Baba Yaga
Baba Yaga
Alexblazn420
Baba Yaga
Level 137
God Stats
1W - 0L
1,607 SR
Queue Stats
8W - 6L
1,425 Elo+
Party 1
Chaac
Chaac
CarnageShadow
Chaac
Level 155
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cisco69 Y
Danzaburou
Level 83
God Stats
9W - 7L
1,412 SR
Queue Stats
277W - 345L
1,299 Elo+
Party 1
Shiva
Shiva
Mox1010
Shiva
Level 89
God Stats
22W - 19L
1,429 SR
Queue Stats
40W - 44L
1,346 Elo+
Party 1
Loki
Loki
SlippyNoodle493
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,240 Elo+
Party 1
Team Averages
Level 95
1,494 SR
1,362 Elo+

VS

Team Averages
Level 84
1,563 SR
1,427 Elo+
Fenrir
Fenrir
Alfodr Seidr
Fenrir
Level 121
God Stats
1W - 2L
1,474 SR
Queue Stats
136W - 154L
1,381 Elo+
Party 2
Sol
Sol
AstralXVenus
Sol
Level 129
God Stats
52W - 63L
1,429 SR
Queue Stats
144W - 159L
1,339 Elo+
Party 2
Aphrodite
Aphrodite
EpicBeastRider
Aphrodite
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Senshi-iteza
Bellona
Level 95
God Stats
53W - 60L
1,420 SR
Queue Stats
219W - 249L
1,370 Elo+
Solo
Anhur
Anhur
rutlputl
Anhur
Level 49
God Stats
5W - 1L
1,991 SR
Queue Stats
26W - 22L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alexblazn420
Baba Yaga
16
4 / 2 / 1
10,733
537
12,353
15,044
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 2
10,745
537
10,281
15,547
14,571
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Cisco69 Y
Danzaburou
20
12 / 1 / 2
13,765
688
22,361
16,133
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Mox1010
Shiva
16
3 / 4 / 8
10,652
533
10,691
16,841
19,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 3
9,353
468
4,448
17,305
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 4 / 2
10,250
513
10,534
18,207
7,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 3 / 4
9,971
499
9,735
15,322
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
EpicBeastRider
Aphrodite
13
1 / 5 / 3
8,858
443
3,629
14,042
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Senshi-iteza
Bellona
16
2 / 1 / 2
10,127
506
10,105
15,148
16,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
rutlputl
Anhur
13
3 / 6 / 1
8,674
434
8,626
14,184
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
19
Kills
14
14
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Alexblazn420
Baba Yaga
4
2
1
2.25
L
Fenrir
8
4
2
2.25
L
0
3
4
0.67
W
0
2
2
0.5
W
Danzaburou
Cisco69 Y
Danzaburou
12
1
2
13
L
Aphrodite
EpicBeastRider
Aphrodite
1
5
3
0.5
W
Shiva
Mox1010
Shiva
3
4
8
1.75
L
Bellona
Senshi-iteza
Bellona
2
1
2
3
W
0
5
3
0.3
L
Anhur
rutlputl
Anhur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,134
Damage
42,629
80,870
Taken
76,903
54,306
Mitigated
46,689
30,163
Healing
25,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Alexblazn420
Baba Yaga
12,353
203
0
4,993
15,044
7,126
1,243
5,107
9,456
81,212
0
L
Fenrir
10,534
3,412
285
3,912
18,207
7,718
265
3,753
14,454
0
59,610
L
9,735
1,847
149
7,859
15,322
5,702
2,559
7,658
7,664
79,169
0
W
10,281
1,497
0
5,870
15,547
14,571
656
1,039
14,466
0
78,949
W
Danzaburou
Cisco69 Y
Danzaburou
22,361
13,073
0
10,388
16,133
7,209
6,855
2,204
13,907
0
130,599
L
Aphrodite
EpicBeastRider
Aphrodite
3,629
769
1,148
4,154
14,042
12,433
396
186
13,856
23,097
0
W
Shiva
Mox1010
Shiva
10,691
1,519
1,043
2,285
16,841
19,031
621
3,783
12,866
634
45,695
L
Bellona
Senshi-iteza
Bellona
10,105
5,003
0
5,814
15,148
16,114
0
1,231
13,917
0
74,944
W
4,448
1,011
0
5,584
17,305
6,369
39
802
16,474
0
77,441
L
Anhur
rutlputl
Anhur
8,626
4,707
0
2,316
14,184
4,722
817
159
14,025
0
50,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,248
Gold Earned
47,880
628
Minions Killed
482
0
Camps Cleared
0
1,984,533
Distance Traveled
1,696,378
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,733
537
109
5
0
405,354
6
L
Fenrir
10,250
513
78
4
0
401,361
0
L
Sol
9,971
499
143
7
0
351,765
0
W
Chaac
10,745
537
150
8
0
404,367
5
W
Danzaburou
13,765
688
193
10
0
366,354
7
L
Aphrodite
8,858
443
40
2
0
292,532
0
W
Shiva
10,652
533
58
3
0
388,774
3
L
Bellona
10,127
506
149
7
0
329,034
7
W
Loki
9,353
468
118
6
0
419,684
0
L
Anhur
8,674
434
72
4
0
321,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role