Player Matchup

Artemis
Artemis
LtSav3aH0e
Artemis
Level 17
God Stats
2W - 0L
1,731 SR
Queue Stats
38W - 50L
1,425 Elo+
Party 2
Odin
Odin
MBSN
Odin
Level 62
God Stats
14W - 10L
1,589 SR
Queue Stats
97W - 112L
1,455 Elo+
Party 2
Sol
Sol
Sketchyclimber
Sol
Level 103
God Stats
3W - 3L
1,714 SR
Queue Stats
54W - 55L
1,509 Elo+
Party 1
Fafnir
Fafnir
Zendty
Fafnir
Level 28
God Stats
1W - 1L
1,319 SR
Queue Stats
50W - 41L
1,494 Elo+
Party 1
Vulcan
Vulcan
angeleagle
Vulcan
Level 132
God Stats
2W - 1L
1,278 SR
Queue Stats
103W - 89L
1,505 Elo+
Party 1
Team Averages
Level 68
1,526 SR
1,478 Elo+

VS

Team Averages
Level 64
1,525 SR
1,403 Elo+
Mercury
Mercury
InfamousNull
Mercury
Level 160
God Stats
2W - 4L
1,582 SR
Queue Stats
52W - 47L
1,555 Elo+
Party 3
Sun Wukong
Sun Wukong
Krostro
Sun Wukong
Level 42
God Stats
0W - 1L
1,309 SR
Queue Stats
9W - 14L
1,362 Elo+
Party 4
Ares
Ares
LittleHK
Ares
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,303 Elo+
Party 4
Hou Yi
Hou Yi
TooQuick5042
Hou Yi
Level 6
God Stats
0W - 1L
1,736 SR
Queue Stats
4W - 9L
1,294 Elo+
Party 4
Zeus
Zeus
Zech755
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LtSav3aH0e
Artemis
19
5 / 2 / 14
11,440
1,040
20,581
10,728
7,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odin
MBSN
Odin
19
13 / 1 / 18
13,677
1,243
18,911
12,860
20,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 0 / 19
13,530
1,230
33,432
14,350
8,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Zendty
Fafnir
19
2 / 2 / 29
13,743
1,249
12,069
19,476
35,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
angeleagle
Vulcan
19
7 / 0 / 21
12,807
1,164
33,743
6,970
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

272

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
InfamousNull
Mercury
16
3 / 4 / 1
11,501
1,046
15,435
26,995
13,852
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Krostro
Sun Wukong
16
0 / 7 / 3
10,255
932
12,929
31,063
37,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
16
1 / 5 / 3
10,575
961
7,911
26,063
28,772
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
0 / 12 / 3
10,399
945
11,400
25,543
12,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Zech755
Zeus
16
1 / 11 / 2
10,815
983
9,080
18,528
8,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
17
37
Kills
5
5
Deaths
39
101
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
InfamousNull
Mercury
3
4
1
0.88
L
Sun Wukong
Krostro
Sun Wukong
0
7
3
0.21
L
Ares
1
5
3
0.5
W
Artemis
LtSav3aH0e
Artemis
5
2
14
6
W
Odin
MBSN
Odin
13
1
18
22
W
10
0
19
19.5
L
Hou Yi
0
12
3
0.13
L
Zeus
Zech755
Zeus
1
11
2
0.18
W
Fafnir
Zendty
Fafnir
2
2
29
8.25
W
Vulcan
angeleagle
Vulcan
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,736
Damage
56,755
64,384
Taken
128,192
77,866
Mitigated
101,883
17,450
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
InfamousNull
Mercury
15,435
6,416
0
471
26,995
13,852
0
16,319
10,328
0
41,653
L
Sun Wukong
Krostro
Sun Wukong
12,929
1,641
344
1,777
31,063
37,344
0
18,538
9,714
0
30,533
L
Ares
7,911
537
812
719
26,063
28,772
0
15,621
9,340
15,971
0
W
Artemis
LtSav3aH0e
Artemis
20,581
13,365
0
1,974
10,728
7,441
0
1,968
8,760
0
27,635
W
Odin
MBSN
Odin
18,911
3,725
0
1,301
12,860
20,937
0
3,959
8,901
0
22,444
W
33,432
13,057
0
6,650
14,350
8,910
0
3,265
11,085
62,996
0
L
Hou Yi
11,400
3,172
0
693
25,543
12,921
0
18,173
7,179
124
32,176
L
Zeus
Zech755
Zeus
9,080
1,962
0
430
18,528
8,994
0
10,593
7,658
25,144
0
W
Fafnir
Zendty
Fafnir
12,069
4,578
0
4,924
19,476
35,883
0
5,119
14,357
23,102
0
W
Vulcan
angeleagle
Vulcan
33,743
9,273
965
1,636
6,970
4,695
0
2,804
4,166
62,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,197
Gold Earned
53,545
189
Minions Killed
211
7
Camps Cleared
7
1,089,189
Distance Traveled
1,029,714
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,501
1,046
69
6
2
267,573
1
L
Sun Wukong
10,255
932
38
3
3
223,209
2
L
Ares
10,575
961
8
1
0
206,172
0
W
Artemis
11,440
1,040
18
2
3
165,846
1
W
Odin
13,677
1,243
11
1
0
238,324
1
W
Sol
13,530
1,230
77
7
2
216,250
0
L
Hou Yi
10,399
945
51
5
2
179,167
0
L
Zeus
10,815
983
45
4
0
153,593
0
W
Fafnir
13,743
1,249
19
2
1
207,373
1
W
Vulcan
12,807
1,164
64
6
1
261,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role