Player Matchup

Hercules
Hercules
Catatori
Hercules
Level 83
God Stats
28W - 13L
1,714 SR
Queue Stats
172W - 101L
1,606 Elo+
Party 2
Izanami
Izanami
Dagger108
Izanami
Level 122
God Stats
18W - 9L
1,663 SR
Queue Stats
171W - 111L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
Ibbies
Aphrodite
Level 36
God Stats
39W - 28L
1,578 SR
Queue Stats
164W - 106L
1,563 Elo+
Party 2
Olorun
Olorun
Stealth4665
Olorun
Level 126
God Stats
6W - 1L
1,962 SR
Queue Stats
276W - 195L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
TheRealWheedle
Cthulhu
Level 77
God Stats
29W - 16L
1,697 SR
Queue Stats
181W - 122L
1,550 Elo+
Party 2
Team Averages
Level 89
1,723 SR
1,564 Elo+

VS

Team Averages
Level 55
1,617 SR
1,554 Elo+
Sobek
Sobek
DocAntwuan
Sobek
Level 50
God Stats
3W - 1L
1,615 SR
Queue Stats
13W - 14L
1,595 Elo+
Party 1
Persephone
Persephone
Joker1159
Persephone
Level 28
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 6L
1,561 Elo+
Party 1
Medusa
Medusa
Lockonstratos09
Medusa
Level 141
God Stats
1W - 1L
1,754 SR
Queue Stats
19W - 24L
1,492 Elo+
Solo
Tiamat
Tiamat
Tosado
Tiamat
Level 28
God Stats
7W - 7L
1,627 SR
Queue Stats
19W - 15L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
slimmytim
Ao Kuang
Level 27
God Stats
14W - 5L
1,814 SR
Queue Stats
30W - 22L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Catatori
Hercules
16
5 / 1 / 10
8,373
761
12,832
14,632
17,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Dagger108
Izanami
14
0 / 1 / 11
7,467
679
9,757
7,215
3,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ibbies
Aphrodite
15
7 / 1 / 3
8,834
803
5,853
8,111
4,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
16
5 / 1 / 7
8,752
796
10,899
9,111
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 0 / 12
8,506
773
8,572
7,889
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 5 / 3
7,809
710
5,609
16,637
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Joker1159
Persephone
14
1 / 5 / 1
7,577
689
5,247
7,991
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 2
7,484
680
5,213
9,611
4,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Tosado
Tiamat
13
0 / 3 / 2
7,225
657
6,298
7,246
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
slimmytim
Ao Kuang
15
3 / 4 / 0
8,827
802
8,286
13,786
7,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
19
Kills
4
4
Deaths
19
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Catatori
Hercules
5
1
10
10
W
Izanami
Dagger108
Izanami
0
1
11
5.5
L
Sobek
0
5
3
0.3
W
Aphrodite
Ibbies
Aphrodite
7
1
3
8.5
L
Persephone
Joker1159
Persephone
1
5
1
0.3
L
0
2
2
0.5
W
Olorun
5
1
7
8.5
W
2
0
12
8
L
Tiamat
Tosado
Tiamat
0
3
2
0.33
L
Ao Kuang
slimmytim
Ao Kuang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,913
Damage
30,653
46,958
Taken
55,271
37,969
Mitigated
36,395
20,309
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Catatori
Hercules
12,832
4,067
0
3,298
14,632
17,493
133
7,234
7,398
0
19,732
W
Izanami
Dagger108
Izanami
9,757
6,322
0
1,242
7,215
3,405
1,844
5,109
2,106
0
28,394
L
Sobek
5,609
636
0
2,617
16,637
15,897
0
7,053
9,584
10,378
0
W
Aphrodite
Ibbies
Aphrodite
5,853
280
3,880
4,940
8,111
4,567
313
4,673
3,438
26,011
0
L
Persephone
Joker1159
Persephone
5,247
276
0
903
7,991
3,895
0
5,518
2,468
12,991
0
L
5,213
1,340
0
1,650
9,611
4,493
0
4,137
5,474
0
39,009
W
Olorun
10,899
5,665
1,323
4,058
9,111
4,585
746
4,414
4,697
41,148
0
W
8,572
444
605
963
7,889
7,919
90
4,010
3,879
21,143
0
L
Tiamat
Tosado
Tiamat
6,298
151
0
1,566
7,246
4,580
280
3,843
3,403
26,082
0
L
Ao Kuang
slimmytim
Ao Kuang
8,286
2,424
996
5,511
13,786
7,530
1,565
4,769
9,017
26,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
38,922
211
Minions Killed
202
0
Camps Cleared
0
1,105,075
Distance Traveled
1,066,431
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,373
761
22
2
0
247,198
2
W
Izanami
7,467
679
51
5
0
175,627
3
L
Sobek
7,809
710
14
1
0
207,937
3
W
Aphrodite
8,834
803
51
5
0
216,553
4
L
Persephone
7,577
689
25
2
0
201,534
0
L
Medusa
7,484
680
58
5
0
215,103
1
W
Olorun
8,752
796
72
7
0
215,472
3
W
Cthulhu
8,506
773
15
1
0
250,225
1
L
Tiamat
7,225
657
54
5
0
215,207
2
L
Ao Kuang
8,827
802
51
5
0
226,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role