Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
ONExMANxSOJA
Achilles
Level 87
God Stats
3W - 2L
1,503 SR
Queue Stats
183W - 252L
1,341 Elo+
Party 1
Lancelot
Lancelot
PocketHobo
Lancelot
Level 92
God Stats
0W - 5L
1,236 SR
Queue Stats
3W - 10L
1,130 Elo+
Party 3
Cerberus
Cerberus
TR0N9HI
Cerberus
Level 106
God Stats
16W - 12L
1,608 SR
Queue Stats
249W - 313L
1,432 Elo+
Party 1
Chernobog
Chernobog
WyoSporting307
Chernobog
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,551 Elo+
Party 3
Team Averages
Level 91
1,469 SR
1,391 Elo+

VS

Team Averages
Level 39
1,435 SR
1,216 Elo+
Hel
Hel
Eurictus
Hel
Level 48
God Stats
2W - 1L
1,508 SR
Queue Stats
6W - 8L
1,124 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FungShaui
Ah Muzen Cab
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 20L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
LordOfSchmeat
Baron Samedi
Level 25
God Stats
2W - 2L
1,437 SR
Queue Stats
2W - 3L
1,262 Elo+
Party 2
Skadi
Skadi
euud
Skadi
Level 39
God Stats
1W - 1L
1,341 SR
Queue Stats
2W - 2L
1,204 Elo+
Party 2
Susano
Susano
loltris
Susano
Level 18
God Stats
2W - 2L
1,388 SR
Queue Stats
2W - 5L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 5 / 3
7,699
513
6,444
12,858
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
ONExMANxSOJA
Achilles
12
0 / 2 / 0
6,709
447
6,815
15,520
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
PocketHobo
Lancelot
13
5 / 5 / 1
8,002
533
7,831
12,824
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TR0N9HI
Cerberus
9
1 / 2 / 3
5,984
399
6,151
16,755
11,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
WyoSporting307
Chernobog
11
0 / 7 / 1
6,448
430
3,133
11,183
3,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 6
9,680
645
14,424
13,811
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FungShaui
Ah Muzen Cab
15
2 / 0 / 0
9,477
632
8,463
9,048
3,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
LordOfSchmeat
Baron Samedi
13
0 / 1 / 12
8,349
557
6,554
12,496
10,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
euud
Skadi
13
5 / 1 / 3
8,377
558
12,182
9,197
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
loltris
Susano
14
5 / 2 / 7
9,021
601
6,316
13,533
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
21
21
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
3
0.5
W
9
3
6
4
W
Ah Muzen Cab
FungShaui
Ah Muzen Cab
2
0
0
2
W
Baron Samedi
LordOfSchmeat
Baron Samedi
0
1
12
6
L
Achilles
ONExMANxSOJA
Achilles
0
2
0
0
L
Lancelot
PocketHobo
Lancelot
5
5
1
1.1
L
Cerberus
TR0N9HI
Cerberus
1
2
3
1.25
L
Chernobog
WyoSporting307
Chernobog
0
7
1
0.07
W
Skadi
euud
Skadi
5
1
3
6.5
W
Susano
loltris
Susano
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,374
Damage
47,939
69,140
Taken
58,085
34,819
Mitigated
28,707
13,016
Healing
30,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,444
1,676
40
4,635
12,858
4,859
918
7,502
5,356
58,569
0
W
14,424
833
4,690
8,459
13,811
5,717
489
4,355
9,456
62,837
0
W
Ah Muzen Cab
FungShaui
Ah Muzen Cab
8,463
4,559
0
3,909
9,048
3,817
0
0
9,048
0
73,524
W
Baron Samedi
LordOfSchmeat
Baron Samedi
6,554
1,279
2,936
3,584
12,496
10,457
531
2,976
9,520
29,315
0
L
Achilles
ONExMANxSOJA
Achilles
6,815
1,653
0
4,649
15,520
9,228
0
0
15,520
0
46,813
L
Lancelot
PocketHobo
Lancelot
7,831
1,744
0
530
12,824
5,634
0
2,806
10,018
0
59,406
L
Cerberus
TR0N9HI
Cerberus
6,151
250
0
2,641
16,755
11,441
0
7,400
9,355
22,770
3,698
L
Chernobog
WyoSporting307
Chernobog
3,133
1,764
0
521
11,183
3,657
0
3,270
7,913
0
41,264
W
Skadi
euud
Skadi
12,182
6,379
0
2,266
9,197
2,947
1,204
2,277
6,920
0
48,280
W
Susano
loltris
Susano
6,316
1,681
0
4,688
13,533
5,769
228
2,934
10,599
0
64,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
44,904
405
Minions Killed
440
0
Camps Cleared
0
1,418,151
Distance Traveled
1,503,083
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,699
513
100
7
0
250,472
2
W
Hel
9,680
645
96
6
0
326,097
1
W
Ah Muzen Cab
9,477
632
130
9
0
269,215
0
W
Baron Samedi
8,349
557
27
2
0
267,080
3
L
Achilles
6,709
447
90
6
0
294,597
1
L
Lancelot
8,002
533
99
7
0
308,631
1
L
Cerberus
5,984
399
49
3
0
296,089
1
L
Chernobog
6,448
430
67
4
0
268,362
4
W
Skadi
8,377
558
94
6
0
292,407
5
W
Susano
9,021
601
93
6
0
348,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role