Player Matchup

Athena
Athena
CT_Bandzz-FYTB
Athena
Level 83
God Stats
41W - 43L
1,491 SR
Queue Stats
398W - 508L
1,288 Elo+
Party 1
Chiron
Chiron
Itz_VitoStarr
Chiron
Level 135
God Stats
2W - 0L
1,639 SR
Queue Stats
52W - 59L
1,429 Elo+
Solo
Discordia
Discordia
alexandrio100
Discordia
Level 29
God Stats
12W - 11L
1,415 SR
Queue Stats
68W - 102L
1,315 Elo+
Party 1
Team Averages
Level 82
1,515 SR
1,344 Elo+

VS

Team Averages
Level 59
1,538 SR
1,355 Elo+
Jormungandr
Jormungandr
Asdedsxaq
Jormungandr
Level 68
God Stats
14W - 22L
1,456 SR
Queue Stats
53W - 82L
1,326 Elo+
Solo
Arachne
Arachne
Md400k
Arachne
Level 101
God Stats
2W - 1L
1,768 SR
Queue Stats
62W - 71L
1,363 Elo+
Party 2
Olorun
Olorun
ogcealus2266
Olorun
Level 7
God Stats
3W - 4L
1,390 SR
Queue Stats
4W - 5L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,242
892
2,681
5,788
3,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
6 / 0 / 6
7,220
1,031
9,910
5,061
2,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
alexandrio100
Discordia
11
4 / 0 / 8
6,687
955
7,901
4,284
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asdedsxaq
Jormungandr
9
0 / 2 / 1
5,327
761
2,836
8,195
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Md400k
Arachne
8
0 / 3 / 1
5,221
746
1,484
6,721
3,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
8
1 / 7 / 0
5,462
780
3,925
10,260
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Asdedsxaq
Jormungandr
0
2
1
0.25
W
2
1
6
5
W
6
0
6
9
L
Arachne
Md400k
Arachne
0
3
1
0.17
W
Discordia
alexandrio100
Discordia
4
0
8
8
L
Olorun
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
8,245
15,133
Taken
25,176
7,553
Mitigated
12,851
6,089
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Asdedsxaq
Jormungandr
2,836
1,017
0
428
8,195
4,583
0
3,803
4,392
11,344
0
W
2,681
998
507
1,909
5,788
3,991
132
2,057
3,731
13,285
0
W
9,910
4,122
374
1,940
5,061
2,050
603
2,310
2,751
0
27,986
L
Arachne
Md400k
Arachne
1,484
1,229
607
1,400
6,721
3,776
0
2,714
4,007
0
9,369
W
Discordia
alexandrio100
Discordia
7,901
821
0
1,359
4,284
1,512
141
2,083
2,201
25,207
0
L
Olorun
3,925
1,743
132
1,328
10,260
4,492
21
4,215
6,045
13,923
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
16,010
92
Minions Killed
58
0
Camps Cleared
0
454,244
Distance Traveled
360,884
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,327
761
15
2
0
133,255
1
W
Athena
6,242
892
22
3
0
134,868
0
W
Chiron
7,220
1,031
36
5
0
156,935
2
L
Arachne
5,221
746
16
2
0
116,253
0
W
Discordia
6,687
955
34
5
0
162,441
0
L
Olorun
5,462
780
27
4
0
111,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role