Player Matchup

Anubis
Anubis
Brockodil3
Anubis
Level 146
God Stats
6W - 2L
1,645 SR
Queue Stats
42W - 49L
1,461 Elo+
Party 1
Cerberus
Cerberus
Saucypaws14
Cerberus
Level 98
God Stats
8W - 3L
1,541 SR
Queue Stats
34W - 33L
1,493 Elo+
Party 1
Neith
Neith
snoddy34
Neith
Level 128
God Stats
4W - 4L
1,652 SR
Queue Stats
50W - 52L
1,513 Elo+
Solo
Team Averages
Level 124
1,613 SR
1,489 Elo+

VS

Team Averages
Level 96
1,758 SR
1,656 Elo+
Bastet
Bastet
FrontPrune
Bastet
Level 127
God Stats
7W - 4L
1,790 SR
Queue Stats
213W - 103L
1,880 Elo+
Party 2
Tyr
Tyr
JayCout
Tyr
Level 117
God Stats
6W - 9L
1,653 SR
Queue Stats
83W - 94L
1,588 Elo+
Solo
Nu Wa
Nu Wa
rtazvadum106
Nu Wa
Level 44
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brockodil3
Anubis
17
5 / 3 / 8
10,539
753
8,486
11,882
6,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Saucypaws14
Cerberus
16
3 / 3 / 11
10,694
764
4,805
18,421
26,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
snoddy34
Neith
18
6 / 2 / 6
11,269
805
13,742
10,113
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FrontPrune
Bastet
13
4 / 7 / 2
9,782
699
12,458
15,257
5,443
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
14
1 / 4 / 5
9,761
697
12,169
13,782
12,251
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 3 / 3
9,385
670
6,457
8,889
2,907
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
7
8
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Brockodil3
Anubis
5
3
8
3
L
Bastet
FrontPrune
Bastet
4
7
2
0.71
L
Tyr
1
4
5
0.88
W
Cerberus
Saucypaws14
Cerberus
3
3
11
2.83
L
2
3
3
1.17
W
Neith
snoddy34
Neith
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
31,084
40,416
Taken
37,928
38,002
Mitigated
20,601
11,154
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Brockodil3
Anubis
8,486
650
0
4,724
11,882
6,234
921
1,477
10,405
50,792
0
L
Bastet
FrontPrune
Bastet
12,458
2,962
0
1,422
15,257
5,443
0
6,084
9,173
0
36,731
L
Tyr
12,169
1,332
0
2,084
13,782
12,251
0
3,626
10,156
0
28,314
W
Cerberus
Saucypaws14
Cerberus
4,805
438
749
2,935
18,421
26,064
139
3,835
14,586
20,907
0
L
6,457
2,105
0
0
8,889
2,907
198
3,708
5,181
24,700
0
W
Neith
snoddy34
Neith
13,742
6,150
0
2,746
10,113
5,704
1,779
1,177
8,936
0
66,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
28,928
216
Minions Killed
131
0
Camps Cleared
0
745,535
Distance Traveled
756,270
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,539
753
66
5
0
233,997
2
L
Bastet
9,782
699
41
3
0
286,037
1
L
Tyr
9,761
697
50
4
0
231,728
3
W
Cerberus
10,694
764
29
2
0
254,392
0
L
Nu Wa
9,385
670
40
3
0
238,505
1
W
Neith
11,269
805
121
9
0
257,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role