Player Matchup

Ishtar
Ishtar
CoatDealer
Ishtar
Level 63
God Stats
15W - 16L
1,478 SR
Queue Stats
167W - 194L
1,463 Elo+
Party 1
Hercules
Hercules
Cornwithsauce
Hercules
Level 85
God Stats
9W - 6L
1,635 SR
Queue Stats
182W - 163L
1,554 Elo+
Solo
Cthulhu
Cthulhu
FriendlyFace
Cthulhu
Level 108
God Stats
39W - 56L
1,437 SR
Queue Stats
316W - 355L
1,462 Elo+
Solo
Ne Zha
Ne Zha
fuppaa
Ne Zha
Level 55
God Stats
17W - 19L
1,464 SR
Queue Stats
152W - 180L
1,431 Elo+
Party 1
Janus
Janus
jonkot
Janus
Level 155
God Stats
1W - 1L
1,539 SR
Queue Stats
60W - 63L
1,440 Elo+
Solo
Team Averages
Level 93
1,511 SR
1,470 Elo+

VS

Team Averages
Level 97
1,525 SR
1,407 Elo+
Nemesis
Nemesis
Cabester99
Nemesis
Level 99
God Stats
2W - 3L
1,517 SR
Queue Stats
227W - 235L
1,428 Elo+
Solo
Skadi
Skadi
TIMBERS_-nallin
Skadi
Level 66
God Stats
0W - 3L
1,069 SR
Queue Stats
28W - 37L
1,298 Elo+
Party 2
Cerberus
Cerberus
YeahMagnets
Cerberus
Level 124
God Stats
6W - 5L
1,658 SR
Queue Stats
17W - 20L
1,468 Elo+
Solo
Camazotz
Camazotz
holalokote
Camazotz
Level 103
God Stats
11W - 6L
1,696 SR
Queue Stats
119W - 65L
1,569 Elo+
Party 2
Scylla
Scylla
vengador44
Scylla
Level 92
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CoatDealer
Ishtar
15
5 / 0 / 3
9,382
586
11,993
10,421
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Cornwithsauce
Hercules
14
1 / 1 / 2
8,951
559
6,580
14,674
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
FriendlyFace
Cthulhu
13
3 / 3 / 7
7,911
494
8,291
12,619
14,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
fuppaa
Ne Zha
13
3 / 2 / 7
7,943
496
7,719
13,775
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
jonkot
Janus
15
6 / 1 / 4
9,096
569
8,971
9,274
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cabester99
Nemesis
14
1 / 2 / 0
8,213
513
11,032
12,466
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 2
6,459
404
6,314
14,104
4,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
YeahMagnets
Cerberus
11
2 / 3 / 1
7,156
447
3,986
14,205
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
holalokote
Camazotz
10
2 / 5 / 2
6,854
428
5,616
13,023
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
vengador44
Scylla
13
1 / 3 / 3
7,823
489
5,974
8,630
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
6
7
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cabester99
Nemesis
1
2
0
0.5
W
Ishtar
CoatDealer
Ishtar
5
0
3
6.5
W
Hercules
Cornwithsauce
Hercules
1
1
2
2
W
Cthulhu
FriendlyFace
Cthulhu
3
3
7
2.17
L
0
5
2
0.2
L
Cerberus
YeahMagnets
Cerberus
2
3
1
0.83
W
Ne Zha
fuppaa
Ne Zha
3
2
7
3.25
L
Camazotz
holalokote
Camazotz
2
5
2
0.6
W
Janus
jonkot
Janus
6
1
4
8
L
Scylla
vengador44
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,554
Damage
32,922
60,763
Taken
62,428
40,913
Mitigated
32,316
17,796
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cabester99
Nemesis
11,032
2,837
0
4,579
12,466
9,667
0
2,108
9,600
0
66,191
W
Ishtar
CoatDealer
Ishtar
11,993
6,501
0
7,071
10,421
4,243
1,446
1,278
9,143
0
78,169
W
Hercules
Cornwithsauce
Hercules
6,580
2,925
0
5,502
14,674
12,805
207
0
13,246
0
55,409
W
Cthulhu
FriendlyFace
Cthulhu
8,291
952
194
2,140
12,619
14,098
0
2,580
9,988
41,353
0
L
6,314
1,688
0
2,118
14,104
4,637
0
5,459
8,645
0
45,842
L
Cerberus
YeahMagnets
Cerberus
3,986
336
0
1,808
14,205
10,969
0
4,140
10,065
27,727
0
W
Ne Zha
fuppaa
Ne Zha
7,719
2,397
0
1,539
13,775
5,696
200
2,134
11,557
0
55,619
L
Camazotz
holalokote
Camazotz
5,616
1,636
0
2,488
13,023
3,935
0
2,567
10,349
0
26,305
W
Janus
jonkot
Janus
8,971
705
0
1,350
9,274
4,071
237
3,968
5,306
75,538
0
L
Scylla
vengador44
Scylla
5,974
909
0
1,013
8,630
3,108
0
2,988
5,642
54,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
36,505
511
Minions Killed
376
0
Camps Cleared
0
1,614,679
Distance Traveled
1,501,820
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,213
513
116
7
0
313,473
6
W
Ishtar
9,382
586
144
9
0
298,352
2
W
Hercules
8,951
559
110
7
0
307,653
4
W
Cthulhu
7,911
494
50
3
0
300,495
6
L
Skadi
6,459
404
63
4
0
269,975
1
L
Cerberus
7,156
447
51
3
0
302,041
9
W
Ne Zha
7,943
496
81
5
0
365,546
1
L
Camazotz
6,854
428
41
3
0
314,770
1
W
Janus
9,096
569
126
8
0
342,633
2
L
Scylla
7,823
489
105
7
0
301,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role