Player Matchup

Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BEAZYEHLINGER21
Thoth
Level 145
God Stats
2W - 5L
1,321 SR
Queue Stats
346W - 328L
1,516 Elo+
Party 1
Athena
Athena
Death Justifier
Athena
Level 124
God Stats
2W - 2L
1,622 SR
Queue Stats
233W - 223L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
FTC Webb
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,399 Elo+
Party 1
Pele
Pele
dewanye2012
Pele
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
22W - 20L
1,468 Elo+
Party 1
Team Averages
Level 137
1,447 SR
1,468 Elo+

VS

Team Averages
Level 137
1,563 SR
1,551 Elo+
Baba Yaga
Baba Yaga
CatchDeezHans
Baba Yaga
Level 146
God Stats
4W - 0L
1,885 SR
Queue Stats
178W - 124L
1,599 Elo+
Party 2
Chernobog
Chernobog
DangitTilly
Chernobog
Level 133
God Stats
8W - 3L
1,682 SR
Queue Stats
215W - 147L
1,584 Elo+
Party 2
Rama
Rama
MuggyTheRobot
Rama
Level 144
God Stats
6W - 7L
1,442 SR
Queue Stats
246W - 196L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
truhan08
Nu Wa
Level 116
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo
Maui
Maui
zeohxd
Maui
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 187L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 4 / 4
9,544
734
5,046
16,388
18,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 4 / 5
10,666
820
14,454
9,880
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 3
8,098
623
6,220
18,900
23,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
FTC Webb
Cthulhu
12
1 / 7 / 3
8,192
630
4,957
14,185
15,609
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 9 / 2
9,361
720
7,595
18,475
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CatchDeezHans
Baba Yaga
18
6 / 3 / 20
10,879
837
18,192
12,705
6,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
DangitTilly
Chernobog
17
4 / 1 / 20
10,347
796
12,461
10,878
6,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 2 / 12
10,909
839
14,433
11,446
6,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
truhan08
Nu Wa
17
5 / 2 / 20
10,591
815
17,905
11,343
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
zeohxd
Maui
17
4 / 2 / 20
10,236
787
8,084
13,492
18,978
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
121
8
Kills
29
29
Deaths
10
17
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
4
1
L
2
4
5
1.13
W
Baba Yaga
CatchDeezHans
Baba Yaga
6
3
20
5.33
W
Chernobog
DangitTilly
Chernobog
4
1
20
14
L
0
5
3
0.3
L
Cthulhu
FTC Webb
Cthulhu
1
7
3
0.36
W
10
2
12
8
L
3
9
2
0.44
W
Nu Wa
truhan08
Nu Wa
5
2
20
7.5
W
Maui
zeohxd
Maui
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
71,075
77,828
Taken
59,864
75,588
Mitigated
42,763
12,620
Healing
30,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,046
522
2,118
2,171
16,388
18,453
0
9,222
7,166
0
11,793
L
14,454
297
1,856
828
9,880
4,954
0
6,409
3,471
48,617
0
W
Baba Yaga
CatchDeezHans
Baba Yaga
18,192
1,509
2,621
5,489
12,705
6,323
891
4,899
7,806
36,520
0
W
Chernobog
DangitTilly
Chernobog
12,461
8,354
2,420
4,542
10,878
6,042
2,354
5,542
5,336
0
28,172
L
6,220
829
1,207
2,662
18,900
23,097
0
11,159
7,741
12,009
0
L
Cthulhu
FTC Webb
Cthulhu
4,957
295
280
146
14,185
15,609
0
7,112
7,073
11,776
0
W
14,433
11,980
892
3,616
11,446
6,123
3,853
5,628
5,818
0
24,263
L
7,595
992
130
1,222
18,475
13,475
0
10,279
8,196
0
18,886
W
Nu Wa
truhan08
Nu Wa
17,905
4,792
3,404
3,452
11,343
5,297
1,740
4,398
6,945
37,790
0
W
Maui
zeohxd
Maui
8,084
1,249
1,636
2,908
13,492
18,978
184
5,164
8,328
12,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
52,962
136
Minions Killed
152
0
Camps Cleared
0
1,047,715
Distance Traveled
1,279,050
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,544
734
11
1
0
227,521
0
L
Thoth
10,666
820
81
6
0
217,269
1
W
Baba Yaga
10,879
837
34
3
0
247,160
0
W
Chernobog
10,347
796
48
4
0
259,024
1
L
Athena
8,098
623
9
1
0
245,200
0
L
Cthulhu
8,192
630
20
2
0
153,997
0
W
Rama
10,909
839
21
2
0
267,903
0
L
Pele
9,361
720
15
1
0
203,728
0
W
Nu Wa
10,591
815
46
4
0
248,646
2
W
Maui
10,236
787
3
0
0
256,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role