Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Ariallicat
Atlas
Level 53
God Stats
1W - 1L
1,821 SR
Queue Stats
29W - 22L
1,582 Elo+
Party 1
Ishtar
Ishtar
GimpyPeen
Ishtar
Level 26
God Stats
19W - 26L
1,457 SR
Queue Stats
24W - 34L
1,431 Elo+
Party 1
Nike
Nike
ValorsWrld
Nike
Level 32
God Stats
4W - 3L
1,656 SR
Queue Stats
57W - 69L
1,522 Elo+
Party 1
Fenrir
Fenrir
a13cc
Fenrir
Level 29
God Stats
1W - 5L
1,347 SR
Queue Stats
14W - 26L
1,407 Elo+
Party 1
Team Averages
Level 54
1,556 SR
1,488 Elo+

VS

Team Averages
Level 82
1,525 SR
1,423 Elo+
Kukulkan
Kukulkan
ItsF0rest
Kukulkan
Level 107
God Stats
4W - 5L
1,452 SR
Queue Stats
36W - 29L
1,536 Elo+
Party 2
Bellona
Bellona
Legend3202
Bellona
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 18L
1,505 Elo+
Party 2
Izanami
Izanami
Teledish
Izanami
Level 69
God Stats
2W - 2L
1,559 SR
Queue Stats
44W - 57L
1,386 Elo+
Party 2
Ymir
Ymir
huffdoom
Ymir
Level 106
God Stats
4W - 3L
1,614 SR
Queue Stats
88W - 89L
1,425 Elo+
Party 2
Hun Batz
Hun Batz
rico11100
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
0 / 3 / 1
9,296
516
7,021
11,210
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
8
0 / 3 / 0
6,534
363
2,435
12,838
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
GimpyPeen
Ishtar
15
1 / 4 / 0
8,817
490
6,615
11,920
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 0
9,176
510
10,231
15,735
13,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
a13cc
Fenrir
13
2 / 5 / 1
8,116
451
10,091
17,832
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItsF0rest
Kukulkan
19
8 / 0 / 2
11,246
625
14,260
7,544
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Legend3202
Bellona
16
2 / 2 / 4
10,022
557
9,546
15,073
18,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Teledish
Izanami
16
4 / 0 / 5
10,354
575
10,655
9,196
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
4 / 0 / 9
9,888
549
10,125
17,650
21,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
rico11100
Hun Batz
13
0 / 4 / 2
7,914
440
3,536
11,459
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
18
18
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
L
Atlas
0
3
0
0
L
Ishtar
GimpyPeen
Ishtar
1
4
0
0.25
W
Kukulkan
ItsF0rest
Kukulkan
8
0
2
9
W
Bellona
Legend3202
Bellona
2
2
4
2
W
Izanami
Teledish
Izanami
4
0
5
6.5
L
3
3
0
1
L
Fenrir
a13cc
Fenrir
2
5
1
0.5
W
Ymir
4
0
9
8.5
W
Hun Batz
rico11100
Hun Batz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,393
Damage
48,122
69,535
Taken
60,922
40,288
Mitigated
52,415
12,901
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,021
1,573
0
1,722
11,210
5,454
0
7,462
3,748
79,484
0
L
Atlas
2,435
655
0
644
12,838
9,530
0
2,630
10,208
14,463
0
L
Ishtar
GimpyPeen
Ishtar
6,615
3,619
0
4,577
11,920
4,251
0
2,610
9,310
0
79,064
W
Kukulkan
ItsF0rest
Kukulkan
14,260
2,509
0
500
7,544
3,737
1,028
2,253
5,291
111,464
0
W
Bellona
Legend3202
Bellona
9,546
3,946
0
4,923
15,073
18,632
1,668
0
15,073
0
70,950
W
Izanami
Teledish
Izanami
10,655
6,221
0
5,697
9,196
3,665
2,664
1,597
7,599
0
89,013
L
10,231
1,847
0
2,238
15,735
13,066
372
3,945
10,924
0
64,829
L
Fenrir
a13cc
Fenrir
10,091
2,229
0
3,720
17,832
7,987
0
6,976
10,588
0
59,930
W
Ymir
10,125
2,493
0
4,709
17,650
21,808
621
4,058
13,592
33,854
4,296
W
Hun Batz
rico11100
Hun Batz
3,536
1,298
113
4,093
11,459
4,573
1,070
1,548
9,911
0
49,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
49,424
523
Minions Killed
607
0
Camps Cleared
0
1,669,768
Distance Traveled
1,805,602
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,296
516
169
9
0
320,663
5
L
Atlas
6,534
363
23
1
0
314,556
3
L
Ishtar
8,817
490
132
7
0
329,873
2
W
Kukulkan
11,246
625
195
11
0
379,811
7
W
Bellona
10,022
557
135
8
0
358,271
1
W
Izanami
10,354
575
155
9
0
351,868
3
L
Nike
9,176
510
113
6
0
328,539
0
L
Fenrir
8,116
451
86
5
0
376,137
6
W
Ymir
9,888
549
37
2
0
348,827
4
W
Hun Batz
7,914
440
85
5
0
366,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role