Player Matchup

Sun Wukong
Sun Wukong
Bazinga272
Sun Wukong
Level 106
God Stats
0W - 2L
1,289 SR
Queue Stats
76W - 98L
1,526 Elo+
Party 3
Persephone
Persephone
KAZU_BLAZZZA
Persephone
Level 122
God Stats
2W - 5L
1,448 SR
Queue Stats
174W - 208L
1,526 Elo+
Party 3
Athena
Athena
KAZU_NOVA07
Athena
Level 128
God Stats
8W - 8L
1,498 SR
Queue Stats
150W - 164L
1,510 Elo+
Party 3
Pele
Pele
Truckerqb7
Pele
Level 146
God Stats
2W - 1L
1,688 SR
Queue Stats
424W - 436L
1,554 Elo+
Party 3
Danzaburou
Danzaburou
WeSlapBellies
Danzaburou
Level 101
God Stats
7W - 12L
1,514 SR
Queue Stats
60W - 75L
1,479 Elo+
Solo
Team Averages
Level 121
1,488 SR
1,519 Elo+

VS

Team Averages
Level 127
1,625 SR
1,556 Elo+
Bellona
Bellona
DropKickAnOrphan
Bellona
Level 142
God Stats
5W - 2L
1,635 SR
Queue Stats
127W - 116L
1,604 Elo+
Party 2
Sol
Sol
TheDevilsPancake
Sol
Level 128
God Stats
33W - 20L
1,644 SR
Queue Stats
641W - 586L
1,485 Elo+
Party 1
Thanatos
Thanatos
b0nkers22
Thanatos
Level 149
God Stats
3W - 1L
1,628 SR
Queue Stats
327W - 290L
1,596 Elo+
Party 2
Ymir
Ymir
lBOTlDeal
Ymir
Level 109
God Stats
17W - 10L
1,580 SR
Queue Stats
637W - 604L
1,481 Elo+
Party 1
Ishtar
Ishtar
swyick
Ishtar
Level 108
God Stats
3W - 4L
1,636 SR
Queue Stats
38W - 23L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bazinga272
Sun Wukong
10
0 / 1 / 0
5,429
543
2,413
8,041
4,435
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
KAZU_BLAZZZA
Persephone
8
0 / 2 / 1
5,168
517
3,656
6,248
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
3 / 3 / 1
5,523
552
3,096
10,948
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 3 / 3
5,362
536
5,475
8,727
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
WeSlapBellies
Danzaburou
8
0 / 3 / 0
4,903
490
2,729
7,613
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,410
641
5,847
6,622
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 3
6,705
671
7,137
5,188
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
b0nkers22
Thanatos
11
5 / 1 / 1
6,329
633
4,465
6,658
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
2 / 1 / 6
6,228
623
3,238
10,033
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
swyick
Ishtar
10
1 / 2 / 4
6,034
603
4,681
6,942
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bazinga272
Sun Wukong
0
1
0
0
W
1
0
0
1
L
Persephone
KAZU_BLAZZZA
Persephone
0
2
1
0.25
L
Athena
3
3
1
1.17
W
4
0
3
5.5
L
1
3
3
0.83
L
Danzaburou
WeSlapBellies
Danzaburou
0
3
0
0
W
Thanatos
b0nkers22
Thanatos
5
1
1
5.5
W
Ymir
2
1
6
5
W
Ishtar
swyick
Ishtar
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
25,368
41,577
Taken
35,443
17,970
Mitigated
21,686
9,819
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bazinga272
Sun Wukong
2,413
357
0
2,590
8,041
4,435
0
0
8,041
0
43,065
W
5,847
1,215
0
4,616
6,622
6,322
0
0
6,622
0
46,460
L
Persephone
KAZU_BLAZZZA
Persephone
3,656
370
0
861
6,248
1,564
0
447
5,799
33,208
0
L
Athena
3,096
1,331
0
2,180
10,948
6,331
0
4,411
6,537
18,344
0
W
7,137
3,545
0
3,611
5,188
1,569
1,590
790
4,398
48,198
1,442
L
5,475
1,020
0
1,158
8,727
2,929
0
1,392
7,335
0
35,875
L
Danzaburou
WeSlapBellies
Danzaburou
2,729
982
0
3,030
7,613
2,711
0
3,583
4,030
0
30,265
W
Thanatos
b0nkers22
Thanatos
4,465
1,404
0
6,816
6,658
3,216
0
1,335
5,323
0
37,185
W
Ymir
3,238
1,164
0
2,463
10,033
7,566
0
3,177
6,856
20,065
1,899
W
Ishtar
swyick
Ishtar
4,681
2,699
0
2,425
6,942
3,013
174
1,450
5,492
0
40,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
31,706
283
Minions Killed
372
0
Camps Cleared
0
985,272
Distance Traveled
975,139
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,429
543
72
7
0
210,002
4
W
Bellona
6,410
641
95
10
0
181,039
1
L
Persephone
5,168
517
54
5
0
185,294
4
L
Athena
5,523
552
22
2
0
198,167
3
W
Sol
6,705
671
88
9
0
191,718
1
L
Pele
5,362
536
70
7
0
210,479
3
L
Danzaburou
4,903
490
65
7
0
181,330
3
W
Thanatos
6,329
633
72
7
0
224,249
1
W
Ymir
6,228
623
37
4
0
194,889
1
W
Ishtar
6,034
603
80
8
0
183,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role