Player Matchup

Cu Chulainn
Cu Chulainn
BaiBlueBerry
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,617 Elo+
Party 3
Olorun
Olorun
Beehaw
Olorun
Level 146
God Stats
2W - 1L
1,793 SR
Queue Stats
32W - 28L
1,593 Elo+
Party 3
Rama
Rama
Justasangin
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
Lutardio
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,611 Elo+
Party 1
Atlas
Atlas
villa9pipINSANE
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,436 Elo+
Solo
Team Averages
Level 48
1,559 SR
1,551 Elo+

VS

Team Averages
Level 92
1,547 SR
1,444 Elo+
Janus
Janus
CHAOS_KILLA210
Janus
Level 125
God Stats
2W - 0L
1,511 SR
Queue Stats
69W - 50L
1,614 Elo+
Party 2
Cupid
Cupid
EternalSigurd
Cupid
Level 140
God Stats
1W - 0L
1,708 SR
Queue Stats
18W - 19L
1,486 Elo+
Party 2
Hercules
Hercules
GangStar_Amadeus
Hercules
Level 151
God Stats
3W - 1L
1,514 SR
Queue Stats
129W - 113L
1,588 Elo+
Party 2
Eset
Eset
McNastyBoss
Eset
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,282 Elo+
Party 2
Chernobog
Chernobog
Truu mite
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaiBlueBerry
Cu Chulainn
14
4 / 4 / 2
7,865
787
11,511
12,974
14,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
Beehaw
Olorun
13
1 / 5 / 6
7,405
741
6,627
9,124
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 2
6,833
683
7,461
9,851
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Lutardio
Ganesha
14
0 / 3 / 6
7,842
784
8,194
12,893
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 5
6,731
673
7,088
12,515
13,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
9,251
925
18,693
8,329
3,633
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 11
9,030
903
10,316
10,697
4,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 2 / 16
8,506
851
8,669
15,910
17,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 1 / 10
7,866
787
7,591
6,650
2,511
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Truu mite
Chernobog
13
2 / 2 / 12
7,945
795
6,802
8,818
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
6
Kills
20
20
Deaths
8
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BaiBlueBerry
Cu Chulainn
4
4
2
1.25
L
Olorun
Beehaw
Olorun
1
5
6
0.8
W
7
1
11
12.5
W
7
2
11
6.25
W
2
2
16
5
L
1
4
2
0.5
L
Ganesha
Lutardio
Ganesha
0
3
6
1
W
2
1
10
7
W
Chernobog
Truu mite
Chernobog
2
2
12
4
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
52,071
57,357
Taken
50,404
47,074
Mitigated
31,655
12,033
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BaiBlueBerry
Cu Chulainn
11,511
2,020
452
1,487
12,974
14,225
0
4,243
8,731
0
23,869
L
Olorun
Beehaw
Olorun
6,627
4,050
2,939
1,490
9,124
3,867
392
4,939
4,185
14,202
0
W
18,693
287
1,592
1,638
8,329
3,633
591
2,805
5,388
28,152
0
W
10,316
4,577
3,086
2,916
10,697
4,553
1,830
5,932
4,620
0
15,948
W
8,669
1,916
2,778
6,348
15,910
17,442
249
4,987
10,593
0
17,693
L
7,461
6,482
0
849
9,851
4,137
270
4,194
5,657
0
11,324
L
Ganesha
Lutardio
Ganesha
8,194
443
1,037
1,973
12,893
10,914
0
6,554
6,339
18,390
0
W
7,591
547
1,367
1,257
6,650
2,511
831
3,054
3,590
14,205
0
W
Chernobog
Truu mite
Chernobog
6,802
2,580
662
2,174
8,818
3,516
1,145
5,131
3,503
0
18,880
L
7,088
1,349
908
898
12,515
13,931
62
6,354
6,161
13,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
42,598
95
Minions Killed
104
0
Camps Cleared
0
851,239
Distance Traveled
948,496
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,865
787
27
3
0
163,674
1
L
Olorun
7,405
741
32
3
0
175,279
1
W
Janus
9,251
925
33
3
0
206,310
0
W
Cupid
9,030
903
11
1
0
188,227
0
W
Hercules
8,506
851
16
2
0
201,903
3
L
Rama
6,833
683
18
2
0
165,561
0
L
Ganesha
7,842
784
4
0
0
183,102
3
W
Eset
7,866
787
16
2
0
196,621
0
W
Chernobog
7,945
795
28
3
0
155,435
0
L
Atlas
6,731
673
14
1
0
163,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role