Player Matchup

Fenrir
Fenrir
AmethystMoonWolf
Fenrir
Level 53
God Stats
1W - 2L
1,108 SR
Queue Stats
26W - 44L
1,312 Elo+
Party 2
Artemis
Artemis
CRIZY333
Artemis
Level 103
God Stats
4W - 2L
1,502 SR
Queue Stats
126W - 138L
1,349 Elo+
Solo
Amaterasu
Amaterasu
PaleLion1566
Amaterasu
Level 60
God Stats
1W - 0L
1,285 SR
Queue Stats
27W - 44L
1,317 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jakekingkiller
Ah Muzen Cab
Level 49
God Stats
2W - 0L
1,730 SR
Queue Stats
97W - 134L
1,332 Elo+
Solo
Raijin
Raijin
therealmulder
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,377 Elo+
Solo
Team Averages
Level 58
1,425 SR
1,337 Elo+

VS

Team Averages
Level 77
1,496 SR
1,347 Elo+
Neith
Neith
FergieWarrior
Neith
Level 87
God Stats
4W - 4L
1,445 SR
Queue Stats
108W - 108L
1,380 Elo+
Solo
Chronos
Chronos
Joso2881
Chronos
Level 106
God Stats
4W - 5L
1,511 SR
Queue Stats
359W - 420L
1,367 Elo+
Solo
Medusa
Medusa
NovaLyn
Medusa
Level 84
God Stats
1W - 1L
1,526 SR
Queue Stats
65W - 70L
1,346 Elo+
Solo
Geb
Geb
callisto13
Geb
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
turtle352
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 11
11,385
599
7,480
21,288
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
CRIZY333
Artemis
20
7 / 3 / 14
13,477
709
26,229
14,362
7,607
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
PaleLion1566
Amaterasu
20
7 / 6 / 20
14,334
754
17,471
36,619
36,440
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
jakekingkiller
Ah Muzen Cab
20
15 / 2 / 13
16,023
843
32,286
19,165
10,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 9 / 7
10,737
565
7,768
18,122
7,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
13,302
700
17,199
14,619
7,884
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Joso2881
Chronos
20
5 / 5 / 16
13,162
693
16,160
19,019
10,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
NovaLyn
Medusa
20
7 / 6 / 14
13,172
693
27,453
19,665
11,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 8 / 14
11,756
619
7,053
27,080
32,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
turtle352
Kukulkan
20
11 / 11 / 8
13,895
731
20,716
19,647
10,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
92
33
Kills
29
29
Deaths
33
65
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
9
11
0.83
W
Artemis
CRIZY333
Artemis
7
3
14
4.67
L
6
3
11
3.83
L
Chronos
Joso2881
Chronos
5
5
16
2.6
L
Medusa
NovaLyn
Medusa
7
6
14
2.33
W
Amaterasu
PaleLion1566
Amaterasu
7
6
20
2.83
L
0
8
14
0.88
W
Ah Muzen Cab
jakekingkiller
Ah Muzen Cab
15
2
13
10.75
W
2
9
7
0.61
L
Kukulkan
turtle352
Kukulkan
11
11
8
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,234
Damage
88,581
109,556
Taken
100,030
78,534
Mitigated
72,595
44,314
Healing
24,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,480
2,501
2,501
2,617
21,288
16,336
0
6,393
14,895
0
14,074
W
Artemis
CRIZY333
Artemis
26,229
10,573
2,007
2,132
14,362
7,607
2,066
4,712
9,650
0
51,255
L
17,199
7,474
1,852
4,886
14,619
7,884
1,440
1,859
12,719
0
44,984
L
Chronos
Joso2881
Chronos
16,160
4,287
1,986
3,268
19,019
10,323
748
966
17,862
30,207
0
L
Medusa
NovaLyn
Medusa
27,453
9,764
3,418
5,196
19,665
11,307
2,270
3,352
16,216
0
54,847
W
Amaterasu
PaleLion1566
Amaterasu
17,471
5,551
5,056
15,586
36,619
36,440
2,381
16,538
20,081
2,197
24,844
L
7,053
963
706
2,709
27,080
32,097
224
1,787
25,089
10,319
0
W
Ah Muzen Cab
jakekingkiller
Ah Muzen Cab
32,286
10,727
2,878
8,925
19,165
10,301
3,473
6,782
12,383
0
78,206
W
7,768
1,734
17
2,595
18,122
7,850
109
9,504
8,618
15,988
0
L
Kukulkan
turtle352
Kukulkan
20,716
3,347
45
553
19,647
10,984
918
879
18,679
33,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,956
Gold Earned
65,287
195
Minions Killed
209
0
Camps Cleared
0
1,601,024
Distance Traveled
1,316,579
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,385
599
22
1
0
330,560
0
W
Artemis
13,477
709
45
2
0
289,444
4
L
Neith
13,302
700
62
3
0
245,048
0
L
Chronos
13,162
693
33
2
0
277,911
0
L
Medusa
13,172
693
73
4
0
316,690
0
W
Amaterasu
14,334
754
18
1
0
360,480
3
L
Geb
11,756
619
5
0
0
234,455
0
W
Ah Muzen Cab
16,023
843
103
5
0
353,927
0
W
Raijin
10,737
565
7
0
0
266,613
0
L
Kukulkan
13,895
731
36
2
0
242,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role