Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
D4rkN0v4
Chronos
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
22W - 26L
1,439 Elo+
Party 1
Anhur
Anhur
Deadmage100
Anhur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,439 Elo+
Party 1
Freya
Freya
GhastlyBuds
Freya
Level 83
God Stats
1W - 3L
1,370 SR
Queue Stats
175W - 218L
1,484 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Paddock123
Ah Muzen Cab
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,282 Elo+
Party 1
Team Averages
Level 80
1,515 SR
1,429 Elo+

VS

Team Averages
Level 93
1,521 SR
1,429 Elo+
Ares
Ares
CaptainSavaho
Ares
Level 21
God Stats
2W - 0L
1,723 SR
Queue Stats
10W - 9L
1,347 Elo+
Party 2
Lancelot
Lancelot
Dazuii
Lancelot
Level 109
God Stats
3W - 0L
1,792 SR
Queue Stats
198W - 228L
1,408 Elo+
Solo
Merlin
Merlin
Oden96
Merlin
Level 72
God Stats
1W - 1L
1,279 SR
Queue Stats
19W - 18L
1,501 Elo+
Party 2
Kali
Kali
ScaleneWolf
Kali
Level 121
God Stats
3W - 8L
1,171 SR
Queue Stats
100W - 135L
1,349 Elo+
Solo
Ne Zha
Ne Zha
SquidSaysHi
Ne Zha
Level 143
God Stats
6W - 3L
1,640 SR
Queue Stats
311W - 310L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 7 / 7
8,251
589
10,577
13,013
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
D4rkN0v4
Chronos
14
0 / 5 / 9
8,068
576
9,264
12,653
4,749
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 7 / 9
9,063
647
8,966
14,828
6,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 9
9,729
695
13,075
14,707
6,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Paddock123
Ah Muzen Cab
19
7 / 5 / 4
10,444
746
20,742
15,905
13,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 17
11,834
845
6,731
18,930
25,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Dazuii
Lancelot
15
3 / 4 / 17
9,798
700
9,131
14,101
13,204
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Oden96
Merlin
19
5 / 1 / 18
11,212
801
15,063
9,036
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 3 / 12
11,396
814
13,580
20,958
14,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
20
8 / 1 / 19
11,740
839
20,312
17,341
10,552
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
12
Kills
28
28
Deaths
12
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
7
7
0.64
W
5
3
17
4.5
L
Chronos
D4rkN0v4
Chronos
0
5
9
0.9
W
Lancelot
Dazuii
Lancelot
3
4
17
2.88
L
1
7
9
0.79
L
3
4
9
1.88
W
Merlin
Oden96
Merlin
5
1
18
14
L
Ah Muzen Cab
Paddock123
Ah Muzen Cab
7
5
4
1.8
W
7
3
12
4.33
W
Ne Zha
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,624
Damage
64,817
71,106
Taken
80,366
36,729
Mitigated
68,785
15,640
Healing
29,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,577
1,765
1,368
1,591
13,013
5,818
84
3,402
9,610
16,435
0
W
6,731
655
0
1,670
18,930
25,314
1,092
8,430
10,358
12,567
0
L
Chronos
D4rkN0v4
Chronos
9,264
5,229
456
948
12,653
4,749
0
5,236
7,417
16,422
0
W
Lancelot
Dazuii
Lancelot
9,131
1,216
1,625
842
14,101
13,204
698
5,688
8,299
0
16,699
L
8,966
3,691
880
1,601
14,828
6,398
310
3,381
11,447
0
23,889
L
13,075
3,024
1,419
3,691
14,707
6,360
0
5,046
9,661
20,262
0
W
Merlin
Oden96
Merlin
15,063
497
1,340
1,674
9,036
5,068
1,529
4,345
4,609
38,418
0
L
Ah Muzen Cab
Paddock123
Ah Muzen Cab
20,742
6,791
934
2,752
15,905
13,404
196
4,729
11,176
2,299
38,838
W
13,580
8,155
1,290
9,879
20,958
14,647
2,291
7,316
13,570
0
20,861
W
Ne Zha
20,312
3,028
4,306
6,598
17,341
10,552
3,674
7,469
9,668
0
57,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
55,980
130
Minions Killed
170
0
Camps Cleared
0
1,055,368
Distance Traveled
1,270,683
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,251
589
20
1
0
171,505
0
W
Ares
11,834
845
20
1
0
225,555
3
L
Chronos
8,068
576
10
1
0
235,991
0
W
Lancelot
9,798
700
16
1
0
272,229
0
L
Anhur
9,063
647
36
3
0
199,751
1
L
Freya
9,729
695
13
1
0
230,938
0
W
Merlin
11,212
801
54
4
0
229,908
0
L
Ah Muzen Cab
10,444
746
51
4
0
217,183
0
W
Kali
11,396
814
21
2
0
281,059
0
W
Ne Zha
11,740
839
59
4
0
261,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role