Player Matchup

King Arthur
King Arthur
Diamond-Cutter81
King Arthur
Level 36
God Stats
1W - 5L
1,303 SR
Queue Stats
59W - 73L
1,356 Elo+
Party 2
Ra
Ra
destroyer14233
Ra
Level 16
God Stats
2W - 5L
1,187 SR
Queue Stats
6W - 19L
1,220 Elo+
Party 2
Apollo
Apollo
militarymikey03
Apollo
Level 101
God Stats
0W - 1L
1,234 SR
Queue Stats
110W - 127L
1,362 Elo+
Party 2
Team Averages
Level 51
1,241 SR
1,313 Elo+

VS

Team Averages
Level 89
1,490 SR
1,300 Elo+
Baron Samedi
Baron Samedi
Bony_Boy_Billiam
Baron Samedi
Level 75
God Stats
12W - 13L
1,414 SR
Queue Stats
45W - 61L
1,318 Elo+
Party 1
Cupid
Cupid
CeranTegra
Cupid
Level 49
God Stats
5W - 7L
1,598 SR
Queue Stats
16W - 23L
1,245 Elo+
Solo
King Arthur
King Arthur
trane365
King Arthur
Level 142
God Stats
9W - 11L
1,457 SR
Queue Stats
119W - 171L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diamond-Cutter81
King Arthur
13
1 / 4 / 0
8,463
605
3,692
18,081
14,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 3
9,286
663
5,535
9,465
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
9,238
660
10,759
14,425
7,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bony_Boy_Billiam
Baron Samedi
16
4 / 0 / 8
10,341
739
13,843
3,330
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
16
5 / 2 / 7
10,861
776
13,769
11,745
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
trane365
King Arthur
16
4 / 2 / 8
10,200
729
8,630
17,084
15,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bony_Boy_Billiam
Baron Samedi
4
0
8
8
W
Cupid
5
2
7
4.25
L
King Arthur
Diamond-Cutter81
King Arthur
1
4
0
0.25
L
1
4
3
0.63
L
2
5
2
0.6
W
King Arthur
trane365
King Arthur
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
36,242
41,971
Taken
32,159
26,581
Mitigated
22,555
4,526
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bony_Boy_Billiam
Baron Samedi
13,843
403
4,382
2,604
3,330
1,575
659
1,212
2,118
41,210
0
W
Cupid
13,769
6,398
0
0
11,745
5,643
1,454
1,671
10,074
0
52,499
L
King Arthur
Diamond-Cutter81
King Arthur
3,692
434
0
1,446
18,081
14,733
0
6,676
11,405
0
18,063
L
5,535
271
942
1,138
9,465
4,810
0
3,390
6,075
32,572
0
L
10,759
6,733
0
1,000
14,425
7,038
0
3,858
10,567
0
38,462
W
King Arthur
trane365
King Arthur
8,630
1,099
0
3,409
17,084
15,337
156
2,751
14,333
0
29,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
31,402
152
Minions Killed
161
0
Camps Cleared
0
722,370
Distance Traveled
768,920
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,341
739
54
4
0
250,650
6
W
Cupid
10,861
776
75
5
0
256,924
1
L
King Arthur
8,463
605
26
2
0
232,926
3
L
Ra
9,286
663
77
6
0
237,641
0
L
Apollo
9,238
660
49
4
0
251,803
4
W
King Arthur
10,200
729
32
2
0
261,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role