Player Matchup

Bellona
Bellona
LilDonno
Bellona
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
Mike_Tightness7
Danzaburou
Level 55
God Stats
27W - 17L
1,568 SR
Queue Stats
43W - 58L
1,311 Elo+
Party 2
Zhong Kui
Zhong Kui
NOTRAB-21
Zhong Kui
Level 72
God Stats
14W - 10L
1,536 SR
Queue Stats
43W - 65L
1,310 Elo+
Party 2
Team Averages
Level 55
1,535 SR
1,310 Elo+

VS

Team Averages
Level 95
1,445 SR
1,378 Elo+
Thanatos
Thanatos
MainThrillz
Thanatos
Level 79
God Stats
1W - 2L
1,205 SR
Queue Stats
148W - 142L
1,385 Elo+
Party 1
Tyr
Tyr
cF SpiNz
Tyr
Level 89
God Stats
8W - 3L
1,581 SR
Queue Stats
16W - 17L
1,368 Elo+
Solo
Hades
Hades
nelson40200
Hades
Level 118
God Stats
47W - 36L
1,549 SR
Queue Stats
147W - 139L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LilDonno
Bellona
16
0 / 8 / 9
11,377
632
12,484
23,759
24,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Mike_Tightness7
Danzaburou
17
3 / 8 / 3
12,879
716
9,584
22,302
8,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
NOTRAB-21
Zhong Kui
18
5 / 9 / 2
12,862
715
26,060
25,528
15,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MainThrillz
Thanatos
17
8 / 7 / 9
13,591
755
16,010
18,844
12,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 1 / 18
13,525
751
11,009
22,546
31,644
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 1 / 10
15,128
840
33,339
23,015
14,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
8
Kills
25
25
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
LilDonno
Bellona
0
8
9
0.56
W
Thanatos
MainThrillz
Thanatos
8
7
9
1.79
L
Danzaburou
Mike_Tightness7
Danzaburou
3
8
3
0.56
L
Zhong Kui
NOTRAB-21
Zhong Kui
5
9
2
0.67
W
3
1
18
12
W
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,128
Damage
60,358
71,589
Taken
64,405
48,583
Mitigated
59,069
15,687
Healing
33,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
LilDonno
Bellona
12,484
2,341
0
3,025
23,759
24,392
0
9,128
14,631
0
27,547
W
Thanatos
MainThrillz
Thanatos
16,010
2,401
0
12,223
18,844
12,757
1,026
5,680
13,164
0
49,658
L
Danzaburou
Mike_Tightness7
Danzaburou
9,584
4,149
71
4,014
22,302
8,339
0
13,175
9,127
0
78,700
L
Zhong Kui
NOTRAB-21
Zhong Kui
26,060
1,177
980
7,597
25,528
15,852
84
11,200
14,328
63,794
0
W
11,009
1,131
361
5,530
22,546
31,644
1,304
8,060
14,486
141
40,825
W
33,339
1,623
1,180
14,289
23,015
14,668
1,410
12,893
10,122
87,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
42,244
196
Minions Killed
192
0
Camps Cleared
0
858,344
Distance Traveled
1,077,453
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,377
632
18
1
0
294,854
0
W
Thanatos
13,591
755
47
3
0
322,572
2
L
Danzaburou
12,879
716
116
6
0
277,020
0
L
Zhong Kui
12,862
715
62
3
0
286,470
2
W
Tyr
13,525
751
41
2
0
412,590
0
W
Hades
15,128
840
104
6
0
342,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role