Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
CrisisAtHand
Cu Chulainn
Platinum V
Level 126
God Stats
1W - 2L
1,513 SR
Queue Stats
445W - 488L
1,766 MMR
Solo
Ah Puch
Ah Puch
Gold III
IMPROBABLYBAKED
Ah Puch
Gold III
Level 148
God Stats
0W - 1L
1,657 SR
Queue Stats
80W - 84L
1,578 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
Red Ripple
Ao Kuang
Platinum V
Level 159
God Stats
4W - 6L
1,485 SR
Queue Stats
148W - 165L
1,770 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,552 SR
1,705 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,738 SR
1,514 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ACE Blademaster
Ah Muzen Cab
Bronze III
Level 113
God Stats
2W - 0L
1,657 SR
Queue Stats
2W - 0L
1,520 MMR
Party 1
Nox
Nox
Silver I
Dingo_Flitz
Nox
Silver I
Level 148
God Stats
2W - 0L
1,683 SR
Queue Stats
2W - 2L
1,502 MMR
Party 1
Ganesha
Ganesha
Bronze III
Muddypenny 1
Ganesha
Bronze III
Level 88
God Stats
2W - 0L
1,873 SR
Queue Stats
2W - 0L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrisisAtHand
Cu Chulainn
15
2 / 3 / 1
10,075
630
11,836
20,333
24,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 3 / 1
10,258
641
12,796
9,621
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
Red Ripple
Ao Kuang
14
3 / 6 / 0
9,856
616
8,023
17,986
18,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasBacchusHeraAthena

VS

Bans
ArtioAresYmirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ACE Blademaster
Ah Muzen Cab
16
0 / 2 / 11
11,074
692
16,459
12,279
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 1 / 0
13,095
818
15,745
11,432
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Muddypenny 1
Ganesha
17
0 / 2 / 12
11,838
740
6,112
18,034
25,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
12
12
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ACE Blademaster
Ah Muzen Cab
0
2
11
2.75
L
Cu Chulainn
CrisisAtHand
Cu Chulainn
2
3
1
0.83
W
12
1
0
12
L
0
3
1
0.17
W
Ganesha
Muddypenny 1
Ganesha
0
2
12
3
L
Ao Kuang
Red Ripple
Ao Kuang
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
38,316
47,940
Taken
41,745
47,805
Mitigated
39,887
8,565
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ACE Blademaster
Ah Muzen Cab
16,459
7,031
0
4,453
12,279
6,681
2,071
5,752
6,527
0
69,266
L
Cu Chulainn
CrisisAtHand
Cu Chulainn
11,836
1,287
0
2,208
20,333
24,571
0
7,549
12,784
592
48,840
W
15,745
1,422
202
3,212
11,432
7,523
717
5,180
6,252
55,013
0
L
12,796
443
0
2,416
9,621
4,368
54
6,646
2,975
53,813
0
W
Ganesha
Muddypenny 1
Ganesha
6,112
1,310
0
2,420
18,034
25,683
0
10,265
7,769
17,355
0
L
Ao Kuang
Red Ripple
Ao Kuang
8,023
2,638
0
3,941
17,986
18,866
0
7,857
10,129
27,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
36,007
215
Minions Killed
241
0
Camps Cleared
0
818,914
Distance Traveled
929,361
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,074
692
105
7
0
315,034
1
L
Cu Chulainn
10,075
630
69
4
0
291,410
5
W
Nox
13,095
818
125
8
0
292,793
4
L
Ah Puch
10,258
641
112
7
0
276,126
1
W
Ganesha
11,838
740
11
1
0
321,534
8
L
Ao Kuang
9,856
616
34
2
0
251,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role