Player Matchup

Fenrir
Fenrir
Cuervo06maty
Fenrir
Level 94
God Stats
1W - 2L
1,137 SR
Queue Stats
67W - 48L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
FBI-tomi
Amaterasu
Level 118
God Stats
4W - 9L
1,313 SR
Queue Stats
93W - 110L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Thiagokn
Danzaburou
Level 28
God Stats
2W - 3L
1,508 SR
Queue Stats
66W - 51L
1,462 Elo+
Party 2
Hades
Hades
elnico51
Hades
Level 29
God Stats
26W - 25L
1,509 SR
Queue Stats
63W - 89L
1,391 Elo+
Party 3
Shiva
Shiva
sanleiva
Shiva
Level 60
God Stats
9W - 10L
1,479 SR
Queue Stats
146W - 189L
1,383 Elo+
Party 3
Team Averages
Level 66
1,389 SR
1,435 Elo+

VS

Team Averages
Level 82
1,548 SR
1,457 Elo+
Kuzenbo
Kuzenbo
Felipe_XF255
Kuzenbo
Level 84
God Stats
3W - 2L
1,570 SR
Queue Stats
72W - 70L
1,367 Elo+
Solo
Danzaburou
Danzaburou
MayonesaCasera
Danzaburou
Level 77
God Stats
1W - 0L
1,608 SR
Queue Stats
10W - 4L
1,595 Elo+
Party 1
Khepri
Khepri
VKan01
Khepri
Level 156
God Stats
1W - 0L
1,729 SR
Queue Stats
11W - 17L
1,438 Elo+
Party 1
Thanatos
Thanatos
Wersic
Thanatos
Level 67
God Stats
1W - 0L
1,336 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 1
Freya
Freya
ŊεΙΙiεΙ
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 3 / 1
6,893
492
3,410
12,571
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
FBI-tomi
Amaterasu
13
0 / 3 / 0
7,183
513
7,543
17,429
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Thiagokn
Danzaburou
12
2 / 5 / 1
7,519
537
9,121
13,572
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
elnico51
Hades
11
0 / 5 / 0
6,651
475
3,813
10,008
6,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
sanleiva
Shiva
12
2 / 2 / 1
7,725
552
5,767
13,607
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Felipe_XF255
Kuzenbo
12
1 / 1 / 4
7,375
527
3,905
11,037
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
MayonesaCasera
Danzaburou
14
5 / 2 / 1
8,545
610
11,701
13,318
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
VKan01
Khepri
14
0 / 0 / 1
7,952
568
8,519
8,724
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Wersic
Thanatos
15
8 / 1 / 3
9,284
663
13,219
15,422
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 1 / 3
9,170
655
10,079
10,001
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
18
18
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
1
0.17
L
Amaterasu
FBI-tomi
Amaterasu
0
3
0
0
W
Kuzenbo
Felipe_XF255
Kuzenbo
1
1
4
3
W
Danzaburou
MayonesaCasera
Danzaburou
5
2
1
2.75
L
Danzaburou
Thiagokn
Danzaburou
2
5
1
0.5
W
Khepri
VKan01
Khepri
0
0
1
0.5
W
Thanatos
Wersic
Thanatos
8
1
3
9.5
L
Hades
elnico51
Hades
0
5
0
0
L
Shiva
sanleiva
Shiva
2
2
1
1.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,654
Damage
47,423
67,187
Taken
58,502
34,458
Mitigated
33,885
20,873
Healing
33,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,410
1,285
0
1,311
12,571
4,748
0
2,297
10,094
0
48,984
L
Amaterasu
FBI-tomi
Amaterasu
7,543
4,280
0
10,073
17,429
8,801
0
7,382
9,419
0
56,348
W
Kuzenbo
Felipe_XF255
Kuzenbo
3,905
1,852
339
2,608
11,037
11,225
388
658
10,379
18,797
0
W
Danzaburou
MayonesaCasera
Danzaburou
11,701
6,625
0
8,207
13,318
4,924
1,644
0
13,318
0
67,741
L
Danzaburou
Thiagokn
Danzaburou
9,121
4,021
0
3,862
13,572
4,831
212
1,822
11,750
0
68,219
W
Khepri
VKan01
Khepri
8,519
942
0
3,159
8,724
6,628
0
0
8,724
50,579
0
W
Thanatos
Wersic
Thanatos
13,219
5,214
0
14,636
15,422
6,365
393
181
15,241
0
80,955
L
Hades
elnico51
Hades
3,813
110
0
2,100
10,008
6,646
0
6,190
3,422
45,719
0
L
Shiva
sanleiva
Shiva
5,767
1,352
453
3,074
13,607
9,432
0
3,498
9,999
178
29,950
W
10,079
3,353
0
4,315
10,001
4,743
153
3,152
6,849
69,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
42,326
425
Minions Killed
483
0
Camps Cleared
0
1,348,733
Distance Traveled
1,395,868
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,893
492
83
6
0
315,712
4
L
Amaterasu
7,183
513
94
7
0
292,527
4
W
Kuzenbo
7,375
527
30
2
0
276,633
1
W
Danzaburou
8,545
610
105
8
0
217,580
1
L
Danzaburou
7,519
537
113
8
0
223,035
4
W
Khepri
7,952
568
95
7
0
298,478
3
W
Thanatos
9,284
663
117
8
0
331,896
3
L
Hades
6,651
475
91
7
0
243,681
0
L
Shiva
7,725
552
44
3
0
273,778
1
W
Freya
9,170
655
136
10
0
271,281
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role